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Caravan could be useful if there were products that you cannot get locally or can only get small amounts (honey, baby) and products you cannot even sell locally (tar! tar! tar!), but which would yield a nice profit when sold at the correct moment.
I don't even expect the caravan prices for "highly demanded goods" to be higher than on local map, but equal. Now they are considerably lower. IMHO "highly demanded goods" (+ long waiting time) suggests that the best normal local price is paid for it, which in case of firewood is 8 or 9 gold.
@Boogey: I absolutely agree with your first statement. About the second (get products which are hardly available locally): I've given up trying this because what caravans bring back from their travels are randomly chosen goods which most of the time are not those I needed and was hoping for. But this feature could be very interesting in the future when it will be refined.
Great, I'm glad.
I'm happy too. Yes I'm on beta now and will remain there as advised. The beta which installed today works very good again for me. The motions lags of yesterday are gone. And while I played with it for some time already, the Hire Workers lists do not become empty any more after a while, requiring restarts, as it was yesterday. The only small remaining issue is that a few people still do not show up in the Hire Workers lists (as explained earlier).
Hrm you know what. To save confusion I'm going to make it so everyone without a job shows in the hire window and then block them out if unhireable and state the reasons.