CHRONO TRIGGER

CHRONO TRIGGER

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TotesAdorbs Apr 20, 2021 @ 7:25pm
Any Features Missing Compared to DS Version?
I already know the PC version is the DS translation, I don't need any translation information, thank you.

I am curious, if anyone could list which (if any) features from the DS version are still not present in the current, patched, PC version?

Anytime I search, the only things I seem to encounter are discussions on the translation, with one (very strongly opinionated) person showing up and posting the same copy and paste, derailing the thread.

Thanks in advance!
Originally posted by Sifer2:
If you want it simple from what I can remember PC version is missing:

Robo introduction custscene, and Fall of Guardia cutscene.

Arena of Ages minigame.

Bestiary.

It also has various bugs they never fixed, and I believe actually runs faster than intended in combat from higher fps. I don't think it's the worst version since PS1 load times were crap. But your definitely better off just getting the DS version if you don't mind a small screen. They actually put effort into that one.
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from what I seen from a few google searches the Steam version is missing one thing called arena of the ages.

from what I read it's a mini game where you breed and make monsters battle each others.
TotesAdorbs Apr 20, 2021 @ 11:27pm 
Ah, thank you!

That was the feature I was most unsure of. It wasn't clear in my searches as to whether or not any of the patches had added that feature or not.

I also read that it's missing the bestiary as well, is that correct?

Anything else that anyone can add?
Last edited by TotesAdorbs; Apr 20, 2021 @ 11:28pm
🍋 Lemonfed 🍋 Apr 20, 2021 @ 11:40pm 
yeah it's seem to be missing , I had a look at the extra and can't see it.
TotesAdorbs Apr 21, 2021 @ 11:27am 
Originally posted by Lemonfed:
yeah it's seem to be missing , I had a look at the extra and can't see it.

Thank you for checking on that, I appreciate it!
Turbo Nozomix Apr 21, 2021 @ 12:07pm 
Originally posted by TotesAdorbs:
Anything else that anyone can add?

Here's a comparison of versions.

Originally posted by Turbo Nozomix:
I think that the SNES version is hands-down the best version and the one to play. But, here's a list of the different versions' characteristics.


The PC Steam version has:

- the NDS translation: https://steamcommunity.com/app/613830/discussions/0/2962768718565701115/#c4143842265270581673
- the off-colouring of the NDS version: https://imgur.com/eAfZ8wq
- an option between an ugly visual filter and no filter which looks jarringly pixelated
- a font that is ugly and can be difficult to read
- a UI that is a bit ugly, and that looks quickly thrown together and incomplete, and that doesn't really conform to the game's aesthetics
- most of the PS1 cutscenes with no option to disable them (the cutscenes disrupt and contradict what actually happens in the game, though)
- clunkier, more jarring zone music transitions than the SNES version (and maybe the NDS version, haven't verified)
- a messed-up time-travel animation
- has the mini-games re-balanced for touch screens (making them too easy)
- has bugs
- has slow-downs
- doesn't have the NDS version's additional content
- can make use of widescreen resolutions
- has 60 FPS



The NDS version has:

- the NDS translation: https://steamcommunity.com/app/613830/discussions/0/2962768718565701115/#c4143842265270581673
- the off-colouring of the NDS version: https://imgur.com/eAfZ8wq
- a small screen that doesn't need filter options. Or, filter options depending on which emulator it's running in
- a different font than the SNES font but one which works for the NDS' small screen, though it doesn't work well on a larger screen
- a UI that works, though I think that the buttons on the NDS' second screen are ugly and clash with the rest of the game's aesthetics
- the PS1 cutscenes with an option to disable them (the cutscenes contradict the game, though)
- lower resolution than the SNES version (256 x 224 on the SNES version, and 256 × 192 on the NDS version)
- has low-quality sound and music
- has music looping issues where songs can fade out and then restart

The NDS version also has some bonus content which some people like but is of notably lower quality than the original game's content and is criticized for being very grindey while the original game is not. The NDS' bonus content doesn't interact with the main game or its sub-archs and so, I think, feels tacked-on and its presence or absence doesn't affect the original core game.



The SNES version has:

- the SNES translation: https://steamcommunity.com/app/613830/discussions/0/2962768718565701115/#c4143842265270581673
- the proper original colouring: https://imgur.com/eAfZ8wq
- many visual filter options depending on which emulator it's running in
- a visually comfortable and easily-readable font
- no animated cutscenes
- higher resolution than the NDS version (256 x 224 on the SNES version, and 256 × 192 on the NDS version)
- perfect zone music transitions
- no bugs
- doesn't have the NDS' bonus content



Originally posted by Turbo Nozomix:

That depends on who you ask. In my opinion. the newer translation is a huge downgrade for the game.

The original CT released on SNES in 1995. The NDS version of the game released in 2008, 13 years later.

