Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Ranger + longbows? Strength requirement?
Saved up some items from other characters, as one does. Started my 2nd "main" as a ranger, but all the bows I saved require like 25-35 strength? What uh, is the idea there?

Also confusing but maybe some aspect from my first character being a wizard, my starting stats on ranger had by far the most intelligence over everything else? This class confuses me so far. Can't use some bows with dex (I get it, strings pull back, but game logic pls), spell stat primary, idk.
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Showing 1-15 of 22 comments
all your characters get a little int from your wizard lvl i think. ranger lvls give dex or whatever it called. check "G" menu

theres shortbows that require dex, n longbows that need str.
Last edited by Dreaming Prince; Feb 4 @ 11:13am
There are two different types of bows, shortbows and longbows, shortbows require DEX and longbows require STR, there are also hand crossbows and crossbows, hand crossbows require DEX and regular crossbows require STR. I like that there are STR bows, I know in video games bows are always DEX weapons but in reality the stronger a person is the more force they can put in the draw and thus shooting arrows harder and further, atleast there are DEX bows still and you dont have to use STR for bows.

The Ranger has base INT of 4 and the Wizard has baase INT of 10, I dont know what you are mean that Rangers have more INT than Wizards, maybe a piece of gear has INT on it
Originally posted by Why can't Light win ASL:
There are two different types of bows, shortbows and longbows, shortbows require DEX and longbows require STR, there are also hand crossbows and crossbows, hand crossbows require DEX and regular crossbows require STR. I like that there are STR bows, I know in video games bows are always DEX weapons but in reality the stronger a person is the more force they can put in the draw and thus shooting arrows harder and further, atleast there are DEX bows still and you dont have to use STR for bows.

The Ranger has base INT of 4 and the Wizard has baase INT of 10, I dont know what you are mean that Rangers have more INT than Wizards, maybe a piece of gear has INT on it

Nah, when rolling my second character the base stat for int with brand new all brown items was 19 int. Dreaming Prince above said it's from leveling the casters, makes sense I just didn't know how to check that.

I'll def try out a strength bow build for fun but on my first run I got a really powerful offhand hand bow and am running that (No main hand yet though lol). Cleared through second boss easily so far which is nice but a mainhand will be helpful!

I also conceptually enjoy the strength for bows but I wish the strength bows like swapped the damage-derived stat from dex to strength when using them or something.
Originally posted by Vic Malicious:
Originally posted by Why can't Light win ASL:
There are two different types of bows, shortbows and longbows, shortbows require DEX and longbows require STR, there are also hand crossbows and crossbows, hand crossbows require DEX and regular crossbows require STR. I like that there are STR bows, I know in video games bows are always DEX weapons but in reality the stronger a person is the more force they can put in the draw and thus shooting arrows harder and further, atleast there are DEX bows still and you dont have to use STR for bows.

The Ranger has base INT of 4 and the Wizard has baase INT of 10, I dont know what you are mean that Rangers have more INT than Wizards, maybe a piece of gear has INT on it

Nah, when rolling my second character the base stat for int with brand new all brown items was 19 int. Dreaming Prince above said it's from leveling the casters, makes sense I just didn't know how to check that.

I'll def try out a strength bow build for fun but on my first run I got a really powerful offhand hand bow and am running that (No main hand yet though lol). Cleared through second boss easily so far which is nice but a mainhand will be helpful!

I also conceptually enjoy the strength for bows but I wish the strength bows like swapped the damage-derived stat from dex to strength when using them or something.

There are no main hand crossbows only off hand.

Neither DEX or STR increase the damage of weapon attacks, no stat increases the damage of weapons, every class has a 'main' stat that gives spell damage in addition to any other bonuses but that only effects spells and abilities not attacks.
You do not get attributes from leveling other characters, "just" spell power and such.

However, you do get attribute points from milestones such as "get character X to level N".
There is a menu that does show those values and besides, if you hover over any attribute in the boring old character sheet you should get a listing how it is calculated.
Originally posted by Vic Malicious:
I'll def try out a strength bow build for fun but on my first run I got a really powerful offhand hand bow and am running that (No main hand yet though lol). Cleared through second boss easily so far which is nice but a mainhand will be helpful!

I also conceptually enjoy the strength for bows but I wish the strength bows like swapped the damage-derived stat from dex to strength when using them or something.

You can try out the longbow as Ranger and you would succeed at least the standard campaign, but for NG+ you need a good amount of proper gear to do considerable damage. You need physical damage and armor penetration and finding the enchantements for those first. You also have to say goodbye to your spells, because you need to focus on STR for the longbow requirement, DEX for the weapon crits and VITA for survivability.
Originally posted by Medicles:
Originally posted by Vic Malicious:
I'll def try out a strength bow build for fun but on my first run I got a really powerful offhand hand bow and am running that (No main hand yet though lol). Cleared through second boss easily so far which is nice but a mainhand will be helpful!

I also conceptually enjoy the strength for bows but I wish the strength bows like swapped the damage-derived stat from dex to strength when using them or something.

You can try out the longbow as Ranger and you would succeed at least the standard campaign, but for NG+ you need a good amount of proper gear to do considerable damage. You need physical damage and armor penetration and finding the enchantements for those first. You also have to say goodbye to your spells, because you need to focus on STR for the longbow requirement, DEX for the weapon crits and VITA for survivability.

