Ghost Master

Ghost Master

Eminor [Master DJ] Apr 28, 2021 @ 6:13am
I Ran Ray Tracing on Ghost Master. Not Bad!
Here are some before and after shots

https://steamcommunity.com/sharedfiles/filedetails/?id=2470366276
https://steamcommunity.com/sharedfiles/filedetails/?id=2470366189

https://steamcommunity.com/sharedfiles/filedetails/?id=2470366375
https://steamcommunity.com/sharedfiles/filedetails/?id=2470366443

https://steamcommunity.com/sharedfiles/filedetails/?id=2470366565
https://steamcommunity.com/sharedfiles/filedetails/?id=2470366652

https://steamcommunity.com/sharedfiles/filedetails/?id=2470366752
https://steamcommunity.com/sharedfiles/filedetails/?id=2470366822

https://steamcommunity.com/sharedfiles/filedetails/?id=2470367015
https://steamcommunity.com/sharedfiles/filedetails/?id=2470366951

------------------------------------

Here is the gallery for more shots

https://steamcommunity.com/id/EminorReal/screenshots/?appid=6200&sort=newestfirst&browsefilter=myfiles&view=imagewall

I added ray tracing and custom lut, that's it.
I tried some bloom and dof but they don't quite agree with the rest during gameplay, so none of that going on here as I looked for a gameplay-focused look rather than for specific cinematic shots.
Some dark areas are a bit too dark with the current settings but they average out with the brighter areas, that said, darkness really enhances the "spooky" vibe.
Last edited by Eminor [Master DJ]; Apr 28, 2021 @ 6:23am
< >
Showing 1-11 of 11 comments
Rohrweiser Apr 30, 2021 @ 2:27am 
WOW, amazing
Bonecreek Wendigo May 10, 2021 @ 9:32pm 
Woah, that looks absolutely stunning!
Radio VLPS May 21, 2021 @ 5:51pm 
Hey Man, this is really cool, Could we talk about this in DMs? I have some questions about the process.
Originally posted by Vulpes Vulpes:
Hey Man, this is really cool, Could we talk about this in DMs? I have some questions about the process.
Should I make a quick tutorial on how to set it up? Would that help?
Radio VLPS May 24, 2021 @ 5:16pm 
Originally posted by Eminor Master DJ:
Originally posted by Vulpes Vulpes:
Hey Man, this is really cool, Could we talk about this in DMs? I have some questions about the process.
Should I make a quick tutorial on how to set it up? Would that help?
That would certainly be cool, but I had a couple other things I wanted to discuss as well, if you don't mind.
Originally posted by Vulpes Vulpes:
Originally posted by Eminor Master DJ:
Should I make a quick tutorial on how to set it up? Would that help?
That would certainly be cool, but I had a couple other things I wanted to discuss as well, if you don't mind.
Sure, fire me off a pm, is a bit of a gamble finding me online but I eventually reappear!
Füchschen-San Sep 2, 2021 @ 6:50pm 
I also would like to know how to set the Raytracing up if possible since this game is part of my childhood and seing it with raytracing would be a neat thing to experience
Hey guys,

Late reply here, you know life... I've been away from GM so I need to go by memory but do ask if you need any explanation, I can check my custom Ray Tracing parameters to share with you when I have time but don't be afraid to mess with the default ones as you'll need it to get good (or any) results, worst case scenario you can reinstall everything and start from scratch

To get you started:
Get yourself Reshade and install it, I believe you need to select dx9 in the Reshade installation process for Ghost Master. You don't need to select any plugin during the installation but is always good to have the basic ones for things like LUT etc.
https://reshade.me/

Get this guy a coffee (or more if you can afford it, he deserves it right?) and gain access to the Discord Channel where you can download the Ray Tracing plugin and paste its folder in the "shaders" folder (the Reshade folder is in the game's folder)
https://www.patreon.com/mcflypg

Launch the game and enable Reshade and Ray Tracing (Home key to bring up Reshade)

Play with the parameters and make something better!!

There's Youtube videos that explain how to "read" the depth map and other tricks for fine tuning but don't let them sway you too far off your personal mark which is VERY dependent on the game you are setting it up for!
Last edited by Eminor [Master DJ]; Sep 3, 2021 @ 4:16am
Füchschen-San Sep 3, 2021 @ 3:13pm 
no matter what rendering engine i specify it wont start reshade with the game
Füchschen-San Sep 4, 2021 @ 7:22am 
its openGL instead of dx9 and i got it to work
bru98 / bru98IT Dec 2, 2021 @ 2:36am 
amazing!
< >
Showing 1-11 of 11 comments
Per page: 1530 50