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But seriously, I like your thread. So much they could have done to make this version the best...
A couple of choice subtle screen filters would be nice to (and by choice I do not mean anything like the awful filter that PC CT released with).
The colour appears to be messed up and downgraded in the DS / Steam / mobile version.
So you want the definite experience? Play the SNES version, I currently bought it again on virtual console to have a legit copy since I sold the SNES years ago. As for the Steam version, the only way they can fix this is to port the SNES copy exactly as it is, however include optional filters that you can turn on or off to make it more HD since virtual console looks way too blurry on HD tv's. Lastly if they want to add the extra dungeons and cutscenes, make them HD as well, then we would have the definitive steam edition, it should be simple enough I don't understand why they're having so much difficulties bringing us the perfect port.
Edit: Okay maybe a text/script toggle would bring SNES purists onboard also, so that they wouldn't have to rely on mods. Also an option to disable cutscenes for them too, I guess. I don't see toggling on/off DS content as practical though. I guess that could be done, would probably take more code/programming than text toggles. I don't know. We have to accept what they give us one way or the other fortunately or unfortunately. I don't know if they will deliver on the promises concerning future patches or not. We shall see.
I agree. The SNES is the best version of the game there is.
My understanding of people liking the NDS version so much is that it was the first and usually only version that they've played, and since CT is such a good game, they associate that goodness with it being the NDS version - which they've heard is closer to the original Japanese translation, and they take that as an additional layer of Confirmation Bias to mean that the NDS version is somehow 'definitive'.
But these people seem to not be aware that 'more technically accurate to the Japanese' involved the script becoming less than it previously was.
But, actually, the NDS version itself was a downgrade over the SNES version, in many ways:
- The NDS translation is less powerful and less heartfelt and charming than the SNES translation. 'More accurate' doesn't matter when it's less quality. That just means that the English SNES version of Chrono Trigger is superior to the Japanese SNES version.
- Also, I think the NDS translation is simply off in at least as many places as the SNES translation is
- the NDS version has lower resolution than the SNES version
- the NDS version has sound issues that aren't in the SNES version
- the NDS version has a worse font than the SNES version
- the NDS version has a worse UI than the SNES version
- the NDS version has worse colouring than the SNES version
And here are some more subjective points, but points that I find to matter to me:
- the NDS version has tacked-on "bonus" content that doesn't maintain the level of fidelity of the SNES version
- the NDS version has the PS1 cutscenes which don't fit with the game as what they show is contradictory to the game. They are also jarring and disrupt the immersive experience, for me. I hope that an option to turn them off will be added to the Steam CT version.
They aren't, really. If choosing one or the other without providing an option, then the translation should be the SNES version and there shouldn't be any of the bonus content. If you're OK with no option, then that's the way it should go.
Having grew up on the SNES version and this is a rare case, I actually saw the DS version as a vast improvement, extras and all. The same cannot be said of FF6 on Steam/Mobile, but this is my opinion anyways.
Also do you dislike the PS1 cutscenes?
Despite load times, I enjoyed PS1 version, I enjoyed every version until now. When this became a mobile port and created the debate/debacle.
I don't see the point in removing content, only in adding to it or giving more options for it.
What I meant by too many options is extra games or difficulties, like including Radical Dreamers or whatever, nothing too outlandish.
Yeah, I dislike the PS1 cutscenes for the reason I stated in my previous post:
They tell a separate narrative which contradicts what the player sees happening in the game. It undermines the player experience and immersion with their own played experience. And that's why I'd like an option to turn them off.
Content isn't the same thing as quality. I'm for adding content when it doesn't impact the quality. But I favour quality over content, and would prefer to have all the things that provide the greatest quality, rather than the greatest content. Higher quality means greater depth of experience - and that is preferable over longer but not as great experience.
Radical Dreamers is such a rare item that it'd be special to have it there. And it also should be added for the sake of posterity. It's also a fun text-based game and a novel flavour in the Chrono series. It also released less than 1 year after Chrono Trigger, and is for the same system as CT.
Cutscenes, music player, FMV theatre, bestiary, extra weapons and gear, extra dungeons, etc. make later editions worth it.
I guess we can only agree that options are good.
Because if the PC version was strictly the SNES version, then I'd stick to ROMs and ROM HACKS, because I can play that any damn time.
The PC version should have everything from previous versions and then some (such as options).
Otherwise it offers less over previous versions and would be a glorified SNES ROM.
But if you're asking for options to switch all that extra off, I can't argue with that, but I would personally not play that way. That would be 50% what it could be. What it should be.
I personally don't mind the new areas and new items/weapons/armor/etc. The areas could even be made to look like SNES. In fact I think they use unused materials/tiles from SNES and songs. If I am misremembering than I apologize.
Took the words out my mouth and worded it perfectly, I agree 100% with everything you said!
I also agree with the other posts that there should be an option to turn off any or all of the DS extras. As I'm currently playing through the DS I wished there was a way to turn off the cutscenes that are disruptive to my gameplay since I'm literatly rewatching the same scene repeated twice in different format, while conveying the same message. Also wish there was a translation switch, because after reading some lines I'm just like "Nooo" or "lame" since that line doesn't sit right with me and the message doesn't convey the same impact as the original.