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- How many floors?
- Do I have enough gold to level all my characters to level 15 if I pick up EVERYTHING.
- Do you get something if you pick up all the negative buffs from fountains? I mean I can just save and reload before using them, so no real danger. (I think you should definitelity get something other than achievement. Like 10 stat points)
- small intro floor + 10 main floors + 1 final floor
- if you do some challenges, you have enough gold to level up 5 champions to 15, rest to 12-13.. if you do all challenges, then roughly 5-6 to 15, 1-2 to 13-14. Last two levels are quite expensive
- no bonus.. apart from one particular quest (but that will be clearly marked). Fountains are not random spawn - if the fountain look implies it is a bad fountain (e.g. red water, rotting plants around etc....) - then reloading the save will not change that
There are options to retrain skills at will, equipment is not soulbound, you can respec main attributes for a small cost in crystal --- so there is no really a risk to get stuck due to lack of resources.
One advice perhaps - do not get rid of unique items, even if some of them have negative stats (like a very special ring with -health regeneration but big boost to skill power). They can be very handy if you experiment with unconventional builds.
Epic difficulty is about finding good combination of champions and skills - their synergies. If you get stuck - please join our Discord and we will be happy to help you.
I can only say that it is possible to solo mid-game (so from 4-10) with two champion (damn bloody hard) - we haven't done it ourselves, but heard from players who did it and saw their battle summary screens.
Edit: Also, if an enemy has 25% fire resistance and I hit it with 50% penetration, will it have a -25% resist or just 0?
I assume having more armor penetration than the enemy has armor does nothing beyond removing the armor that's there. Otherwise armor penetration would be the same thing as damage.
Penetration only lowers resistance if its higher than 0 (so 25% - 50% = 0%). However, there is also an elemental debuff. If an enemy already has elemental resistance of 0, and you apply an elemental debuff, it will increase elemental damage. That doesn`t work with armor and physical damage.
Last time i played i had 20k+ at the end with everyone at 15, and a couple more challenges available. Half of that was from Death iirc.
Im on my second Run on higher difficulty