Hacktag

Hacktag

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Piece of Cake studios  [developer] 14 mai. 2017 às 7:10
Patch notes
You'll find below all the patchnotes for Hacktag!

The latest patch note will always be marked as answer to this thread to be highlighted. :)

If you need help, support, have a bug to report or get more information on the patchs, please come to our Discord server[hacktag-thegame.com] or let a message in our Steam forums

We're looking forward to talking to you!
Última alteração por Piece of Cake studios; 12 nov. 2019 às 12:00
Originalmente postado por Piece of Cake studios:
Patchnote v1.2

Bug fix:


Achievement:
  • Fixed “Are we still friend”
  • Fixed “Trained Monkey”
  • Fixed “I am Hackerman”
  • Fixed “Fantastic Fur”
  • Fixed “Piece of Cake”
  • Fixed “Red Pill”
  • Fixed “Great Escape”

Localization:
  • Fixed a Korean localization error in the Player Icon name
  • Fixed a localization tag issue for graphic options
  • Fixed bad fonts for Japanese, Korean and Chinese localization
  • Fixed issue where mission title wasn’t the right one when player changing localization in-game

General improvement:
  • Fixed split-screen art bugs.
  • Improved navigation in the customization menu with mouse and keyboard
  • UI improvements

Network:
  • Fixed an issue where sometimes matchmaking needs to be cancelled once before working
  • Fixed an issues where players can be stuck in an infinite loading for several reason
  • Fixed an issue where when back to lobby from one player doesn’t work for the second player
  • Fixed an issue where players could sometimes be stuck in the lobby.
  • Fixed an issue where players never found any game with online server queue.
  • Fixed an issue where sometimes the host could press the ready button for the client player.
  • Fixed an issue where information from the server wasn't refreshed, causing the player to be stuck in an infinite connection loop.
  • Fixed a crash occurring when the host player clicks "ready" very quickly after finding a game in matchmaking mode
  • Fixed an issue where players sometimes couldn't launch a new game online after disconnection

In game:
  • Fixed AI bugs with guards
  • Issue where the final score was inconsistent between players
  • Fixed an issue where the hacker and stealth characters were sometimes the same in solo mode
  • Fixed an issue where players experienced game freezing when quitting a game
  • Fixed issue where sometimes firewall stay red for the agent after opened it
  • Fixed bug where the radar trap doesn’t call for antivirus
  • Fixed an issue where hackers and agents didn't see the same animation.
  • Fixed SFX issue: Incorrect music played when guards answered the phone
  • Fixed issue where agent didn’t see the red ping after hacking IDS server
  • Fixed an issue in the Boss Takedown mission where the pieces of code didn’t correspond to those on the boss's computer
  • Fixed an issue where pressing "Continue" before the end of the ending screen animation finished didn’t trigger rewards
  • Fixed an issue where skills weren’t unlocking
  • In the mainframe mission, sometimes players encounter different symbol sequences that block them from completing the mission

Tutorial:
  • Fixed infinite loading when players try to rerun the tutorial for the second time
  • Fixed issue where videos in tutorial wasn’t in a good order
  • Fixed icon jittering in the tutorial

Lobby:
  • Changed inconsistent icon for gamepad validation
  • Fixed a bug where players could not create/delete characters
  • Fixed an issue where avatar icons would turn blank
  • Fixed issue where selected character isn’t highlighted
  • Fixed an issue where the "ask for quit" pop-up appeared in the mission selection screen when pressing Escape to go back
  • Fixed a bug where players could not create/delete characters
  • Fixed an issue where players who leave the lobby received a pop-up message telling them that the other player has left

Other:
  • Fixed an issue where video options weren’t displayed correctly.
  • Resolved gamepad issues (gamepad type reset when language changed)
  • Fixed a bug with controller navigation in the friend list
  • Context UI don’t change from world to personnel leaderboard
  • Fixed an issue where players experienced game freezing when quitting a game
  • Fixed a statistics issue where the number of missions played wasn’t correct

Known bug:

