Dishonored®: Death of the Outsider™

Dishonored®: Death of the Outsider™

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StuartAce Sep 14, 2017 @ 6:57pm
How is the frame pacing compared to D2?
That game made my eyes bleed at times lol.
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Showing 1-9 of 9 comments
Kleerex Sep 14, 2017 @ 7:02pm 
Better.
ÐÆÑ¡Æ| Sep 14, 2017 @ 8:23pm 
Since it's the exact same engine, hope they can patch Dishonored 2 to be as playable as this game.
Verrin Sep 16, 2017 @ 6:39pm 
I can confirm, no changes from the last Dishonored 2 patch. This game still has awful frame pacing issues, much like D2 had. I'm getting much better frame rates from when D2 launched with this version, but unfortunately, 90-120FPS still feels like a stuttery/inconsistent mess with FreeSync/G-Sync (Feels more like 30-40 with the bad frame times).

Again, the only viable solution seems to frame lock it to 30/60/120 and the pacing mostly is fine as long as you can stay locked at that frame rate.
Lamaboie Sep 17, 2017 @ 4:27am 
Glad to report that it is fixed. Compared to D2, DotO performance is really good. The micro stutter which is still present in D2 is finally gone. Too bad they can't fix D2 even though it's the same engine.
Last edited by Lamaboie; Sep 17, 2017 @ 4:27am
Forceflow.be Sep 17, 2017 @ 4:52am 
Can confirm that it is not fixed, and the same issues as D2 remain.

Gsync, GTX 1060. I lock my frames at 60 for some consistency, but anything above that doesn't feel smooth. Like, I can get 90-100 frames, and with Gsync that should look fine, but it feels like a stuttery mess. I tried _all_ combinations of in-game settings, Nvidia control panel settings, etc ... can't fix this.
Verrin Sep 17, 2017 @ 11:24am 
G-Sync won't help. Even if you have, say, a 90Hz panel and can keep it locked at 90FPS with no dips, the engine for some reason can't deliver the frame times consistantly.

I've tried capping the frame rate with the in-game frame rate lock, and 30, 60, and 120 seem to be the only pre-sets that don't stutter. 45, 50, 75, 80, 90, and 105 all stutter, even when my graphic card can hold that frame rate steady at those values, and when my monitor is refreshing at same refresh rate (with adaptive sync).

So it seems to be fundemental issue with the engine where, for whatever reason, it doesn't like to output the frames consistently unless you're multiplying its prefered output rate by two (30, 60, 120 and maybe 240?).

Anyone saying it is fixed either aren't as sensitive to the stutters, or are running fairly consistently at one of the above "good" frame rate ceilings.
real anime hours Sep 25, 2017 @ 6:42pm 
Best solution I've come up with is set the FPS limiter to 120, turn vsync off, turn adaptive off, and adjust TXAA until you keep it under your refresh rate but above 60fps. For me it was TXAA 8x.

i7-4790k @ 4.8
GTX 1080 +100 core +560 mem
1440p 144hz g-sync monitor
Last edited by real anime hours; Sep 25, 2017 @ 6:43pm
kozmik Feb 8, 2018 @ 7:40am 
Originally posted by Verrin:
G-Sync won't help. Even if you have, say, a 90Hz panel and can keep it locked at 90FPS with no dips, the engine for some reason can't deliver the frame times consistantly.

I've tried capping the frame rate with the in-game frame rate lock, and 30, 60, and 120 seem to be the only pre-sets that don't stutter. 45, 50, 75, 80, 90, and 105 all stutter, even when my graphic card can hold that frame rate steady at those values, and when my monitor is refreshing at same refresh rate (with adaptive sync).

So it seems to be fundemental issue with the engine where, for whatever reason, it doesn't like to output the frames consistently unless you're multiplying its prefered output rate by two (30, 60, 120 and maybe 240?).

Anyone saying it is fixed either aren't as sensitive to the stutters, or are running fairly consistently at one of the above "good" frame rate ceilings.

This right here 100%

In Dishonored 2 this is basically impossible to maintain consistency. Also, even if you maintain 60fps (which isn't that hard), it still feels really weird. As if 60 = 30 and 120 = 60.
Last edited by kozmik; Feb 8, 2018 @ 7:41am
DeJaVuRick Feb 21, 2018 @ 12:44pm 
Is anyone using a controller that is having stutter?
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Date Posted: Sep 14, 2017 @ 6:57pm
Posts: 9