Fate/EXTELLA LINK

Fate/EXTELLA LINK

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Jiel Mar 19, 2019 @ 10:16pm
Camera shakes?
I don't know why but moving around shakes the camera like earthquakes. Especially when moving in diagonal direction. Anyone got this? I don' have other issues.
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Showing 1-14 of 14 comments
Alopekis Mar 19, 2019 @ 10:25pm 
Are you using a controller, and if so, what kind?
Jiel Mar 19, 2019 @ 10:44pm 
I'm using keyboard.
doo Mar 19, 2019 @ 10:55pm 
it is your mouse then. I guess that is the case at least.
NeoKaixa Mar 19, 2019 @ 11:14pm 
Try setting the screen to Borderless Window or Borderless Fullscreen. It fixed mine.

EDIT: Nothing was fixed. Just the jittering screen I was having.
Last edited by NeoKaixa; Mar 20, 2019 @ 6:42am
Orbister Mar 20, 2019 @ 3:46am 
It's not the controller either. I'm playing with an wireless 360 and it was recognized automatically. Even the button prompts. And I'm also playing in borderless window and the shaking is still there. It's very noticeable after dashing. I think it's some kind of "rubber banding". Kinda like the character makes micro jumps while running. And that causes the camera to also do those micro jumps. I'm not saying this is exactly the problem but it is how it looks to me. It's not that bad on my pc though. At first I thought it was a feature.
Jiel Mar 20, 2019 @ 5:39am 
Tried almost everything included a PS3 controller. Unfortunately, it still going on.
Noctus Mar 20, 2019 @ 7:41am 
Originally posted by Jiel:
I don't know why but moving around shakes the camera like earthquakes. Especially when moving in diagonal direction. Anyone got this? I don' have other issues.

Has you also the problem that you figure runs in slow mowe a liitle bit, If you run into a large group of enemys?
Jiel Mar 20, 2019 @ 7:57am 
Originally posted by Noctus:
Originally posted by Jiel:
I don't know why but moving around shakes the camera like earthquakes. Especially when moving in diagonal direction. Anyone got this? I don' have other issues.

Has you also the problem that you figure runs in slow mowe a liitle bit, If you run into a large group of enemys?
Not at all. So far the only slow motion or laggy moment I have in the game is during Scathach's noble phantasm.
Nero5th Mar 20, 2019 @ 8:10am 
Yes I confirm, it drops FPS when there is a lots of enemies in certain area (1080 Ti, I9) only a little, it could be worst.

The mouse is horrible for the camera, I tried it. You can slower the sensitive in the option to improve it a little. I use a xbox controller and it's fine :nero:
Last edited by Nero5th; Mar 20, 2019 @ 8:11am
810Teams Apr 5, 2019 @ 2:03am 
Same issue here, this only happen sometimes for me. I have no actual solution, sometimes it just gone.
✦ Miriam ✧ Apr 5, 2019 @ 4:15am 
Its in some Sectors only. We didnt found a Solution yet that really works (Borderless Window/fullscreen or even Window/Fullscreen)
Some thinking use your GPU for the game helps but some have issues there too.
Orbister Apr 5, 2019 @ 4:43am 
Originally posted by スカサハ ᴹᴵᴿᴵᴬᴹ:
Its in some Sectors only. We didnt found a Solution yet that really works (Borderless Window/fullscreen or even Window/Fullscreen)
Some thinking use your GPU for the game helps but some have issues there too.
I don't think it's a performance issue. It looks more like the script that makes the camera follow the character is badly written. Because it seems like it has problems addapting to different heights. I've noticed it more often on stages with stairs or platforms with different heights.
✦ Miriam ✧ Apr 5, 2019 @ 5:36am 
Me aswell, sicne the rest of the game runs smooth at 60fps. Its maybe a real mistake in scripts.

Originally posted by Orbister:
I don't think it's a performance issue. It looks more like the script that makes the camera follow the character is badly written. Because it seems like it has problems addapting to different heights. I've noticed it more often on stages with stairs or platforms with different heights.
Last edited by ✦ Miriam ✧; Apr 5, 2019 @ 5:37am
Orbister Apr 5, 2019 @ 5:33pm 
Originally posted by スカサハ ᴹᴵᴿᴵᴬᴹ:
Me aswell, sicne the rest of the game runs smooth at 60fps. Its maybe a real mistake in scripts.

Originally posted by Orbister:
I don't think it's a performance issue. It looks more like the script that makes the camera follow the character is badly written. Because it seems like it has problems addapting to different heights. I've noticed it more often on stages with stairs or platforms with different heights.
Same. I haven't had any performance issues at all. I'm currently running it on a R5 2600 and even on my other computer, an old fx 4100, it worked perfectly. I didn't even have problems with the fog or Noble Phantasms.
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Date Posted: Mar 19, 2019 @ 10:16pm
Posts: 14