  • blurry font issue for Korean localization
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A mostrar 31-45 de 59 comentários
Piece of Cake studios  [developer] 22 jun. 2018 às 7:36 
2018-06-22 Changelist - 1.1.0f9
  • Blocking bug fix: the first launch of the agent tutorial isn't leading to an empty level.
Piece of Cake studios  [developer] 29 jun. 2018 às 6:41 
2018-06-28 Changelist - 1.1.0.f10
  • New server accessible from Russia is deployed.
Piece of Cake studios  [developer] 29 jun. 2018 às 6:50 
2018-06-29 Changelist - 1.1.0.f11
    Achievements fixes (some were not triggered correctly since a previous minor update.)
  • Fix: achievement I know kung fu
  • Fix: achievement IWell done partner
  • Fix: achievement Free like the river
  • Fix: achievement Two moves one cup
  • Fix: achievement You're not the boss of me now
  • Fix: achievement Right down in the rabbit hole
  • Fix: achievement Bam
  • Fix: achievement Look! A Distraction
  • Fix: achievement The great escape
  • Fix: achievement The Fantastic fur
Última alteração por Piece of Cake studios; 29 jun. 2018 às 7:18
Piece of Cake studios  [developer] 21 set. 2018 às 7:12 
2018-08-04 Changelist - v 1.1.1
    Menu and interface:
  • Fix: In social menu with PS4 controllers L2/R2 now work properly to navigate.
  • Fix: Pressing Shift or CAP Lock when adding a new friend is not closing the add friend panel anymore.
  • Fix: The names of the owner of the story mission are now correctly displayed in the Lobby.
  • Fix: After completing a full Story campaign, the character mission status is not displaying "-1" anymore.

    Gameplay:
  • Fix: Scores of the two players are now correctly synched again when playing online.
  • Fix: Blocking bug: If caught while activating a firewall, you will now be able to hack it again.
  • Fix: Blocking bug: In Data Scavengers mission, the Boss mini game, the victory script is now always lead to a victory if the right amount of data has been download before.
  • Fix: The story missions proposed to the two players won't be located in the same level anymore, if the mission is targeting the same corporation.
  • Fix: You cannot use the hackroom skill to hack faraway computers from behind a wall.
  • Fix: On Mac, you can now ping your partner with 1,2,3,4. (was causing a blocking issue in the hacker tutorial.)
  • Fix: Jailbreaker skills used too soon after entering in a prison does not waste the skill anymore and properly opens the jail.
  • Fix: The auto-validation of the password in the "memory" co-op door mini-game is now working properly every time.
  • Fix: fixed: Using the smoke bomb when just being caught is not putting you anymore in a "ghost" state where you couldn't be detected again.
  • Fix: fixed hacker tutorial, sometimes the finale coop door wasn't triggering the minigame if the hacker activated it before the agent was on it.


    Netwok:
  • Fix: fixed issues of network connectivities related to regional formatting for some Russian players
  • Fix: Server now facilitating NAT traversal has been migrated to avoid disconnections and allow Russian players to use it in addition to direct connections online games

