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I'm pretty sure posi-pills only add to green bars. Instead, try the following:
There's quite a few other items out there that can counteract stress.
I'm having other issues with GEIST the breacher. Any tips on how to speed him up other than stacking stinky boots? E drinks don't actually seem to do that much.
Really I think it's a little silly that these guys can't at least upgrade in being able to be encumbered less. That's not a psychological thing. It's physical.
Update: Turns out that removing the assault shield sped him up a lot combined with three pairs of stinky boots...
Which is odd because the shield doesn't seem to encumber anyone else all that much. I suppose it's due to levelling up.
No, but I'm pretty sure it does that too.
Should be avalible from the gear printer - same one that dishes out decon pads.
Yeah, it's not really clear about that. There's a lot of items that mention stuff in their descriptions that hints at their function.
You might be able to have him eat stabber hearts - they provide +50% movement. He's immune to infection so...
I actually brought that up in another thread, though I was suggesting that they be treated like other mechanical units, and have no move penalty at all!
One of the devs (Divesignal) made some good points as to why they're made the way they are - but he did mention that if enough people complain, he'll consider changing it.
Yup, that'll do it. The shield is actually pretty heavy for "rookie" units.