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Both the Steam and the post-March 2018 mobile version of CT are the worst versions released.
You're not just firing up a single-game emulator here, a lot of it has been enhanced and graphics, movies and audio contain a lot of data, taking up a lot of space, basically patched over the original rom stuff.
Seeing as there's THOUSANDS of little patches that each do a specific tile, character, song, etc; it's going to add up. As the other poster also said, <1GB isn't bad.
Compared to a half-finished GTA V size game world I'm currently working on for BeamNG Drive (as my name says), The Los Injurus City Map Project is already almost 10gb, so <1gb isn't bad at all.
There is also the fact that there is more content added, and the translation has been redone. So know that there's some more goodies, not just updated SNES graphics.
It's all the Akira Toriyama animated videos they added. Each video is minimum 20mb and some of the longer videos are near or above 100 mb. that's really where the bulk of the size is.