Piece of Cake studios  [developer] 21 set. 2018 às 7:13 
2018-08-18 Changelist - v 1.1.1f1
  • FIX: fixed Leaderboard issues not displaying the full range of the ladder
  • FIX: fixed issue with tumbler+pad minigame for coop doors
  • FIX: fixed a warning in tutorial hacker
Piece of Cake studios  [developer] 21 set. 2018 às 9:49 
2018-09-21 Changelist - v 1.1.1f7
  • Fix: When playing online, switching role doesn't break some game behaviors after playing a second game in a row.
  • Fix: The "matching pairs" co-op mini-game to unlock doors is not creating game behavior issues anymore when playing online. (character stuck)
  • Fix: The two players now always both see the matching pairs correctly validated when solving a co-op mini-game on a locked door.
  • Fix: You cannot trigger another alarm when an alarm is already on.
  • Fix: You cannot use skill (smoke bomb) after game end anymore.
  • Fix: The mini-game to release the agent from jail won't be displayed anymore when the "continue window" appears.
  • Fix: In the single-player mode, the co-op mode doesn't stay active anymore if one of the characters is caught.
  • Fix: Colliders and stealth-triggers fixed in maps #000F9E44, #00206108
    and #000D03E
  • Fix: the 2nd alarm is now correctly triggered in map #00006121
  • Fix: The hacker won't be stuck anymore between 2 nodes when the agent uses a smoke bomb during an escort to jail.
  • Fix: Level design issue with a table on map #0000460F was blocking the player during an escort to jail
  • Fix: Netcode improvements regarding the mini-games.
Piece of Cake studios  [developer] 21 nov. 2018 às 9:32 
2018-11-21 Changelist - v 1.1.2f5
  • Few Hackoween FX remained after in the game after the end of the halloween event (ghosts fx when stealing data) it is now back to normal.
  • You have more chance to get the "thanksgiving" items during the Steam automn sales.
Piece of Cake studios  [developer] 5 fev. 2019 às 1:03 
2019-02-05 Changelist - v1.1.5f2
    Moonlight special content
  • The Moonlight special story mission.
  • Every Moonlight items are discounted
  • Every level are decorated for the event
  • Drop rate increased for Moonlight special items
  • Several minor bugs fixes & minor improvement
Última alteração por Piece of Cake studios; 5 fev. 2019 às 1:06
Piece of Cake studios  [developer] 19 abr. 2019 às 8:05 
2019-04-19 Changelist - v1.1.5f6
    Easter Egg special content
  • The Easter special story mission.
  • Every Spring items are discounted
  • Drop rate increased for Special Spring items
  • Every level are decorated for the Spring event
Piece of Cake studios  [developer] 7 jun. 2019 às 10:03 
2019-06-07 Changelist - v 1.1.5f8
  • FIX: Bug fixed: no more black screen at launch for some configuration.
Piece of Cake studios  [developer] 5 set. 2019 às 2:56 
2019-09-04 Changelist - v 1.1.6

General:
  • Many graphic and technical optimizations have been done:
  • Performance optimization
  • Culling applied in every level
  • Lighting optimizations
  • Menu animations and 3D backgrounds optimized
  • Better performance on Mac.

Menu and interface:
  • New ergonomy for the character creation and customization menu.
  • Redesign of most of the menus.
  • New texts for the call to action buttons during loading screen (better feedback to know if your partner is still loading).
  • You can now use the "Y" button to open and close controls layouts in the options menu.
  • The time to load the player icons in the social menu is now way shorter
  • In the options menu, the sound equalizers rulers now changes the volume in real-time.
  • Every skill previously used are now all kept in memory for the next game.
  • Fix: The instructions behaviors for switching role in single-player mode are now corrected.
  • Fix: With PS4 controller the button display in Jail mini-game window remains the right one ("square") all the time.
  • Fix: In character selection menu of the tutorial mode, pressing "Enter" on an empty slot now starts the character creation
  • Fix: Localization fixes in texts of the skill menu, achievements list, and tutorial.
  • Fix: The communication panel in score screen has been fixed. (emotes bubbles weren't displayed)
  • Fix: The back button in score screen after an online game now works correctly
  • Fix: In local co-op skills selection menu, pressing the start button together now correctly launch the mission.
  • Fix: In the local co-op menu when playing with 2 Dualshock controllers, player 2 is now able to navigate with the D-Pad.

