Ancestors Legacy
Dambiello May 24, 2018 @ 6:23pm
Difficult campaign?
Is it just me or are some of the campaign missions just a little... too hard sometimes? I haven't played that many yet, not even half, but a couple of them feel like they could use a little tweaking to make it more manageable. (I've been playing it on medium difficult, btw)

For example, the first mission in the second Vikings campaign, once you've taken hold of the barracks, you're encouraged to recruit as many new units as you can. But, you only have a very basic income of food, so after reaching 5 or 6 squads, you're in the negative, and it's only a matter of time before it runs out completely and everyone's morale drops. The only way around this is to just wait it out as long as you can beforehand, to stockpile as much food as possible before you start recruiting, but that's boring and kinda cheesy.

A second example is the second chapter of the German campaign, where you pretty much get punished if you complete the first objective too quickly. If you rush a little and capture the 3 villages too quickly, the next objective starts with a timer and requires a lot of well equipped troops to not fail. So again, it feels like the only way to succeed is to capture 2/3 of the villages, wait until you stockpile enough resources, and then go in for the last one.

So, maybe I just need to adjust my pacing a little, but it's like you need to play the missions once and fail ahead of time, just to know what to expect and then play accordingly, and I don't think a campaign should feel like that.
Even with all that though I love this game, losing missions might make me feel like a noob but it's still so much fun.
< >
Showing 1-15 of 18 comments
ReinBork May 25, 2018 @ 12:24am 
Agreed, I don't think the Devs have quite figured out how to balance the story mode
Krystof May 27, 2018 @ 12:38am 
I like the challenge it offers (playing in normal difficulty). For once that we have a challenging campaign, il really like it.
Tomasz Gop May 27, 2018 @ 1:00am 
We don’t mind tweaking the balance further on. Different missions have been designed/implemented by various designers, so that might be one of the reasons.
Lonestead May 27, 2018 @ 1:33am 
Sometimes it is quite challenging but I never stockpiled much resources. Good positioning of troops and good use of heroes make a great difference, where u can beat much bigger armies.
MasterX May 30, 2018 @ 5:47am 
Agree completely, game feels too difficult for the wrong reasons. The pacing of events in campaign is way off, triggers go wrong for people trying to think outside the box.

One of the active threads here has multiple people complaining about one certain mission. Where the developer replied. "Oh but have you tried ***this exact combo*** winky face"
Sadly shows how the missions were designed with just one way of playing/thinking.

I'm going to keep playing, but feel like I'm going to burn out quickly. Some missions take too long, even though I'm carefully planning, taking care of my troops and using stances/abilities as much as I can. Just to have them crushed because of yet another out of sight spawn.

...still having fun though.
PeteSkTemplar May 30, 2018 @ 6:23am 
Some misions are easy some are not but on normal it is possible to reload last save on some occasions but good overall imo.

