Tower of Time
Guy May 4, 2018 @ 3:14am
decisions with consequences
Does the game have any decisions making that you have to make that have consequences in the long run?
< >
Showing 1-2 of 2 comments
Vayra May 6, 2018 @ 5:01am 
Quite a lot actually, its integral to the game / party management:

- Fountains can carry positive or negative effects, choose to either drink or not drink and you choose specific party members, only one per fountain.
- Scrolls you find work similarly, can be positive or negative and one-time use.
- RP decisions happen occasionally and the decision bestows bonus or penalty on specific party members based on their alignment.

All of this allows for min-maxing or screwing things up a bit when you make a lot of bad picks :) As for other decisions in a role-playing / story sense, no not so much.
biship May 6, 2018 @ 5:49am 
Unfortunately I find the scrolls to be annoying and unpredictable. It may read as if your char will get a speed bonus when actually you loose speed (permanently). It reduces the fun of the game for me.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: May 4, 2018 @ 3:14am
Posts: 2