Armor pen is only good if you need to scale physical spell damage and dont want to use any of the other options, since you said that they will say goodbye to their spells I assume you dont think that spells are good in which case armor pen is a very bad option for scaling damage. For weapons vulnerability is much better and for gloves weapon attack damage is much better, the suffixes are 'of Vulnerability' and 'of Combat' respectively.
Medicles Feb 4 @ 10:14am 
Originally posted by Why can't Light win ASL:
Armor pen is only good if you need to scale physical spell damage and dont want to use any of the other options, since you said that they will say goodbye to their spells I assume you dont think that spells are good in which case armor pen is a very bad option for scaling damage. For weapons vulnerability is much better and for gloves weapon attack damage is much better, the suffixes are 'of Vulnerability' and 'of Combat' respectively.

Why would you assume that i think spells arent good? If you go weapon damage, then you go weapon damage and not spell damage. You can certainly use them for status effects but not for damage.
So I just finished my first ever run as Ranger and got all the way to the final boss with brown items and upgrades along the way. Definitely realized no mainhand crossbow midway and grabbed a dagger. Got the final boss to about 50% health, satisfying considering it was literally my "lets see what his moves do" run lol. Yeah my wizard or sorc (idr which is which) is level like, 21 in ng+ or so, so that is where those bonus stats come from, appreciated.
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I definitely could tell that for final boss and further I'd have to go armor pen and high damage focus. With literally zero potions (no upgrades on ranger on first run) I got to final with high survivability, but just didn't have the single-target dps.
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Hella satisfying first run though.
Sajonji Feb 4 @ 10:24am 
Originally posted by Dreaming Prince:
all your characters get a little int from your wizard lvl i think. ranger lvl give agi or dex or whatever it called. chech "G" menu

theres shortbows that require agi, n longbows tha tneed str.
This is complete and utter wrong.
Morialis Feb 4 @ 10:35am 
Originally posted by Sajonji:
Originally posted by Dreaming Prince:
all your characters get a little int from your wizard lvl i think. ranger lvl give agi or dex or whatever it called. chech "G" menu

theres shortbows that require agi, n longbows tha tneed str.
This is complete and utter wrong.

In what way, everything they said is right. every 5 levels of Wizard (every 10 levels starting at 20) gets all of your characters +3 int, same with dex and Ranger, and there are 2 bow types, one requires dex to use and the other str
Last edited by Morialis; Feb 4 @ 10:39am
Tsuru Feb 4 @ 10:52am 
Originally posted by Sajonji:
Originally posted by Dreaming Prince:
all your characters get a little int from your wizard lvl i think. ranger lvl give agi or dex or whatever it called. chech "G" menu

theres shortbows that require agi, n longbows tha tneed str.
This is complete and utter wrong.

It actually right, and youre wrong
Originally posted by Morialis:
Originally posted by Sajonji:
This is complete and utter wrong.

In what way, everything they said is right. every 5 levels of Wizard (every 10 levels starting at 20) gets all of your characters +3 int, same with dex and Ranger, and there are 2 bow types, one requires dex to use and the other str

Overall Morialis makes sense and is on point. Accomplishments grant me +15 intelligence on my ranger, mostly from sorcerer levels and wizard levels. There's a plethora of other bonuses from accomplishments too, so the "G" menu suggestion sufficed my question. Default ranger is 4 int, +15 from Wizard/Sorc accomplishments.
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Unrelated, it really seems like 1h crossbow with a dagger for that 30% parry is the best play atm. The DPS I got for a pretty standard offhand bow is really close to the dps I got for a much higher level shortbow, losing 30% parry.
Tsuru Feb 4 @ 10:57am 
Originally posted by Vic Malicious:
Originally posted by Morialis:

In what way, everything they said is right. every 5 levels of Wizard (every 10 levels starting at 20) gets all of your characters +3 int, same with dex and Ranger, and there are 2 bow types, one requires dex to use and the other str

Overall Morialis makes sense and is on point. Accomplishments grant me +15 intelligence on my ranger, mostly from sorcerer levels and wizard levels. There's a plethora of other bonuses from accomplishments too, so the "G" menu suggestion sufficed my question. Default ranger is 4 int, +15 from Wizard/Sorc accomplishments.
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Unrelated, it really seems like 1h crossbow with a dagger for that 30% parry is the best play atm. The DPS I got for a pretty standard offhand bow is really close to the dps I got for a much higher level shortbow, losing 30% parry.

If the dps is similar you must not being doing the spamming of right click method.

You are able to hold down primary attack and spam right click to get non charged power shots inbetween your auto attacks. They do the same damage as your primary fire. and cost 5 mana. Later on, 5 mana is nothing. And it effectively doubles your attack speed by doing this. So the dps is WAY higher then a 1 hand and an offhand crossbow
Originally posted by Tsuru:
Originally posted by Vic Malicious:

Overall Morialis makes sense and is on point. Accomplishments grant me +15 intelligence on my ranger, mostly from sorcerer levels and wizard levels. There's a plethora of other bonuses from accomplishments too, so the "G" menu suggestion sufficed my question. Default ranger is 4 int, +15 from Wizard/Sorc accomplishments.
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Unrelated, it really seems like 1h crossbow with a dagger for that 30% parry is the best play atm. The DPS I got for a pretty standard offhand bow is really close to the dps I got for a much higher level shortbow, losing 30% parry.

If the dps is similar you must not being doing the spamming of right click method.

You are able to hold down primary attack and spam right click to get non charged power shots inbetween your auto attacks. They do the same damage as your primary fire. and cost 5 mana. Later on, 5 mana is nothing. And it effectively doubles your attack speed by doing this. So the dps is WAY higher then a 1 hand and an offhand crossbow

Oh you're right, I never even considered not charging the right click move. The DPS change to right-click focused shortbow is sufficient for endgame justification (Ng+)? I'll play with both for sure.
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Date Posted: Feb 4 @ 7:44am
Posts: 22