Perhaps there might be some more hints next time for missions when you are not much allowed to play it "skirmish" way.
Last edited by PeteSkTemplar; May 30, 2018 @ 6:24am
fuff May 30, 2018 @ 6:47am 
That one night time mission (third one?) in the second anglo saxons campaign is absolute murder. The fact that your food income will be at a negative makes it way too sluggish and restricting to really get things done in a reasonably paced manner.
I played it when it came out and then suddenly deleted it, since I didn't remember the reason for deleting it I installed it again couple of days ago, I play through the first vikings campaign, all is well i have fun and I proceed to the next viking campaign, the first 2 missions are fun as well, then I get to the third mission and it is literally impossible, I check my difficulty and it's on normal, I put it on easy and try again, practically nothing changes, I have to defend 3 different points with about 4 squads with about 4-5 squads of enemies rushing into atleast 2 of the point about after every minute while also trying to capture villages to make some ♥♥♥♥♥♥♥ progress at all, not to even talk about the end goal which was destroying the enemies castle, of that I could only dream of I simply didn't see it even possible no matter what moves I made because trust me I loaded up a savepoint over and over and over and over again trying different things before deciding to quit for the better sake of my sanity, I figured, okay well maybe it's just this one mission that is so incredibly unbalanced, I try the saxon campaign, once again the first campaign is nice and enjoyable, I once again turn in the normal difficulty and all is well, then I get to the second campaign and this time I didn't even get to enjoy the first two missions, it just threw me straight into a path of impossibility with me having to defend 2 roads with an archer squad, a spear squad, a shield squad and a slinger squad and no I wasn't allowed to recruit any more squads, just those 4 and 2 of them had lvl 1 armor and they were all level 1 themselves, guess what they threw at me? 6 squads of spearmen lvl 1 with no armor and 5 squads of lvl 5 fully armored shield squads, I mean what am I supposed to do? It took all 4 of my squads to barely take down one of those monsters, I once again turned it to easy and once again nothing changed, so I quickly started to realize why I deleted it so fast when it first came out, it had potential but campaign is impossible and the MP is bland with you only having to spam a certain unit to win.
Sorry for the outdated and long ramble but I had to express my frustration somewhere.
I still can't get by vikings, not sure why.....
Are there any cheats to get past viking campaign? Not a fan of it anyways.
Originally posted by SmokeXanaX:
I played it when it came out and then suddenly deleted it, since I didn't remember the reason for deleting it I installed it again couple of days ago, I play through the first vikings campaign, all is well i have fun and I proceed to the next viking campaign, the first 2 missions are fun as well, then I get to the third mission and it is literally impossible, I check my difficulty and it's on normal, I put it on easy and try again, practically nothing changes, I have to defend 3 different points with about 4 squads with about 4-5 squads of enemies rushing into atleast 2 of the point about after every minute while also trying to capture villages to make some ♥♥♥♥♥♥♥ progress at all, not to even talk about the end goal which was destroying the enemies castle, of that I could only dream of I simply didn't see it even possible no matter what moves I made because trust me I loaded up a savepoint over and over and over and over again trying different things before deciding to quit for the better sake of my sanity, I figured, okay well maybe it's just this one mission that is so incredibly unbalanced

Sorry if i'm a little late on your post, i have seen this post and had a urge to reply to it.

I have completed both viking campaigns just fine on the hardest difficulty i could possibly get. the third chapter (i think you are refering to) was easy, you diden't have to capture villages since truvor does it for you, but the flaw is that the ai doesen't improve the village at all. also there wasen't 3 points to defend, the ai only comes in two different areas, the bridge which is near your base and leads to the ememies castle, and all the way up north and only need 1 squad as a reserve, because truvor easily defends it, most of the defense takes place at the bridge, only two squads attack your base directly and they are easy to clean up. the only units that attacks the bridge are horse archers, inf, archers, and sometimes spears. having 2 inf or spear and 1 archer squad is basicly all you need is to defend that bridge, along with traps.

Hopefully this helps you slightly.
Stonehenge Jan 16, 2019 @ 2:26pm 
Originally posted by Bashar Al-Assad:
Originally posted by SmokeXanaX:
I played it when it came out and then suddenly deleted it, since I didn't remember the reason for deleting it I installed it again couple of days ago, I play through the first vikings campaign, all is well i have fun and I proceed to the next viking campaign, the first 2 missions are fun as well, then I get to the third mission and it is literally impossible, I check my difficulty and it's on normal, I put it on easy and try again, practically nothing changes, I have to defend 3 different points with about 4 squads with about 4-5 squads of enemies rushing into atleast 2 of the point about after every minute while also trying to capture villages to make some ♥♥♥♥♥♥♥ progress at all, not to even talk about the end goal which was destroying the enemies castle, of that I could only dream of I simply didn't see it even possible no matter what moves I made because trust me I loaded up a savepoint over and over and over and over again trying different things before deciding to quit for the better sake of my sanity, I figured, okay well maybe it's just this one mission that is so incredibly unbalanced

Sorry if i'm a little late on your post, i have seen this post and had a urge to reply to it.

