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EDIT: A lot of the translation seems messed up since some of the things will show up in Polish for me. Even though I'm not Polish.
EDIT 2: Checkmarks show "MUTE" instead of what they should.
EDIT 3: Settings menu just shows 3 buttons as "QUIT GAME" instead of Volume, Resolution and Language
EDIT 4: After applying some changes, the menu seems to appear normal.
Initialize engine version: 2018.2.0f2 (787658998520)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
Vendor:
VRAM: 11031 MB
Driver: 25.21.14.1891
Begin MonoManager ReloadAssembly
- Completed reload, in 1.312 seconds
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 343)
OnLevelWasLoaded was found on ResourceManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 343)
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
same here
We're looking at your case right away.
What's your system language? Also try changing your language to any other than your current one and then back, that workaround should help.
Flemish/Dutch. I'll try changing.
Thanks! After 5 tries, it's working now! No idea what changed, but it's all good now!
1) Launch the game.
2) Go to settings (WOWUIMenus/Main_Settings).
3) In the first dropdown menu from the top, select any langauge other than English and press the "Pay Entry Fee" button.
4) Now the game will correctly display all text where it should be. You can use same dropdown menu and same button to go back to English now.
You should no longer experience this issue when launching the game on the same PC. We're terribly sorry for the inconvenience.
Initialize engine version: 2018.2.0f2 (787658998520)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor:
VRAM: 4043 MB
Driver: 25.21.14.1722
Begin MonoManager ReloadAssembly
- Completed reload, in 0.386 seconds
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 343)
OnLevelWasLoaded was found on ResourceManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 343)
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.954364 ms
Ams Plugin: AmsMultiSceneSetup.Awake() (Scene WOWIntroScenes). IsLoaded: False. Frame: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Ams Plugin: AmsCrossSceneReferences.Awake() Scene: WOWIntroScenes. IsLoaded: False. Path: Assets/WOW/Scenes/Intro/WOWIntroScenes.unity. Frame: 0. Root Count: 6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Finally loaded and said "press any key to continue" and when I did it crashed...