Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The saracen bomberment unit is the result of failure devs movement following "we need diversity" style which in reality isnt helping anybody cause nobody likes it and it breaks the whole game but they think thats how design works (while its not).
I love saracences as a faction but they totally missed with their "design" choice in this game sadly. Also the "4 unit" squad diversity choice makes absolutely no sense. I would have prefered a normal, historical saracence faction without "we NEED to push diversity with ignorant choises just for its own sake" road. Its NOT a weakness to stay similar where its real to stay similar. Saracence were not spammy OP bombermens in the history, devs made them to that and it was/is a huge gamebreaker fault.
I mean the devs refusal in to putting the customers wants in to a game to simply make it better sure does go quite a long way of scaring people away