I have completed both viking campaigns just fine on the hardest difficulty i could possibly get. the third chapter (i think you are refering to) was easy, you diden't have to capture villages since truvor does it for you, but the flaw is that the ai doesen't improve the village at all. also there wasen't 3 points to defend, the ai only comes in two different areas, the bridge which is near your base and leads to the ememies castle, and all the way up north and only need 1 squad as a reserve, because truvor easily defends it, most of the defense takes place at the bridge, only two squads attack your base directly and they are easy to clean up. the only units that attacks the bridge are horse archers, inf, archers, and sometimes spears. having 2 inf or spear and 1 archer squad is basicly all you need is to defend that bridge, along with traps.

Hopefully this helps you slightly.
I used the hero and an archery unit with accuracy buff. To hold the bridge and used the other units and 3 archer units to take put the other points. I also had a little fun with the ballista and knocked out the towers by the bridge.
Originally posted by Bashar Al-Assad:
Originally posted by SmokeXanaX:
I played it when it came out and then suddenly deleted it, since I didn't remember the reason for deleting it I installed it again couple of days ago, I play through the first vikings campaign, all is well i have fun and I proceed to the next viking campaign, the first 2 missions are fun as well, then I get to the third mission and it is literally impossible, I check my difficulty and it's on normal, I put it on easy and try again, practically nothing changes, I have to defend 3 different points with about 4 squads with about 4-5 squads of enemies rushing into atleast 2 of the point about after every minute while also trying to capture villages to make some ♥♥♥♥♥♥♥ progress at all, not to even talk about the end goal which was destroying the enemies castle, of that I could only dream of I simply didn't see it even possible no matter what moves I made because trust me I loaded up a savepoint over and over and over and over again trying different things before deciding to quit for the better sake of my sanity, I figured, okay well maybe it's just this one mission that is so incredibly unbalanced

Sorry if i'm a little late on your post, i have seen this post and had a urge to reply to it.

I have completed both viking campaigns just fine on the hardest difficulty i could possibly get. the third chapter (i think you are refering to) was easy, you diden't have to capture villages since truvor does it for you, but the flaw is that the ai doesen't improve the village at all. also there wasen't 3 points to defend, the ai only comes in two different areas, the bridge which is near your base and leads to the ememies castle, and all the way up north and only need 1 squad as a reserve, because truvor easily defends it, most of the defense takes place at the bridge, only two squads attack your base directly and they are easy to clean up. the only units that attacks the bridge are horse archers, inf, archers, and sometimes spears. having 2 inf or spear and 1 archer squad is basicly all you need is to defend that bridge, along with traps.

Hopefully this helps you slightly.


Thanks for the reply, I didn't expect this thread to actually come back to life but honestly I would say that Truvor capturing the villages makes my task harder, because unimproved villages are practically useless when you can't send gatherers out, making me, having to race Truvor for the villages just another obsticle in my way, matter of fact I thought that allied villages didn't give you anything at all, but I guess I'm wrong on that part, I tried going to the east where there are 2 villages on the way to the castle, but the enemy numbers in the second village are too great for me to not handle with all my forces, so I have to send all my units (except the one defending the base) to capture the second village and since I have no troops to leave to defend the first village, the enemies already capture it by the time I've captured the second village, thus not only capturing one of my villages but also sandwiching my forces in the process.
As for going with the ''defend the bridge'' strategy, I don't know what steroids your Truvor has taken but mine cannot defend the bridge if his life depended on it, even with 2 of my units supporting him, the only place he is actually useful is in the base because he's constantly healing there, but outside of the base he's basically a peasant armed with a pitchfork, I could focus all my forces on defending the bridge but then I wouldn't be able to advance very far with only 1 village providing rss and to top it all off there are constant waves of enemies from the east as well that would easily flank my troops on the bridge.
I can see the bridge defence working in terms of stopping the enemy advance but I'm not really seeing how I'm supposed to make progress myself.
Warzkins Jan 27, 2019 @ 9:53am 
I stuck on that 3rd mission too, taking village by allies is so annoying.. Guess I just pass this mission and try to finish the rest but it can't be good review after so bad missions..
PeteSkTemplar Jan 27, 2019 @ 2:26pm 
Bad review only for few players unable to do campaings which just need more info / hint but if players try to think and move around solution comes.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: May 24, 2018 @ 6:23pm
Posts: 18