House Flipper

House Flipper

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twiggy May 19, 2018 @ 4:12am
installing parts is too easy and done the wrong way.
an example is installing a toilet in the game. all it requires in game is installing 2 bolts (facing down which is wrong) and everything else just fits on top of eachother like legos.
in real life, there are about 20 different steps you have to take and many parts that are missing which you need to install...

this needs to be fixed
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twiggy May 19, 2018 @ 5:56am 
also they should have added the requirement of working on any plumbing or wiring to force you to either turn off the power to the house first or cutting off the water supply. this game can trick people into thinking they can fix their own house like they can in the game but when they go to work on wiring they will get electrocuted to death, or when working on plumbing they will flood their house.
Harry May 19, 2018 @ 5:58am 
Originally posted by ciaradesu:
an example is installing a toilet in the game. all it requires in game is installing 2 bolts (facing down which is wrong) and everything else just fits on top of eachother like legos.
in real life, there are about 20 different steps you have to take and many parts that are missing which you need to install...

this needs to be fixed
it's a game not real life:steamfacepalm:
Blaze1961 May 19, 2018 @ 5:58am 
Originally posted by ciaradesu:
also they should have added the requirement of working on any plumbing or wiring to force you to either turn off the power to the house first or cutting off the water supply. this game can trick people into thinking they can fix their own house like they can in the game but when they go to work on wiring they will get electrocuted to death, or when working on plumbing they will flood their house.
If anyone kills themselves because they used a game as instruction.........I would just laugh.
morph113 May 19, 2018 @ 6:03am 
Originally posted by ciaradesu:
also they should have added the requirement of working on any plumbing or wiring to force you to either turn off the power to the house first or cutting off the water supply. this game can trick people into thinking they can fix their own house like they can in the game but when they go to work on wiring they will get electrocuted to death, or when working on plumbing they will flood their house.

Again, it's not meant to be an accurate simulator. It's supposed to be a fun game about flipping a house. I mean if we go that way, we could say that Eurotruck Simulator creates the wrong impression that in real life you can cause as many accidents you want and only have to pay a small fine and that despite hundreds of accidents you will never lose your job as a truck driver.
Even simulator games can only go so much into detail without losing the fun aspect of the game. With certain exceptions of actual simulations like Microsoft Flight Simulator
twiggy May 19, 2018 @ 6:10am 
Originally posted by morph113:
Originally posted by ciaradesu:
also they should have added the requirement of working on any plumbing or wiring to force you to either turn off the power to the house first or cutting off the water supply. this game can trick people into thinking they can fix their own house like they can in the game but when they go to work on wiring they will get electrocuted to death, or when working on plumbing they will flood their house.

Again, it's not meant to be an accurate simulator. It's supposed to be a fun game about flipping a house. I mean if we go that way, we could say that Eurotruck Simulator creates the wrong impression that in real life you can cause as many accidents you want and only have to pay a small fine and that despite hundreds of accidents you will never lose your job as a truck driver.
Even simulator games can only go so much into detail without losing the fun aspect of the game. With certain exceptions of actual simulations like Microsoft Flight Simulator
you fail to realize that fun is subjective. the whole purpose of simulator type games is to be as realistic as possible, and there is a problem when they arent.
Blaze1961 May 19, 2018 @ 6:11am 
Originally posted by ciaradesu:
Originally posted by morph113:

Again, it's not meant to be an accurate simulator. It's supposed to be a fun game about flipping a house. I mean if we go that way, we could say that Eurotruck Simulator creates the wrong impression that in real life you can cause as many accidents you want and only have to pay a small fine and that despite hundreds of accidents you will never lose your job as a truck driver.
Even simulator games can only go so much into detail without losing the fun aspect of the game. With certain exceptions of actual simulations like Microsoft Flight Simulator
you fail to realize that fun is subjective. the whole purpose of simulator type games is to be as realistic as possible, and there is a problem when they arent.
You fail to see that this is a game NOT a simulator.
Multirommi May 19, 2018 @ 6:18am 
i wish there would be an option to use your scroll to screw stuff and not just press mouse 1 xd
Deygus May 19, 2018 @ 7:42am 
Speaking from an Indie Dev point of view myself it's fairly likely you'll probably find a lot of stuff that's imperfect even after a game's initial release. That's actually more typical than expected for to happen in a lot of games whether they claim to be finished or not and once the game sells if it does well enough and it seems this one is then at that point it's earning enough money for the dev to turn around and start fixing and polishing furthermore anything that is still wrong in an effort to make it better. So I would imagine and hope that this game's dev would be responsible enough to do that respectfully as thanks to the players getting and supporting it of course. :)
Last edited by Deygus; May 19, 2018 @ 7:48am
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Date Posted: May 19, 2018 @ 4:12am
Posts: 23