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So yeah, A line for Fitting, another for fabric gloves, another for fabric vests, etc etc. I use that kind of organisation for almost any mid-product. Guncotton, Fittings, you name it.
The problem is, the more item you have on the map, the less fps you get. So if we're obliged to multiply lines, fps get quickly down to 22~24 or worse :/
The whole conzept that a machien can produce more items than it can output is insane!
Every 2s there are 5 items made that can be outputtet every 0.5s one item will always rot in the machine. if you supply it every 2s with material
And Boxing Machines have an output speed to but its not displayed.
For plastic fittings you are best to have
Dispenser, heater, splitter, 2x former, 2x bin
Gun cotton is a little more complex and makes an X shape plus a short line
North chem dispenser, splitter; South chem dispenser, splitter; East chem mixer, bin; West chem mixer, bin
then for every X
Chem dispenser, chem dryer, bin
OR for every 2X
Chem dispenser, splitter, 2x chem dryer, 2x bin
You could use conveyors to get the end product to the second line but it's far less efficient
if you do want gun cotton in a single line I recomend
a simalar X shape
North chem dispenser, splitter; East chem dispenser, splitter; Centre 3x crossover (North East, North West, and South East); South chem mixer; West chem mixer; South West chem dryer fed from mixers
In comparison here is the more efficient two line version
https://steamcommunity.com/sharedfiles/filedetails/?id=1658350298
And here are multiples of the second line
https://steamcommunity.com/sharedfiles/filedetails/?id=1658352875
https://steamcommunity.com/sharedfiles/filedetails/?id=1658363220
+1
I certainly did need more mechanics than I anticipated mind you, and have had to change my layout around so that they are actually working efficiently rather than just wandering around aimlessly or getting stuck on things.
Did you adress the ratios in the past? I did not read something about them in dev updates in the past. I would like to give it spin again but i dont want to deal with the terrible In/craftspeed/out problem...
If we could do that the ratios would not matter so much anymore since you could control if the machine is on/off.
I didn't look much into the devs logs but i hope this is a planned feature, if not, i hope they get the ratios to make some sense.