Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Warlock Summoner and Tailor
I haven't had any luck getting responses in discord so Ill try here. The Warlock Summoner Subclass seems to have an abudance of bugs surrounding it, the main 2 I am encountering is sometimes when i spawn a fiend it spawns 2 at a time and consumes 2 passive stacks, other times its 1, strange, the other is that in multiplayer your fiends die at the start of every stage for no reason, I just watch them explode into a pool of blood.

Also - dev - is there any plans to add a tailor or get more customization on looks. it seems kind of lacking right now.

Dont get me wrong love this game just want some answers or feedback!
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Saladave Jan 30 @ 2:38pm 
if you hold down your summon fiends skill you can mass spawn them and expend all your essence in a blink of an eye
i tried spawning fiends in a 30-something player lobby (kujo or something?) and the fiends would just die immediately 99% of the time (i somehow got one or two to spawn and my gargoyle took years to appear)
Originally posted by Saladave:
if you hold down your summon fiends skill you can mass spawn them and expend all your essence in a blink of an eye
i tried spawning fiends in a 30-something player lobby (kujo or something?) and the fiends would just die immediately 99% of the time (i somehow got one or two to spawn and my gargoyle took years to appear)
woah i had no clue about that mechanic thats awesome to know thank you, yeah multiplayer seems to break the game in a ton of ways
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Showing 1-2 of 2 comments
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Date Posted: Jan 30 @ 1:55pm
Posts: 2