Just Cause™ 3: Multiplayer Mod

Just Cause™ 3: Multiplayer Mod

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redhead9 Sep 2, 2017 @ 3:45pm
tethering
when is the update for tething planned to come
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Showing 1-15 of 15 comments
benank Sep 2, 2017 @ 4:11pm 
Update 1.1. There is no date yet for it, except that it will come in 2017.
benank Sep 24, 2017 @ 6:24pm 
Originally posted by Poopies:
can we teather in multiplayer?


Originally posted by Lord Farquaad:
Update 1.1. There is no date yet for it, except that it will come in 2017.
Carterino Oct 11, 2017 @ 5:15pm 
i wish you fellas held out til tethering, i'm still excited but the hype has subsided.
i sincerly hope 1.1 is the big push this mod needs because i could not imagine the work you have all put in!
Nox Tenebris Oct 19, 2017 @ 1:39am 
Originally posted by Doin:
i wish you fellas held out til tethering, i'm still excited but the hype has subsided.
i sincerly hope 1.1 is the big push this mod needs because i could not imagine the work you have all put in!
Wish they held up until tethering? You say that like they ceased development...
Carterino Oct 29, 2017 @ 7:29pm 
Originally posted by Nox Tenebris:
Originally posted by Doin:
i wish you fellas held out til tethering, i'm still excited but the hype has subsided.
i sincerly hope 1.1 is the big push this mod needs because i could not imagine the work you have all put in!
Wish they held up until tethering? You say that like they ceased development...

All i was saying is that if they waited till tethering was ready to release the game it would still be going strong, even stronger.
dennismitzwein  [developer] Oct 30, 2017 @ 3:08am 
Originally posted by Doin:

All i was saying is that if they waited till tethering was ready to release the game it would still be going strong, even stronger.
If we would have waited until the tethers were ready, we would have released it way too late. The tethers are taking this long because they're hard to sync as they are clearly not meant to be in multiplayer (so the whole game). It took us some time to figure out how to design and sync it properly. However, we found a way and we're currently finishing it as you can see on our latest devblog: https://community.nanos.io/index.php?/topic/3758-jc3mp-11-development-blog-3/
Originally posted by Lord Farquaad:
Update 1.1. There is no date yet for it, except that it will come in 2017.
(2017)... welp
Nox Tenebris Apr 2, 2018 @ 4:47pm 
Originally posted by Archabold Harriate:
Originally posted by Lord Farquaad:
Update 1.1. There is no date yet for it, except that it will come in 2017.
(2017)... welp
Lol
benank Apr 2, 2018 @ 8:53pm 
The developers of the mod have actual jobs, and they have not had much time to work on the update. However, the update is still being worked on and will come in the future.

I wish it had come out in 2017 too, but we can't predict real life sometimes. My original estimate was wrong.
OMAR Dec 26, 2019 @ 2:04am 
new decade is coming is less than a week and still no updates lol
Last edited by OMAR; Dec 26, 2019 @ 2:05am
Nox Tenebris Dec 26, 2019 @ 6:00am 
Originally posted by Z7:
new decade is coming is less than a week and still no updates lol
No wonder. People absolutely ♥♥♥♥ on this mod when it came out. Negative reviews and all. The devs probs said "♥♥♥♥ you guys" after that, considering this was a purely free thing they did and people took a massive ♥♥♥♥ on it. Also probs why they aren't releasing multiplayer for JC4.
Not A Banana Jul 25, 2020 @ 6:34pm 
Tethers in 2020 hype?
benank Jul 26, 2020 @ 9:02am 
Originally posted by Not A Banana:
Tethers in 2020 hype?
No. This mod is dead.
Not A Banana Jul 31, 2020 @ 2:18am 
Hmm maybe 2021
Jack_Zicrosky Mar 15, 2021 @ 11:16am 
Originally posted by Not A Banana:
Hmm maybe 2021
he said the mod is dead dumbass lmao

seriously it sucks that tethers never got implemented :/
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