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The touch controls are bad even if you're playing on a touch-screen. On Android, things need to be pressed twice, to perform one action. That doesn't make sense.
A single press should be the command to commit the action. But on the Android version, which is maybe the same with this version, pressing something once just selects that thing, or option. Then it needs to be pressed a second time in order to confirm that action. That's ridiculous, and is like having to press the A button on a SNES controller twice to commit an action. Obviously, that wasn't a part of the original game, and for good reason.
Options. They are getting lambasted out here for no reason. Why is it going to take a patch later down the line, when the damage is already done, to make an option that should've been there in the first place?
This is so dumb. I play this kind of game with a controller (Most likely on big picture mode) so I don't always have the mouse at hand and controlling the arrow with a controller is uncomfortable, especially for a feature that shouldn't even need a mouse and kb to begin with.
The game is actually written in a framework called Cocos2d.