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Actually, for me at least, that glitch stopped after I played a stage or 2. I know it still exists, though, and it does need to be fixed.
The Xbox and DS4 controllers work flawlessly, but only when controller configuration support for said controllers is DISABLED. Having configuration support disabled is really inconvenient because some of my games will not function properly without it and a lot of them won't work with my DS4 over Bluetooth. And I cannot get this one to work over BT with my DS4 at all.
I know the devs are only sticking around to fix bugs, but I'm hoping they add something for max leveled players to play around with.
There are only two Lv.150 stages in the game, both of them are boss fights. It'd be nice to have multi-sector stages at max level. I know the game wouldn't be any harder, but at the very least enemies won't be dying as fast. And I'd imagine the easiest way to do it is to remake all EX Stages in a separate list with Lv150 enemies and let people toggle between normal EX stages and max level EX stages.
While we're at it, maybe give enemy servants a bigger health pool? Not the shadow servants though, only the enemies that gives you an intro cutscene when you or they enter the same sector. They kept the enemy mechanic of being able to Moon Drive, but they don't even survive long enough to use it.
Edit: Can we get a mass-disassemble function as well?
She will still kill herself and take the damage, but those aren't counted in the final mission score.
That would be perfect.
And thx for the amazing musou you made
Multiplayer is a great mode to play for end-gamers like me who want a bit of challenge and it keeps me coming back to play the game every day. Just a small thought, but may there be a new option besides "King of the Hill"? That'd be awesome.
I would've gotten it in a few minutes anyway, but I guess it's a bug.