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I could probably try to paint the whole room 1 line at a time vs "paint more" and the result would be half a bucket vs 1,3 buckets or something...might actually try that tomorrow.
still i was saying, even if are doing this organized way, the painting still split up. not change much, that other way you said may give you a more precise way, especially with recent update. where the sell price of the bucket is relative to amount not used. so paint the hole room and sell the bucket and see which method will give more money, which means used less paint. dont forget to count the full buckets used and had to be replaced. i guess i gonna do this test to have more pool of subjects
Preperation
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for this test I created a new save just for tests so I can use cheats w/o messing up my main save game.
the save was used only for test purpose and after that was screped
i used cheat and played until unlock the sell tool.
both methods the upgrade "not waste paint on painted wall" was brought, so avoid the loss of paint. beside that all other painting upgrade was left locked.
the map chosen for the test was the one used in the order: "House for us and the child"(baby on the way)
the test
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in all cases:
methods
method 1 - single line: self explanatory.
method 2 - x walls at times: for the possible difference be seen better, will be used the maximum upgrade(4 walls)
case of draw
first will be counted amount of empty bucket, if it is equal it will be the 1st draw
in the 1st draw, the sell tool will be pointed to the not empty bucket, the one with more value will win, if all buckets is empty so a new bucket was not needed, so it is counted as full value. if it is equal so it is the 2nd draw
in 2nd draw, the extra completed wall will be counted, which contains more wall, wins. if it is equals it will be 3th draw
in 3th draw will be considered the unfinished extra wall, the darkerwill win. if it is iqual so it will be a oficial draw, which meas that the paint consumition is the same.
results
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conclusion
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X wallls at a time seams to cosume less then single line
more tests may confirm this, but for me it is enougth
1) fill a paint roller with paint and every time you paint one line, let go of the mouse button and move to the next line,
2) hold the mouse button down and move to the next line once the first is done without letting go (but do only one line at a time).
Separate clicks gave me 17 full lines (roller ran out of paint on number 18) and holding the button down gave me 5 (ran out on number 6). I tried the holding one twice, same result both times.
I might be dumb and don't really understand how this works, I'm not denying this...but it just doesn't make any sense to me, unless this is just a bug only on my end and not yours.
edit: i did read again and it seam to be the single line method but made in diferents ways. is that right?
Preperation
-------------------------------------------------------------------------------------------------------------------------------------
for this test I created a new save just for tests so I can use cheats w/o messing up my main save game.
the save was used only for test purpose and after that was screped
any unlocked achivement during this test was re-locked
i used cheat and played until unlock the sell tool, hammer and brought the connoisseur's house.
both methods the upgrade "not waste paint on painted wall" was brought, so avoid the loss of paint. beside that all other painting upgrade was left locked.
the map chosen for the test was the connoisseur's house
all inner wall was demolished, house was cleaned and all forniture was sold for more space to work
also, for better work space, a wall was builded along the house
the test
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in all cases:
methods
method 1 - single click: gonna start to paint, as soon it is finished the click is released, mouse is moved to the next and then rise and repeat.
method 2 - holding: gonna start painting and the mouse button wont be released until the brush is dry
case of draw
the amount of complete wall gonna be counted, the one that have the most wins, if it is equals it gonna be a draw.
in case of draw, gonna be considered the unfinished wall, the darker one gonna win, if they seem the same it gona be a oficial draw. which meas that the consumition is the same
results
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conclusion
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there's no diference in the consumition in each method, no matter if the upgrades is active or not. also this show that my previous test may be wrong.
more tests may confirm this, but for me it is enougth
https://drive.google.com/open?id=183tr0JLX3f0RXURE8Za7N3-zuBz0gkD-
1 paint tin does 15 meters squared room, affected by the amount of windows and wether or not you paint around the window, as there is 4 full wall sized strips of paint per window to the left and the right that you only "see" half a wall worth of.
Above a window the small wall sections are painted above the ceiling into the roof and therefore wasting more paint.
Also depending which upgrades you have, the first "use less paint" upgrade 20% Applies to unpainted walls.
An additional 20% (40% total) is applied ONLY to ALREADY painted walls, for instance, you bought the house with the pink paint all over it, or you decided you wanted a different colour.
So for accurate testing of multiple strips of wall vs 1 wall at a time you need to do only on unpainted walls or only on painted walls, you can't paint an unpainted wall and then change the colour and compare it to an already painted wall.
edit: one thing that i noted was when using single line method only the working wall is marked, while when using the holding method all four is marked, even if it is already painted. this may be doing a diference
Very odd indeed, you still did 1 strip at a time, and you still had an unpainted wall. I have no explanation to this, but maybe try to explain it on the official forum and see if its a known bug or not.
I can honestly say holding my mouse or releasing the button after each strip makes no difference to me at all.