Gameplay:
  • Level design fixes and improvement in the hacker tutorial mission.
  • New SFX feedback and music in the score screen menu.
  • Fix: blocking bug in tutorial fixed when the guard catches you right after downloading the 6 computers in room 2. He doesn't disappear anymore.
  • Fix: fixed hacker tutorial, sometimes the final co-op door wasn't triggering the minigame if the hacker activated it before the agent was on it.
  • Fix: in agent tutorial mission, the alert music now stops correctly.
  • Fix: Running against a wall doesn't make a sound anymore.
  • Fix: level design fixes on map Genethics #00111ECO: guards were escorting to the wrong jail after jail 2.
  • Fix: Map #000FECE7 in hard mode guard in the second half of the level now moves correctly.
  • Fix: Map #0001A7FF cameras after 4th firewall are now correctly alerting the guard
  • Fix: Map #00012D687 the final alarm can't be triggered before it is reachable anymore.
  • Fix: Blocking bug fix on Map #009164E1 antivirus now escorts to the right IDS when catching you on the door node right before the jail.
  • Fix: Story ending dialog is now addressed to the proper character and not to the host of the game.
  • Fix: When playing hacker, after a laser trap minigame nodes close to a scanner doesn't remain orange anymore.
  • Fix: PS4 controller D-PAD sensitivity has been tweaked to navigate smoothly in the menu
  • Fix: The invisibility FX on the agent is now correctly displayed.
  • Fix: Opening a jail door during an escort before the agent arrives in jail doesn't break the liberation mini-game anymore.
Última alteração por Piece of Cake studios; 5 set. 2019 às 2:57
Piece of Cake studios  [developer] 13 set. 2019 às 7:16 
2019-09-07- Changelist v1.1.6f1:
  • Fix: a physics bug in map 9999999 impacting gameplay of the agent
  • Fix: fixed a bug when using smoke bomb skill while escorted that wasn't reseting the stress level of the music
Última alteração por Piece of Cake studios; 13 set. 2019 às 7:16
Piece of Cake studios  [developer] 12 nov. 2019 às 9:49 
2019-09-13 - Changelist v1.1.6f2:
  • Fix: Coins earned in loot safes are not correctly counted all the time
Última alteração por Piece of Cake studios; 12 nov. 2019 às 9:49
Piece of Cake studios  [developer] 12 nov. 2019 às 9:52 
2019-10-28 - Changelist v1.1.7:

General:
  • MOD: tweaked post-process effects for special events (Hackoween, Winter Hacking, Moonlight Shadow, Easter Eggs)
  • MOD: tweaked a lot of materials for special events 3d assets (Hackoween, Winter Hacking, Moonlight Shadow, Easter Eggs)
  • MOD: improved quality of XBox gamepad icons
  • MOD: modified size of various UI elements for small screens
  • MOD: add ingame direct access to options menu through pause menu
  • MOD: improved character selection handling in the different play modes
  • MOD: improved animation (FX/UI) of scanners (on/off)
  • MOD: improved lobby interface
  • MOD: improved mission's end screen
  • MOD: modified & optimized stealth agent's silhouette behind obstacles/wall
  • MOD: better ingame UI animations for minigames
  • MOD: added "loading" feedback on tutorial & pause-menu videos
  • MOD: changed transitions between 3d background scenes
  • MOD: changed gamepad controller icons to add a small outline for better visualization
  • MOD: changed highlight effect on skill selection
  • MOD: better rendering of some assets in ingame hacker view, some fixes also
  • FIX: reactivated glitch effect on splashscreen
  • FIX: fixed lobby communication text bubbles
  • FIX: fixed story progression number in profile
  • FIX: fixed 3d graphics assets for lootsafes menu, bug introduced by optimization
  • FIX: minor fixes on materials (computers, ingame node icons)
  • FIX: fixed some inputs discrepancy between players / controllers in lobby
  • FIX: fixed a loading issue of the leaderboard in some cases
  • FIX: fixed some assets rendering in hacker view for special events
  • FIX: fixed some errors breaking the game behaviour in menus
  • FIX: fixed alarm visual
  • FIX: fixed a bug in pathfinding breaking ingame behaviour on some rare occasions
  • FIX: better visual effect for invisibility skill, especially for custom items on character
  • FIX: fixed texts for "awaiting other player" in minigames
  • FIX: fixed some issues with character selection in "play local" mode
  • FIX: fixed camera sensibility settings in options menu
  • FIX: fixed display of characters progression in Summary panel of Social menu
  • FIX: fixed visual artifact for punk body/cloth of female characters
  • FIX: fixed a bug in character creation making 3d model invisible after change of race/genre
  • FIX: fixed an issue of state change in music (alarm)
  • FIX: fixed memory leak on rewards
  • FIX: fixed bug for "boss takedown" missions (unsync "codes" displayed for players)
  • FIX: various fixes for accessories (character customization)
  • FIX: fixed Hind eyes material
  • FIX: fixed "bandana" item material
  • FIX: fixed ghost effect in some menus caused by some previously displayed UI elements
  • FIX: better (facade) windows shaders
  • FIX: fixed lighting effect on some interactive 3d assets
  • FIX: fixed remaining "jail door" bug allowing agent to pass through a closed door
  • FIX: fixed a bug when stealth agent was escorted to a jail with "stubborn" skill
  • FIX: fixed "success" display/animation at end of mission
  • FIX: cleaned Lexyk 3d background scene of main menu
  • FIX: improved and fixed UI animation of hacker side pannel for tagged nodes

