Ultimate Epic Battle Simulator

Ultimate Epic Battle Simulator

Wlgwalker Apr 12, 2017 @ 4:26pm
FPS problems (to Robert)
I have some issues here....ive been playing this game for a while now but i keep getting 1 fps to 10 fps I STILL GET THIS MUCH FPS EVEN WITH ALL THE GAME SETTINGS AT PATATOE!!!!!!!!!!!!!!!!! PLEASE FIX THIS !!!!
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Showing 1-15 of 47 comments
Cathcart Apr 12, 2017 @ 4:37pm 
What are the size of battles you are running? What sort of PC specs do you have?
DrewDayIsNear Apr 12, 2017 @ 5:12pm 
Git gud Jk lmao, ZE3b is right, we need to know that stuff. for ZE3b: are you robert? or a friend who moderates the forms for him?
Cathcart Apr 12, 2017 @ 5:24pm 
Originally posted by DrewDayIsNear:
Git gud Jk lmao, ZE3b is right, we need to know that stuff. for ZE3b: are you robert? or a friend who moderates the forms for him?

I am not Robert, I am Sean, I handle public relations for the most part, collecting bugs, issues, complaints, suggestions, that sort of stuff. Rob's looking over my sholder right now holding a beer.
λZombineλ Apr 12, 2017 @ 5:41pm 
I have the same FPS problems, even at potato
Unity just hates me, idk how to fix the massive lag spikes (4-8 FPS)
(All Unity Games i played end up like this regradless of graphics
Including!
LEGO Star Wars: Quest For R2D2
TABS Alpha
TABZ
Armor Clash
and now UEBS)
Idk why it lags horriblely while the Source Engines runs fine on my computer >.>
Specs:
Processor AMD A8-3820 APU with Radeon(tm) HD Graphics 2.50 GHz
Installed Memory (RAM) 8.00 GB, (7.49 GB usable)
System Type 64-bit Operating System
PS: IM VERY lazy to make my own discussion :)
Wheelsofterror Apr 12, 2017 @ 8:03pm 
Have the same problem.
HP ENVY x360
Intel Core i5-5200U CPU @ 2.20GHz
8.00GB RAM
64 bit OS
Only had around 550 units out
I'm going to use a PC cleaner and see if it helps.
Last edited by Wheelsofterror; Apr 12, 2017 @ 8:05pm
Blade Apr 12, 2017 @ 8:14pm 
Onboard graphics are ♥♥♥♥. Sorry. Even decent dedicated GPUs are going to have issues with the sheer number of items in play here, using an engine that wasn't specifically designed for this task.
Wheelsofterror Apr 12, 2017 @ 10:42pm 
PC cleaner didn't help. Going to wait for the next update to play again, I understand it'll take a while to get everything ironed out, it is a beta after all, really excited for this thougth! Let me know if there's anything I can do myself about the fps.
LegendaryURZU 7 Apr 13, 2017 @ 1:55am 
Originally posted by williams.1270:
PC cleaner didn't help. Going to wait for the next update to play again, I understand it'll take a while to get everything ironed out, it is a beta after all, really excited for this thougth! Let me know if there's anything I can do myself about the fps.
dude... those specs aren't gonna run it. you didn't even mention anything about a GPU at all. if you're running the game off an integrated IGPU its not gonna run
Wheelsofterror Apr 13, 2017 @ 4:52am 
Originally posted by LegendaryURZU 7:
Originally posted by williams.1270:
PC cleaner didn't help. Going to wait for the next update to play again, I understand it'll take a while to get everything ironed out, it is a beta after all, really excited for this thougth! Let me know if there's anything I can do myself about the fps.
dude... those specs aren't gonna run it. you didn't even mention anything about a GPU at all. if you're running the game off an integrated IGPU its not gonna run
My GPU is Intel HD graphics 5500. It's higher than what the system requires.
ChicagoPhil Apr 13, 2017 @ 5:09am 
I'm running:
I7 3820
32 Ram
64 OS
GTX 680 (yes, older video card)

I'm also pulling 5-10 FPS during any battle size.
paulraethjen Apr 13, 2017 @ 5:16am 
Is the game working on a good laptop
Vindictus Apr 13, 2017 @ 6:56am 
i7 920
32GB RAM
AMD 5800 series graphics card

The game is very playable with default unit sizes of 250.
But, I still lowered shadows, unit animations and terrain to get better performance.
Tolerable and very playable but could be better.
Big Tree Apr 13, 2017 @ 7:05am 
Maybe you guys should plug in your charger when playing so there won't be any bottlenecks
Big Tree Apr 13, 2017 @ 7:12am 
My computer can handle 6000+ soldiers with 30 - 40 fps. I also set my maximum power to 60%
Buntkreuz Apr 13, 2017 @ 7:13am 
im laughing right now. I read the above stuff any thought to myself "i am curious at which point they mention that they dont have a GPU" and boom it just then happens that they seriously expected it to run good with an HD5000. Thats even bad for some 2D games, let alone a 3D engine with unit numbers of over 10k.
Not saying it couldnt run better, but people without a GPU dont set the baseline.
I would rather take Vindictus Vorn's feedback and go from there.
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