Heroes of Hammerwatch II

Heroes of Hammerwatch II

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(WTH) imolol Oct 20, 2024 @ 2:03pm
Hammerwatch2 vs HoH2
Could someone please briefly describe how is Heroes of Hammerwatch 2 different from Hammewarch 2?
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Showing 1-11 of 11 comments
Muffinslop Oct 20, 2024 @ 2:38pm 
there's too many differences, you'd have an easier time comparing hoh2 with hoh1
profffile2 Oct 20, 2024 @ 3:22pm 
Comparing HW1 to HoH1 I'd say the biggest different is the latter is more "rogue-lite" and a bit more "rpg-lite" as well with permanent progression by using resources from runs to build up your town. It's been a few years but I think of HW1 as more pure "rogue-like" with relatively little in-game permanent progression.

It also felt like the early combat curve in HW1 was a bit faster. But the map design and basic combat are likely to feel pretty similar.

I didn't play HW2, but have played the HoH2 demo for a few hours and I'd expect that general pattern to hold.
PorterWake Oct 22, 2024 @ 9:57am 
I'd be more concerned about Crackshell releasing a turd, not fixing it, then running off with your money. Pass.
Muffinslop Oct 22, 2024 @ 12:23pm 
so you played the demo? What's the verdict
XaeroDegreaz Oct 24, 2024 @ 10:30am 
Originally posted by Muffinwatch:
so you played the demo? What's the verdict
It's good stuff man. Check it out!
Mike Oct 24, 2024 @ 11:17am 
Originally posted by PorterWake:
I'd be more concerned about Crackshell releasing a turd, not fixing it, then running off with your money. Pass.

The whole HW2 ordeal was pretty miserable for everyone.
The customers, getting an incomplete and buggy product.
The testers, sending reports and feedback that did next to nothing.
And the devs, having patches ready to go but not getting published for months at a time (or at all).

Unfortunately, a lot of people don't understand that the devs were completely unable to patch hw2 because they have to go through the publisher first. Ready-to-go patches gathered dust through months of silence. They got fed up with it and decided to make their own new game and self publish so they have full control. Already, patches and new features have gone live based on suggestions and feedback and it's only been a little over a week.

Overall, the whole vibe is significantly more positive and pro-active this time around, but I still do totally get why people feel bitter.
Duke R2 Oct 26, 2024 @ 10:20am 
Originally posted by Muffinwatch:
so you played the demo? What's the verdict
Bad compared to the first 2 games. They've pitvoted away from roguelike and gone with a more action rpg (path of exile, diablo, grim dawn, etc) mixed with roguelite which is just kinda boring, other games of the genre just do it better. A lot of the difficulty is gone and just replaced with tanky enemies that force you to kite endlessly. There is little excitement in finding gear like in other action rpgs. So far the maps have been pretty boring in terms of design as well, its like they recycled all of the bad features from Hammerwatch 2 instead of carrying on the spirit of the first 2 games, very dissapointing.
profffile2 Oct 26, 2024 @ 11:10am 
Originally posted by Duke R2:
instead of carrying on the spirit of the first 2 games, very dissapointing.

This is the successor to 'Heroes of Hammerwatch' 1, not 'Hammerwatch' 1/2. The 'first two games' were HW1 and HoH1.

It is in the spirit of HoH1 - whether it's as good as HoH1 is imo the open question. In its current state I'd probably say 'no' but HoH is not the same as the two HW games - on that point I would say you are correct.
Last edited by profffile2; Oct 26, 2024 @ 11:12am
Aldehydra Oct 26, 2024 @ 12:51pm 
Originally posted by Duke R2:
There is little excitement in finding gear like in other action rpgs.
I think that's mainly an issue for the first half of the demo. You can get some pretty neat builds going eventually. I think the content and variety are there, but the game is a bit too stingy with skill orbs during the first few zones and the low level trinkets aren't very exciting. The demo does capture that rougelike vibe of making the best of the available options to end up with something different each run... right before it ends.
punchobastardo Oct 26, 2024 @ 4:13pm 
Originally posted by (WTH) imolol:
Could someone please briefly describe how is Heroes of Hammerwatch 2 different from Hammewarch 2?

Hammerwatch 2 is the sequel to Hammerwatch, a "Gauntlet-ish" (=arcadey) action game (the Atari game of the '80s & the (awesome) remake by Arrowhead). Hammerwatch 2 is not Gauntlet-ish, it is a more story-driven, light ARPG.

Heroes of Hammerwatch is a rogue-lite spin-off based on the world and assets of Hammerwatch (and expanding it with more enemies, characters and levels).

Heroes of Hammerwatch 2 is the sequel to Heroes of Hammerwatch being again the rogue-lite spin-off based on the world and assets of Hammerwatch 2 (and adding more stuff, like the goblins you see in the demo).
Last edited by punchobastardo; Oct 27, 2024 @ 12:43am
Duke R2 Oct 26, 2024 @ 8:20pm 
Originally posted by profffile2:
Originally posted by Duke R2:
instead of carrying on the spirit of the first 2 games, very dissapointing.

This is the successor to 'Heroes of Hammerwatch' 1, not 'Hammerwatch' 1/2. The 'first two games' were HW1 and HoH1.

It is in the spirit of HoH1 - whether it's as good as HoH1 is imo the open question. In its current state I'd probably say 'no' but HoH is not the same as the two HW games - on that point I would say you are correct.
I know I've played all 3 Hammerwatch games, I was referencing the fact that both this game and Hammerwatch 2 have pivoted to an action rpg genre instead of sticking to their roots. The maps are more open, less enemies and they're overall tankier, slotted equipment system. That stuff i didnt really like for Hammerwatch 2 but I get the changes for that game, however i dont think any of that stuff enhances HoH2, it just retracts from the fun and challenge in general.
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Date Posted: Oct 20, 2024 @ 2:03pm
Posts: 11