Dungeons & Dragons: Dark Alliance

Dungeons & Dragons: Dark Alliance

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Gadzooks Mar 16, 2021 @ 7:41am
Is this a "live service" game?
Replace the heroes with Avengers, and the enemies with blue and red robots, and this could easily just be Marvel Avengers from the currently videos we have.

Im hoping its not. Im hoping its a single player game that allows for co-op, much like the Borderlands series.
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Showing 1-15 of 29 comments
Zmogysta Mar 16, 2021 @ 8:20am 
I hope so too.
✙205🍉🐆→ Mar 16, 2021 @ 8:31am 
live service or like The Lord of the Rings: War in the North
Æsir Mar 16, 2021 @ 9:37am 
I'm hoping for a live service game but done right unlike Avengers/Anthem.
Gadzooks Mar 16, 2021 @ 9:56am 
Originally posted by -50k-:
I'm hoping for a live service game but done right unlike Avengers/Anthem.


What about a live service game is something you enjoy?

What does a live service game give you as a player that a single player game with co-op not give you?
Last edited by Gadzooks; Mar 16, 2021 @ 9:57am
FroBodine Mar 16, 2021 @ 11:25am 
What is a live service game, please? How is it different from an MMO type game?
MinocFox Mar 16, 2021 @ 11:36am 
Originally posted by FroBodine:
What is a live service game, please? How is it different from an MMO type game?

Nothing, it's just a boogie man phrase because EA said it so much.
NormireX Mar 16, 2021 @ 12:08pm 
Originally posted by FroBodine:
What is a live service game, please? How is it different from an MMO type game?
Generally they require an online connection even when playing solo and these games are generally only up to 4 player co op. Personally I hate the model of online only single player. All games we pay full price for should have offline so we can truly own the game rather than paying for access.

Avengers is a hybrid as it does allow offline single player.
Gadzooks Mar 16, 2021 @ 12:14pm 
Live service games are basically games designed to keep players "engaged" as long as possible, the longer they play, the more chance they will spend more money on microtransactions.

They are often designed with the mindset of making the normal gameplay loop a grindfest, where spending additional money will benefit the grind by reducing it. IE: how long it takes to level, or how long it takes to get that cool new costume for your character.

These games are also typically "always online" so things can be easily monitored and controlled (ie: less chance of cheat mods to skip the grind.).

To quote something I read awhile ago:

"Basically, they are psychological traps designed to keep players in the game even if they aren't necessarily enjoying the game, while simultaneously attempting to manipulate them into spending more money in the game on top of whatever the base price of the game is."


nakoda Mar 16, 2021 @ 12:36pm 
Live Service vs MMO

Live Service titles offer cooperative play of varying sizes across consumable chunks of episodic content. This may or may not include a persistent world affected by player actions. Examples are Marvels: Avengers, Destiny, Anthem, and all of the current Battle Royale games.
- these are games you can pick up and play with friends or play alone for manageable excursions/time constrains.
- these games are often plagued by pay to win monetization or excessive costmetics

Massive Multiplayer Online games are also titles that offer cooperative play of varying sizes, but where they differ is that the content is not in episodic chunks (now, of course there are exceptions here, but these are the general delineations between the sub genres) - rather, content in the persistent world is epic and narrative in scope and involves long sequences where the players interact with repeatable structured challenges that generally have a single solution (as opposed to the intentionally dynamic gameplay of Live Service titles).
- these games you can play with friends or alone, but often require significant time commitments
- these games are often plagued by pay to win monetization or excessive cosmetic.

All that babble being said, there is very little practical difference to players outside of the actual genres that these types of games inhabit. ie: MMO does not have to be RPG, and Live Service does not have to be Action Oriented, as it were.

But alas, marketing departments and shareholders prefer labels and clear definitions and need to further exacerbate the differences.
Last edited by nakoda; Mar 16, 2021 @ 12:38pm
Coalfax [OTG] Mar 16, 2021 @ 12:38pm 
Originally posted by 205:
live service or like The Lord of the Rings: War in the North

I am hoping its more like War in the North myself.. that may be worth it.
Trentscousin Mar 16, 2021 @ 12:40pm 
"Always On" equals "Always Pass".
Demiurge Mar 16, 2021 @ 1:30pm 
Originally posted by Gadzooks:
Live service games are basically games designed to keep players "engaged" as long as possible, the longer they play, the more chance they will spend more money on microtransactions.

They are often designed with the mindset of making the normal gameplay loop a grindfest, where spending additional money will benefit the grind by reducing it. IE: how long it takes to level, or how long it takes to get that cool new costume for your character.

These games are also typically "always online" so things can be easily monitored and controlled (ie: less chance of cheat mods to skip the grind.).

To quote something I read awhile ago:

"Basically, they are psychological traps designed to keep players in the game even if they aren't necessarily enjoying the game, while simultaneously attempting to manipulate them into spending more money in the game on top of whatever the base price of the game is."

best description I've heard so far. :steamthumbsup:

sadly it probably will be that
M Mar 16, 2021 @ 2:28pm 
According to these two articles from earlier today, it isn't.
https://www.pcgamesn.com/dark-alliance/release-date-dnd
"this is not a live-service game."
https://kotaku.com/dark-alliance-is-a-d-d-loot-brawler-that-doesnt-have-mu-1846485655
"it’s not a live service, but we do have plans for new content post launch"
Trentscousin Mar 16, 2021 @ 2:30pm 
I really hope for offline singleplayer.
Æsir Mar 16, 2021 @ 2:58pm 
Originally posted by WoogieMonsutā:
Originally posted by Gadzooks:


What about a live service game is something you enjoy?

What does a live service game give you as a player that a single player game with co-op not give you?
He was just in Avengers forum celebrating that the game has failed, so I suspect he's just a moron seeking attention.


This comment says more about you than it does me.
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Date Posted: Mar 16, 2021 @ 7:41am
Posts: 29