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If there is an icon over your character, it's silence.
I feel its "holding auto-attack" sometimes, but some other times it feels like spells literally don't work for a short period of time
The result of this though is that the game feels very clunky and non-responsive. Its probably the biggest hindrance to the gameplay I can think of outside of game breaking bugs (that are getting patched faster than I can complain about them, keep it up guys!)
In the first game skills tended to not interrupt each other or prevent each other from casting.
This resulted in a few amusing situations in which you could use every ability all at once while auto attacking but it felt a heckuva lot better to play as a result.
I would like to see abilities working more like they do in the first game where you can just cast them as soon as you press the button so long as they are off cooldown. If there has to be some ability precedence (can't do X while casting Y) that's fine but I would very much enjoy for my abilities to trigger when I hit the button to trigger them. I have had many instances where I have dashed into a group of enemies to cast my ult and then dash out, only to find that it didn't trigger at all. That sucks.
I would also in the vein of improving control responsiveness, not mind an accessibility setting for the "hold to cast" spells where I can just tap the key once and then tap it again early to cancel or trigger before fully charged rather than actually having to hold it down. Though I suspect if abilities could be triggered simultaneously this would be less of an issue.