Nantucket

Nantucket

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XheadshotX Mar 20, 2018 @ 7:14am
my take on this game
when i first saw this game i was like 15 bucks? should i take a gamble on this being in beta. i watched that girl sorry i forgot her name think her name is sky do a lets play and i didn't even know that was an old version of the game and loved it. looked right up my ally so i decided to try it. hope you developers send enter elysium a copy too i forgot his name but i have bought many games watching his lets play i spelled it wrong i think ha.

MUST BUY GAME. very very polished for beta. it looks like a polished gem. a finished game.

very addicting game play. i think i played 25 hours in 3 days and then watched some on my break at work of lets plays of this game lol. and read the strategy guides. if you make 25 dollars an hour for work if you get one hour of pleasure out of this game you already got your money's worth. and man is there a lot of replayability in this game.


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i started out wanted my hero to be sailor so i leveled up sailing and got the + hp upgrade at character creation. i played to maybe lvl 8 and decided to start a new playthrough going off the knowledge i gained from sky's lets play and my own experience.

i decided to start out as hunter. again i took 1 hp per level perk at start. instead of looking for high lvl guys i got the pool guys the deck hands. the lvl 0 guys the 0 prestige guys. on my first playthough i was diong a lot of auto combats. i had very low prestige so this time i was going to do the fighting and get the prestige. so first 10 levels all in hunter. and went down hunter line getting the creature skills. oh but very first point i got i put in thte HP perk as well. so along with the starting 1hp per level and now the 2hp per level buff i'm looking really beafy.

why deck hands? i want the perks like +1 attribute there are idk 10 ish or more positive traits. i want a ton of positive traits and then during my adventures my entire crew gets those traits as well. like strong etc.

i went with 1 sailer 1 healer 1 hunter (my hero) and other guy i used to get boat skills to work towards my next ship. this last guy i changed depending on situation i was in sometimes got a crafter to help out with getting blubber to oil.

i stayed with a crew of 3 and begigging ship till i had 30k gold. then i got the 6 person ship. then the 10 person ship. i wanted to have a lot of gold b/c that last ship is 10k ish and when you have 10 guys to feed you go through water/food etc a lot faster.

i got lvl 100 prestige very fast fighting every battle with my hero. now i'm like lvl 13 with 10 in hunter and 3 in healing attribute no skill pts in healing yet though.

i got a full party of lvl 10 heros. i have 9 guys same set up as before one hunter, one sailor, one healer. and last guy i change in and out depending on what i need for my ship upgrades.

i also got one man of arms guy. my own hero is specing in that as well now. and once i get my ship upgrades finished might go with another man of arms guy and just not have a crafter i got 40k gold now so mainly i use the crafter for the morale bonus. but there is an item that can boost morale and use main attirbute not crafting attribute.

i'm missing out on a lot of gold however if i didn't stockpile a lot early i would probally be running out now. my captain only makes 30 percent of profits.

reason now i'm going to have a man of arms team is i have 2 main quests to finish and they are all humans and they are very tough without that. not only that but i have 3 aggressive pirates hunting me everytimje i get to a harbor that i wanta deal with.

great work developers.

must buy well polished game well worth 15 dollars. hope yall continue development and have some more features and dlc or content coming.
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Showing 1-8 of 8 comments
XheadshotX Mar 20, 2018 @ 7:33am 
one downside of starting out hunter as main hero is your guys don't get the morale gain. killing blows give like double morale. so when possible i tried early on to give then killing blows but since my hero was the only one doing damage i gobbled up all the prestige and no morale for crew. but its okay b/c later on i did a lot of autocombat when it says 0 change to loose someone and they got all the morale.

with my setup my hunter had the top 3 skill line plus the HP one which is first skill in 3rd row at bottom. the bleed is nice the harpoon hook is nice and the stun is nice as well.

for sailor i took the top list of skills the ones that let you remove cards , stun enemies, and immune to overboard

for healer i took thte first line of skills as well. there is a lot of bleed so i took that to elimate bleed.


alternatively i guess i could of gone crafting and gone down the line that lets you reroll dice and some other good things. but this is just what i choose this time.

i did early on get a crafter that specilises in turning blubber to oil. remember to wait a few minutes to allow the blubber to change to oil before you go to town to sell.


like i said though i'm trying to get my hero to lvl 3 skill of man of arms as well as find another man of arms to go with the one i already have to tackle pirates and those 2 hard quests one is main one is a main side quest i think. i tried one time with my hero one man of arms and a regular whaller hunter and managed to get past one wave but died. lol.

there is a lot of good rng in this game. and hardcore players would love ironman feature.