When the NDS version of the game was released, a lot of the people who played the SNES version were busy with college, university, and new careers, starting families. So, the NDS version largely appealed to a new audience which hadn't played the SNES version of the game to be able to compare it with.

The NDS version was advertised as having a new translation that was closer to the Japanese translation. And a lot of the people who heard that, dogmatically took that to mean that it's a better translation. And so a myth of the NDS translation being better took hold among a generation. But that myth has been eroding for many years.


The NDS translation reads like it is Japanese translated into English without consideration for the differences in phrasing and meaning in English versus phrasing and meaning in Japanese, which is notably different. Consequently, the NDS translation is very sterile by comparison to the SNES version, and, to me, it doesn't read like there are different personalities for each character - they all sound like they're the same character speaking in a monotonous and energy-lacking manner.

The SNES translation, on the other hands, is filled with heart, emotion, and it's easy to read different personalities in the different characters.

You'll find this is a common impression of the two translations:

https://www.reddit.com/r/chronotrigger/comments/85qrus/just_how_is_the_ds_translation_better_than_snes/dw3ihpj/?utm_source=reddit&utm_medium=web2x&context=3

https://www.reddit.com/r/chronotrigger/comments/85qrus/just_how_is_the_ds_translation_better_than_snes/dwd2k2u/?utm_source=reddit&utm_medium=web2x&context=3

https://steamcommunity.com/app/613830/discussions/0/1734336452582539703/#c1734336452584017669

https://steamcommunity.com/app/613830/discussions/0/1694923613856247925/?tscn=1528336002#c1694923613861807147


The SNES translation also has a more creative script, with the names for characters, creatures, and items being more unique and generally being more interesting in the SNES version, whereas they're more generic overall in the NDS version.

Here are some examples of SNES version / NDS version names for the same things. You can choose which you think is a better choice:

Tonic / Potion (healing salve)
Barrier / Barrier Sphere
Blue imp / Pipsqueak (a literal blue imp)
Deceased / Skeleton (a literal skeleton)
Gnasher / Viper (a snake creature, maybe a viper)
Magus / Fiendlord / Demon King in Japanese (the villain name of the character Janus)


The Japanese version of CT, the artwork for which was done by the creator of Dragon Ball, also does some character naming in the style of Dragon Ball, where Goku's name means literally Carrot in the Japanese, Raditz' name means literally Radish, Vegeta's means Vegetable. If I had to listen to the characters being called Carrot, Radish, and Vegetable, I'd enjoy Dragon Ball less.

In the Japanese version of CT, Ozzie is named Vinegar, Flea is named Mayonnaise, Slash is named Soy Sauce.

Going by those examples, the SNES version is creatively-better because it gives the game more of a self-realized character, which I think makes the world feel richer. The Japanese, and, consequently, much of the NDS version, is less inspired and less realized as its own conception - it's more derivative, generic, and flippant.


Many years ago, I spent time aiming to learn the basics of Japanese from YouTube tutorial videos. But I don't speak Japanese and can't say from personal knowledge how accurate to the original Japanese translation each version of CT is. But if the NDS version is more accurate to the original Japanese, then Ted Woolsey, though his SNES English translation, brought CT to a higher level than the Japanese version of the game.

There's more creativity, flavour, personality, and heart in the SNES CT translation than in the NDS / PC translation. To me, the NDS version feels sterile, flat, and deadened, with all the characters speaking as if they're the same person.
TotesAdorbs Apr 21, 2021 @ 12:16pm 
Thanks, I noticed that copy/pasted in a few other threads, but it just didn't contain the information I was looking for such as the bestiary/arena of ages/etc. Hence why I made the post. Also, it's a bit of a thread derailer in many cases, as it strongly presents several opinions as facts on several issues where there is very little consensus and high diversity of personal opinion.

Thanks anyway though!
Aη∂єяѕση Apr 22, 2021 @ 1:13pm 
Well Steam Version also Aparently Removed a Cutscene when you meet Robo at First Time in 2300 DC , Bestiary ,also Arena of Ages so Is not Possible Get Nu Arcana Acessory what give small chance of Put enemies 1HP also i am not sure if this acessory work against Bosses , But all Vortex Dimensions are same of DS Version
Last edited by Aη∂єяѕση; Apr 22, 2021 @ 1:14pm
The author of this thread has indicated that this post answers the original topic.
Sifer2 Apr 22, 2021 @ 6:26pm 
If you want it simple from what I can remember PC version is missing:

Robo introduction custscene, and Fall of Guardia cutscene.

Arena of Ages minigame.

Bestiary.

It also has various bugs they never fixed, and I believe actually runs faster than intended in combat from higher fps. I don't think it's the worst version since PS1 load times were crap. But your definitely better off just getting the DS version if you don't mind a small screen. They actually put effort into that one.
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Date Posted: Apr 20, 2021 @ 7:25pm
Posts: 8