Maps:

  • MOD: adjusted minigame difficulties (mainly firewalls) in maps #27877, #1070CF, #FECE7, #F9E44, #1A7FF, #10F89F, #111EC0, #116908, #1E38D, #1FEAB, #460F, #20FF1A, #6121, #76ADF1, #787621, #9164E1, #17AC7, #98967F
  • MOD: optimized lighting for maps #FECE7, #1070CF, #10F89F, #12D687, #1FEAB, #22DA1, #206108, #787621, #D03E3, #93F6C7
  • FIX: fixed hackroom skill in map #206108
  • FIX: better visual for some netlinks of map #206108 & #1E38D
  • FIX: fixed a netlink of inaccessible coffee machine in map #93F6C7
  • FIX: fixed jail lock in map #9164E1
  • FIX: fixed a netlink in map #9164E1
  • FIX: removed door visual borders on Genethics map
  • FIX: fixed rendering for "faded" netlinks (when firewall/coop door not opened) in map #12D687, #10F89F, #D03E3
  • FIX: modified position of agent waiting for "comm ping" in hacker's tutorial
  • FIX: fixed position of an antivirus in map #29A
  • FIX: fixed some missing materials in tutorial maps
  • FIX: fixed pink firewall in map #20FF1A
  • FIX: fixed (firewalls) error breaking the game behaviour when happening in maps #76ADF1 & #787621
  • FIX: change 2nd mainframe area of interaction in map #787621
  • FIX: fixed the jail choosen as target when the player was caught in last room of map #29A, now choosing the closest

Optimisations:

  • MOD: optimised shader of interactive elements
  • MOD: improved main menu 3d background scene for Hackoween
  • MOD: improved main menu 3d background scene for Winter Hacking
  • MOD: reworked shaders for UI of minigames (improved & optimized)
  • MOD: optimized spritesheet shaders for UI and some ingame 3d assets
  • MOD: optimized memory management of 3d assets
  • MOD: optimized some post-process effects
  • MOD: optimized mainframe servers shader
  • MOD: applied camera culling on lighting (all maps)
  • MOD: applied player+camera culling optimisations on some gameplay elements
  • MOD: general improvement of camera culling optimisations
  • MOD: optimized a lot of 3d assets models and textures
  • MOD: various (like a lot of) shaders optimizations
  • MOD: various materials optimizations (textures, normalmaps)
  • MOD: optimized IDS "hacker effect" shader
  • MOD: optimized some shadows
  • MOD: cleansed disk / memory usage for some deprecated or unused 3d assets
  • MOD: optimized phone "noise" volume
  • MOD: changed some transparent materials to opaque when possible (optimizations)
  • MOD: improved general performance for enemies, obstacles & volumes of sight
  • MOD: various general optimizations
  • MOD: more 3d assets are using gpu instancing
  • MOD: optimized wall lamps in maps
  • MOD: optimized (customization) accessories textures
  • MOD: optimized lootsafe animations

Localization/Texts:

  • MOD: improved localized texts for menus
  • FIX: better localized texts for server errors (all languages)
  • FIX: fixed handling of localized text for "Achievements"

Undisclosed:

  • MOD: lots of changes & optimisations to support new platforms
  • MOD: added new gamepad controllers handling & icons for future purposes
  • MOD: added new localized texts for future purposes
  • MOD: improved inhouse network technology for future purposes
  • MOD: changed handling of some input text fields for future purposes
Última alteração por Piece of Cake studios; 12 nov. 2019 às 17:26
Piece of Cake studios  [developer] 12 nov. 2019 às 9:52 
2019-10-28 - Changelist v1.1.7f1:

Tutorial:
  • FIX: fixed a bug that appeared in 1.1.7, missing texts for ingame dialogs of tutorial
Última alteração por Piece of Cake studios; 12 nov. 2019 às 15:20
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