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things that could be improved on that i noticed

sometimes when you buy new character and leave the town it didn't update for me. maybe i forgot to hit OK first idk.

when you have items equped to your men that you want to get rid of that hero can a popup show up saying your about to get rid of a very good item or a way to unequp those items. maybe there is i just think i sold one item by a retiring a guy and forgot had it equped to him.

i would like to be able to rename crew. have more character portraits to choose from. and maybe have an extra skill or perk to choose from. maybe a sexy female portrait or a guy with a peg leg or a hook on his hand idk lol.

maybe a quest to have 2 other main character join your crew and you can customize them.

i think some things could be tweaked a little. like have one line of skills pure ship skills, one like boat skills, one line combat. and i know combat is divided into killing sharks, whales and humans ie quest enemies and pirates.

i see great potential in this game. and especially with some pirate movies coming out very exciting. love the card combat.

very cool fighting those legendary whales and the gold around their portrait.

kinda scary before entering a battle never know what you are facing. sometimes i tried retreat button and had some problems sometimes. usually just sat there until i died and reloaded my last save.

thanks for letting me share.

but 95 percent has been positive. these other things are just where i see some opportunity to improve a great game furthur. also an auto combat while your hero is fighting would be a cool feature i would like to see.

XheadshotX Mar 20, 2018 @ 7:39am 
oh also not really a fan of the revive skill in healer line. healer has 30 hps. is by far weakest character. lets say 2 guys are injured and you need a heal bad and you roll the revive skill well guess what you can't use it. the healer is going to be the first one to die so having a revive on him is kinda useless in my opinion.

since against pirates and some humans you can't use yellow or blue dice at all so with my main hero my plan is to go hunter/healer and get the revive on him.

at lvl 13 my main hero has idk 80 something or 90 hps. there is one hunter that can have 60 hps but i haven't been using that one. the combat abilites of the 40 hp guys i'm liking better.

but with my main hero he will almost never die so having that revie on him he could maybe make use of that skill.

anyways thanks for letting me share.
XheadshotX Mar 20, 2018 @ 7:42am 
ps love the music.
Mantomex Mar 20, 2018 @ 9:22am 
Thank you for sharing your thoughts XheadshotX, much appreciated. Just a few things:
- There is an "ironman" mode, we call it "Sea dog" and you have to select the option when you start a new game.
- The game is currently not in beta, it feels like a finished game because it is, even if we are always working to add/fix features.
Last edited by Mantomex; Mar 20, 2018 @ 9:27am
XheadshotX Mar 20, 2018 @ 7:51pm 
your welcome. well i'm enjoying it very addicting lol. it does feel like a finished game:) thanks for taking us all on an adventure at sea:) sorry about the beta comment i didn't know b/c enter elysium and sky's lets plays were done in beta so i didn't realize sorry. didn't mean any offense.
pmcollectorboy Mar 20, 2018 @ 10:55pm 
Although I've long since beaten the game and uninstalled it(over on GOG's version and I have no desire to do a seadog run), it was easily one of the most enjoyable strategy games I've played. I played my game as a science focused captain to save lives as much as possible(especially since regular doctors have a small health pool even fully leveled up), but I think by the time I had gotten around to fighting Moby D as a captain around level 17 or so, I was fairly balanced out between my hunting score and my science score. I think after I took my strong trait and my diligent trait into account, I was something like 8 hunting and 11 science.
Having a full compliment of level 10s is fine indeed, but don't go crazy on the hunters or else you'll have no lay leftover for yourself. By the end game, I had one whalerman for the "perfect balance" skill and one navigator for the windrider skill and weatherman skill(perfect saves on tossing overboard scenarios). I also had a carpenter for the ability to choose my die side when that skill landed. Man at Arms are useful to level up the cannon, but after you get the max level cannon, only keep one around for pirate fights and fire every other hunter type and focus on survivalists in the late game for maximum survivability.
Healers are almost useless in combat, but they're invaluable in the field because the sick bay is probably the single most used compartment in the game. My science captain focused on field medic and my other healer was the regular doctor. I think lightning related events are checked against your emergency kit skill and the appropriate science level while maimed states are saved by the regular doctor's science skill. I never used the other doctor type that let you gather supplies on land and become immune to disease, probably because my ship was the healthiest and most well fed damn clipper in the world, but I should probably give it a go next time I play.
Last edited by pmcollectorboy; Mar 20, 2018 @ 11:02pm
XheadshotX Mar 21, 2018 @ 12:23am 
i think i found a way to solve the low hp on healer. early on try to find a cabin boy with the 1hp trait on level up. and just make him your healer.
XheadshotX Mar 21, 2018 @ 12:43am 
i think its best when starting a new game is to pick 3 cabin boys with good positive attributes. lets face it early on your fighting usually one monster with 3-10 hps. if your main hero is a hunter can usually one shot them.

why cabin boys? well for one they take almost 0 of your pay. and 2nd they spread those positive traits to your captain and the rest of your crew.

the third cabin boy is expendable and use him to just pass on a positive trait to captain and replace him with whatever ship tech i need. then fire him and get a new cabin boy. they reset each year a new set of recruits.

so like for example if i have captain as hunter with 1hp trait tand then pick up 2hp per level skill he will have 100 hps by lvl 13 ish. then use the cabin boy with +1 hp per level for my healer so instead of 30 hps will be 40 to heal and remove bleed. and maybe take a sailor as 2nd guy to take away enemy cards and prevent from going overboard during fights.

that 3rd guy i'm using to buff rest of crew with positive traits or upgrade ship ie sick bey, cabose, triworks, etc.

and try to get those upgrades going in 2 cities if not 3. 2 early so i can hopefully get that medium 6 crew ship.

once i have enough gold saved up and pretige on my captain will start fielding lvl 10 guys but they take a huge cut of pay so trying not to get them too early.

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