Stonekeep

Stonekeep

I agree that a full remake should be done
I remember when i bought that game as a kid. The box with the awesome hologram picture made me buy it. Tho, the book was in English, but i'm French-Canadian so i never could read it while i was that young. At a moment, someone entered my house and stole my games. Never eluded that mystery. What i can tell for sure is that i really disliked that game once i started playing it. That's the sickness of the 90s, i guess. Games with stunning box art but nasty quality content inside. Same was for another game i bought back then, a racing game that looked stunning according to box art but that rendered the most horrible racing game i ever played. Remember those "Nintendo Power" issues with all sorts of super HD pictures of "upcoming" Mario 64? Once in-game, the graphics were so square i fear i could have cut a finger sliding it along a corner.
I admit that Stonekeep was packed with good intentions, had a descent story and that we wanted to save that princess very badly but as i said, i was a kid back then so i never went through and the princess must have died in a corner, impatient, exhausted, unattended. I really believe that the story deserves a full remake where player's enjoyment at least reaches the box art. Leading me to conclude: never judge a book by its cover. By the way... Speaking of books... I guess that such a remake should include a new box art, a new book, be shipped along for people who buys the game on Steam and include all four major languages; En, Fr, Es, Jp. I remember that the story could have been expended a bit more, where characters could be more talkative and story a bit more explained. The only encounter i can clearly remember is some kind of a fat fairy with a beard, a wand and wings... IS my memory right?
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Showing 1-11 of 11 comments
Targonis Nov 30, 2020 @ 4:03am 
For the time when this game came out, it was fun, and still is. You may not care for the old-school dungeon crawl style of it though. The original Bards Tale games, Wizardry, etc., were where much of the style comes from, but Stonekeep adds a number of things to it if you get through the very early part before the auto-map and journal become available.

Note that games like Eye of the Beholder also follow the same style where a part of the game is to actually make your own maps on graph paper(or download maps that others have made), and Stonekeep does away with the need for this(again, once you have gotten the journal so the game auto-maps for you).
You make a nice point! That's right that a game that gets you to keep a pen and sheet closeby are really fun!
The game "The Room 3" made me scratch some paper for a mathematical puzzle, somehow recently!
Nirrtix Feb 17, 2021 @ 7:41am 
I definatly would buy it.
Lakota Pride Apr 25, 2021 @ 12:40pm 
For it's time it was an amazing game.. new 3d arts etc.. i bought it walking past a game shop. it had the demo on view and i was amazed by it.. i never regret buying the game.. still dont today.. i just wished the story and game was a lot longer.. it was too easy
DarkXperian Jun 6, 2024 @ 12:41pm 
So, I've started on a Stonekeep-inspired project. I cannot make a 1:1 game due to licensing, but I can do a fan-made one inspired by it that brings in similar aspects. I've tried to contact Interplay but didn't receive a reply to try to get official resources. I am using the Legend of Grimrock 2 Dungeon Editor to get the maps and everything worked on. If anyone is wanting to get more information, you are welcome to join me on Discord:
https://discord.gg/ACWGmtcgrj

Patreon:
https://www.patreon.com/GrimstoneKeep
Last edited by DarkXperian; Jun 23, 2024 @ 9:58pm
100% agree! Some remaster or complete remake would be awesome. Sadly, dungeon crawlers arent selling well, even those good ones, for example remember that there will be no more Vaporum cause very bad sales.

I would like to see Stonekeep at least as some mod for Legend of Grimrock2 or Vaporum or 7 mages.
S'bass thulu Oct 2, 2024 @ 10:21am 
Thera's not a princess she's a god. There's a fairy character. There's dwarves with beards. There's a goblin shaman with a wand. The character you end with doesn't exist in Stonekeep. Super mario 64 had amazing controls. SK was one of the first games I know of where the point where I click on screen is where the weapon strikes or as an enemy attacks I can block at the pace of the attack. Elder scrolls III, morrowind over a decade later, didn't track weapon attacks and blocking half as well as Stonekeep does. By the time Oblivion came out that was the big thing for them, that the player could finally attack a point on screen and the hit actually landed where the attack was made.

There is plenty of story. Outside of the book, going into the game, Drake dies and/or is exploring the underworld. Collecting the power of the orbs gives different perks, then you use those to defeat the final boss after seeing all these different worlds and levels in social upheavel. There's supposedly bad folks who turn out to be good but made to be slaves trying to survive, there's spies and shape shifting going on in the dwarven realm, plenty of weapon and armor customizations, spell upgrades and multipliers, teleport spells where you can teleport to completely different levels anywhere in the game you want, easter eggs, pace, environmental hazards, whole realms you don't even have to go to to beat the game itself, and wahooka, the wizard we meet on lvl 2 is technically more evil than the main boss khul-khuum in the long run. Let alone after a number of solid boss fights, freeing a dragon, building a party you choose and mostly arming them how you want, the player gets to restore order for all the planets by setting them on the pedestals at the end... which is great since despite the later dependence on 'good or bad' it's more order and disorder. There's folks screwing over everybody, the dwarves can all be killed too if you choose to after sorting what's needed to move forward to returning order to the planets. Yeah, the writing in any language won't have an impact like Le Chiffre Indechiffrable, but what the hell game are you comparing SK to for saying nasty quality content here as an example of 90s sickness?

Meurtre a Grande Vitesse? Woodruff and the Schnibble of Azimuth?

Did/do you at least enjoy fallout/2? Different genre, but for somebody to say that the polygons on mario64 were such a judgement for it's time with those solid controls/layout... you go ahead and make a better 90s style game today. What games were you playing that were so good? Thanks for taking the time to slum it with us.
trinner Dec 10, 2024 @ 1:41am 
i´m not sure about a remake. for me, stonekeep is my favourite game of the 90s (as halflife 2 was for 00s and witcher3 for 2010s)

in many cases, remakes don´t capture the essence of what made the original great. i´d rather play the original once again i think, but if i get a positive surprise with an awesome remake, i guess i could be very happy too.
and it would be positive as a newer generation may also fell in love with the stonekeep franchise
DarkXperian Dec 12, 2024 @ 12:04am 
While this won't be a 1-to-1 remake, I am working on a reimagining of Stonekeep using Legend of Grimrock 2's dungeon editor. I have a demo I just released on NexusMods:
https://www.nexusmods.com/legendofgrimrock2/mods/193
Zafarion Dec 26, 2024 @ 1:17pm 
Yes. This game had a lot of content for it's time, interesting puzzles, good story, charismatic party members, lots of items/spells, memorable MIDI soundtracks that must be remastered, was very long to finish. Definitely need a remake!!!
Achilles May 2 @ 10:38pm 
I have fond memories of this game and the book.
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