Just Us

Just Us

 This topic has been pinned, so it's probably important
󠀡󠀡  [developer] Aug 31, 2017 @ 4:53pm
GAME IDEAS & SUGGESTIONS
Post your ideas and suggestions here.
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Showing 1-15 of 166 comments
Make it $15 while it's in early access.
󠀡󠀡  [developer] Sep 2, 2017 @ 10:52pm 
Originally posted by Derren001:
Make it $15 while it's in early access.

It will be close to $20 when released in EA.
duxck Sep 5, 2017 @ 3:02am 
When you place an object in the world such as a foundation or wall. The green thing that show wher it will be placed should be visible to other players as well. Please. :)

They did this in Epoch dayz mod for Arma 2 and Exile for Arma 3. Really really makes building bases easier with your friends. (The main thing I've missed in both Ark and Dark and Light).
󠀡󠀡  [developer] Sep 6, 2017 @ 2:15am 
Originally posted by duxck:
When you place an object in the world such as a foundation or wall. The green thing that show wher it will be placed should be visible to other players as well. Please. :)

Yes that's currently how it works in my game aswell, both you and your friend will see the green mesh before placement :)

Here's a quick demo, just for you!
https://gyazo.com/846171e50089e1a981c3d3985ad199e3
Last edited by 󠀡󠀡; Sep 6, 2017 @ 2:24am
duxck Sep 6, 2017 @ 9:55am 
Originally posted by EEL:
Originally posted by duxck:
When you place an object in the world such as a foundation or wall. The green thing that show wher it will be placed should be visible to other players as well. Please. :)

Yes that's currently how it works in my game aswell, both you and your friend will see the green mesh before placement :)

Here's a quick demo, just for you!
https://gyazo.com/846171e50089e1a981c3d3985ad199e3

Wohoo. you have one customer now at least :D
SA_HObo Sep 11, 2017 @ 12:17pm 
When about in 2018 are you planning to release Just Us?
󠀡󠀡  [developer] Sep 11, 2017 @ 1:55pm 
Originally posted by SA_HObo:
When about in 2018 are you planning to release Just Us?
I'm afraid I can't be more specific at the moment
lenphish Sep 28, 2017 @ 6:09pm 
i know myself and another friend are definitely ready to rock this game. im gonna watch the vids to think of some ideas.
lenphish Sep 28, 2017 @ 6:38pm 
i watched a few vids. and the guy narrating had a few good points. after killing an animal, have bait stations and tree stands lol, the gutting process say for a buck, you will have the meat, entrails,bones, antlers, hide. maybe have a number of things you would be able to construct, like weapon with antlers, hide clothing like pants and coat. rabbits make gloves, along that lines. have a tanning station. fishing same deal, make baits from grubs and other insects worms, and maybe use your rottin food for predator animals.
󠀡󠀡  [developer] Sep 29, 2017 @ 8:11am 
Originally posted by lenphish:
i watched a few vids. and the guy narrating had a few good points. after killing an animal, have bait stations and tree stands lol, the gutting process say for a buck, you will have the meat, entrails,bones, antlers, hide. maybe have a number of things you would be able to construct, like weapon with antlers, hide clothing like pants and coat. rabbits make gloves, along that lines. have a tanning station. fishing same deal, make baits from grubs and other insects worms, and maybe use your rottin food for predator animals.

You will be able to havest other things from animals besides just meat, like what you mentioned, hide, for example. Depending on the animal of course, I also have things like bird houses for feathers to craft arrows etc.

Fish bait is something I have written down as something I want to include aswell, thank you for your input!
A-rekt Oct 4, 2017 @ 6:24am 
Hello Dev, I would like to share my personal thoughts about game I wish to see in future. From what I have seen on all YT videos on Your channel :
- building : players have opportunity to build structures wall by wall. There are different types of roofs, doors, walls, etc including 3 or 4 tiers - wooden, stone, metal, and some superquality. You can upgrade them if you have enough resources for the next tier. Buildings can be destroyed.
- radtowns/supply drops in a survival game, that would be cool to see some radtowns or abandoned cities/villages. For the bigger radtowns players need a specific clothes (rad suit). In radtowns players finds components that are need for making specific items (like car engine parts maybe?) From time to time (for example once a 3 hours in a multiplayer server) an airplane drops supplies. Supply drop includes high tier items that can be also found on radtown.
- player transport different types of transport - bicycle, bike, boat, car, truck, and maybe small airplane?. Only truck and car can be used to transport chopped trees or farmed ores. Car and boat on your YT video looks great. Car or Truck should be a late game thing to use. Not for everyone unless You spend alot of time in game.
- crafting workbench might be a thing here. Crafting takes time, more for higher tier items so workbench that also requires resources to be made can speed up things a little bit.
- player interaction Some people are good, some not. Some people can be friendly, some wants to steal your hardly farmed (or found) loot. In a multiplayer server people will group up. Trading menu, raiding stuff (like c4, rockets, whatever else) can be a solution for choices: be a good man or be a bastard ;)
- biomes there are 4 types of biomes: rainy, desert, snow, normal. Of course weather changes in each biomes during the time, but some of them are mostly rainy, sunny etc. Each biomes gives players different type of few kinds of special resources. Players can trade or fight for them as above. Moving to other biome requires for example some sort of different clothes as you can get cold for example. You choose biome you want to live on. For those we need a big map.

So that's my quick thoughts about my personal perfect survival game. I have much more. If interested please contact me via steam. Btw, game looks great so far. Love the music too! Cheers! :REMAIN_Hello:
Last edited by A-rekt; Oct 4, 2017 @ 6:36am
󠀡󠀡  [developer] Oct 4, 2017 @ 3:12pm 
A-rekt: Thank you for your ideas and suggestions, I will take them into consideration! However, I'm not going to say yes or no to any of them at this time, because there is a chance for potential spoilers and all that ;)

Thank you!
A-rekt Oct 4, 2017 @ 3:42pm 
I'm happy to hear that you may like some of those ideas above :) I played alot of survival games. I don't think zombies might be a good choice, maybe in single player or co-op. Most of the games dies because of no multiplayer mode where players face each others with full behavior, which gives alot of fun and hours played. For developers - simply money to even increase it's potential. Your game as you made it on your own, looks really amazing, realistic, unusual. My head is just blowing from other nice ideas that could be implemented :)
Last edited by A-rekt; Oct 4, 2017 @ 3:42pm
Coonster Oct 11, 2017 @ 3:11pm 
Can you remove the crosshair on the bow like The Forest? So you feel good when u do hit ur target.
󠀡󠀡  [developer] Oct 11, 2017 @ 3:50pm 
Originally posted by Yojimbo:
Can you remove the crosshair on the bow like The Forest? So you feel good when u do hit ur target.

I can add that feature, just for you ;)
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