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Perhaps you have some good idea?
I think this is a good compromise between having some kind of hotkey to make interactable objects glowy (which I don't like) and the current system where you basically just have to backtrack over the whole level in the hopes that you find what you missed before. By only allowing it after the level is cleared, the player forfeits the advantage that the items would have provided, but still allows them to get 100% completion and move on to the next level.
The code is 3456
I'm missing a few chests, scrolls, and even a combat encounter from Floor 6, and have assumed it is a secret area, but after an hour hurting my wrists running in circles around the level I gave up.
I did notice you could direct beams at the Cooler unit, but I could only ever get it to 66% with two beams. If this has anything to do with it, or whatever this "blue room" is, I'd like to know (and I never care about spoilers.)