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I'm glad someone else mentioned the sexism in the game. I mentioned it elsewhere in a post and got flamed for it. >:(
In terms of lore it also doesn't fit that most of the men would buy the moon house - what girls are you going to get to drop by the moon base for a hookup? What tenants are going to rent it - if you find any then are they really going to be the same tenants that need cheap furniture and crappy walls?
I'd argue that Veronika is driven by art more than flowers - what more artistic inspiration can you find than having the earth hanging there in the sky? Not to mention artistic compositions made more interesting by low gravity. No artist (even female ones) would sniff at the opportunity to live on the moon for a bit, you can always bring flowers inside.
House Flipper was made by a small team in Poland. If I remember rightly, it was their first ever game. Chances are, they didn't expect the game to become such a global hit. And if it hadn't become popular, nobody would have sat here discussing sexism, because most people are willing to give small studios some slack.
There are some problems with the game that are a lot more serious than this. The lack of darker skin tones for the hands. The inability to paint or panel staircases. The absence of information on how the garden competitions are scored. The inexplicable 10 minute cooldown for re-entering said competitions. And the fact that there are only 3 buyers for the homes in the Apocalypse DLC.
Are you sure that there is no way to get a female buyer to put a bid in on it - have you experimented with different room setups and decorations to make it more desirable to one of the female buyers?
To be honest with you I take most enjoyment in the house design and the selling part just gives me different properties to play with, never took a lot of notice who was buying when I was selling my houses as I was not that bothered - I just designed how I wanted to then moved on
Sexism is about many things, and is not just about being against female rights, it also doesn't have to be a deliberate act.
Representation in games is a tricky issue because not being represented in games gives the subliminal message "you are not welcome here". This has real world consequences - for example when you speak to devs (whether game devs or other software devs) and ask them what got them into programming the answer you most often get in the West is that they enjoyed playing video games while growing up and wanted to make them or mod them or just see how they work. Now look at how many women there are in software development in the West (in my company there are just two female devs in over 100 devs and we just don't get female applicants) and you can see that many women have been completely put off the sector all together. Which is a real shame as coding is fun and pays very well.
Of course a lack of representation or making particular groups feel excluded is rarely anyone's goal! It just happens that when we design things, we do so using our own experiences - this means that we make characters look like ourselves (race, gender, nationality) and that when we make an extra effort to include diversity we lean on our unconscious embedded stereotypes.
A smaller game dev studio is unlikely to have the resource or even the knowledge to combat these biases and that it why although I highlight general lack of diversity in House Flipper as being a trouble point, I'm not overly offended by it.
The case of the Moon Base though is different. Extra work had to be done to exclude bidders - this means that a decision was made by multiple people, time and resource allocated and then devs executed a plan to make the Moon Base different to every other house. And it was decided that only the single men would be able to bid on it. That isn't passive sexism - that is active sexism and it is a real problem!
Talking of ageism, am I the only one who finds the Apocalypse quest of "Do up a bunker, for me to lock up my mother-in-law in" very disturbing? Especially the prison-style bunk bed you are required to put inside... Unless they are referring to the genre of jokes about men who hate their mothers-in-law, which are popular in Russia, and presumably also Poland.
Free the moon base! Equal rights to all bidders! Maybe even the preppers - bet you could wait out an apocalypse on the moon quite nicely ;-)
I can say at least in this one the women actually look like real life women. And the game does seem to be more marketed toward women than men. Just my observation and opinion.
I just wish they had more paint colors or allowed us to mix them :)
And I saw a lot of the "feminist crap and racist crap" comments...right now this is a really touchy subject for so many people. Being older than most here (probably) I know why it's important and these people just want to be represented as well. I don't see any black men or women in the game. But once again just an observation once again.
Be tolerant of others feelings and instead try to support where they're coming from even if you don't understand it.