Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Two handed weapons prefix/suffix stat scalling
Why do all two handers have the same stat scalling as one handers? For example, 2h weapons have 25 resist penetration, same as 1h weapons or a tome that put together can stack to 50.

Are they planning to double it in a balance patch?
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Showing 1-2 of 2 comments
Gaia Jan 30 @ 7:32pm 
I made a forum post about this the other day, not sure if anything is being done about it. The weapon balancing is kind of very overlooked in general. Like there is no reason to use a short sword over a dagger currently outside of the "wide arc swing" versus "piercing stab", a dagger of the same ilvl of a short sword does the same damage, has higher parry chance, requires less stats invested and has a chance to apply a bleed stack.
Last edited by Gaia; Jan 30 @ 7:33pm
Originally posted by Gaia:
I made a forum post about this the other day, not sure if anything is being done about it. The weapon balancing is kind of very overlooked in general. Like there is no reason to use a short sword over a dagger currently outside of the "wide arc swing" versus "piercing stab", a dagger of the same ilvl of a short sword does the same damage, has higher parry chance, requires less stats invested and has a chance to apply a bleed stack.
Ya i also pointed this out. There are a lot of obvious balance issues they should have worked out by their 4th game. That and they dont seem to balance with the knowledge of procs being a thing in the game. Play warlock and choosing between a one time lightning shock that chains or a fire aoe that hits all enemies twice a second absolutely dumping every proc you have on them. Same for paladin. Its not even a choice.
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Date Posted: Jan 30 @ 7:08pm
Posts: 2