Tower of Time
AvivLobel Apr 15, 2018 @ 7:44am
council library floor 8 clock puzzle (spoiler)
need help to solve this clock puzzle , didnt find anything on google.
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Showing 1-9 of 9 comments
Event Horizon  [developer] Apr 15, 2018 @ 8:30am 
Hello Aviv - I will pm you with a hint.
Slava Ukraini Apr 15, 2018 @ 8:56am 
Originally posted by AvivLobel:
need help to solve this clock puzzle , didnt find anything on google.

I search on google but not many guides to this game :(

I make a guide and upload it here on steam ( History of Artara clock puzzle ) but why no guides about achiviments? Its no guide at all.

But I think some achiviments are broken :(
greenbrog Apr 15, 2018 @ 12:34pm 
The clock puzzle. You get all the information to the puzzle by simply reading the pedistals as you progress through the level, they are even numbered and highlight the information you need, it almost couldn't do more for you.
AvivLobel Apr 16, 2018 @ 12:20am 
hello again , so get all the tomes with the numbers ,

when i set them nothing happened , currect me if im wrong

clock 1 - III - 3
clock 2 - V - 5
clock 3 - I - 1
clock 4 - IV - 4
clock 5 - XI - 11

greenbrog Apr 16, 2018 @ 12:43am 
sometimes if you spin them counter clockwise and such they wont trigger, spin them around a bit
AvivLobel Apr 16, 2018 @ 12:52am 
ok , i restart the game and spin the clock only foword did the trick, thx
greenbrog Apr 16, 2018 @ 1:00am 
yeah its a wierd one
Event Horizon  [developer] Apr 16, 2018 @ 1:18am 
We know - we will fix it to make sure rotating both sides work fine.
Smartik1 Feb 17, 2019 @ 6:34am 
I think this "puzzle" is incredibly confusing and could be done better. In hindsight, the answer is obvious from the quest journal where the entry number is the number of the clock and the number within the entry is the hour. What makes this so confusing is that none of these are related to the "hints" next to each clock, which is why all of us are so confused. I think a much better way to do this would be adding the full book entry into the journal and potentially taking away the numbering prefix. For one, it preserves the lore that you just read which nobody remembers anymore by the time they get back to the clocks (making the hints kind of useless because the titles in the journal are not related to the hints). The other part is that you could let the player figure it out based on actual context.
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Date Posted: Apr 15, 2018 @ 7:44am
Posts: 9