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You should probably explore untill you're powerful enough to establish your base. You might have reached the act underpowered, but you can probably make up for it.
i did it straight away and it is possible (at least on normal difficulty)
One incredibly helpful tip: There are vases with red hearts around them scattered around all crypt maps; when you destroy them with an attack all units around the vase will be healed for 5 health
best to do this when all enemys are defeated so you can group up your units around it, just see that damage is evenly distributed among your heroes
Things i did not try but might work:
there are two neutral bases on the map that are only lightly defenden; you have to look for them and i can´t say if they are always there but i would assume it; they are only normal captures with 4 enemies in them and should give you a much easier time especialy since you will then be able to utilise guild upgrades
Thanks
act 1 / forest has only some bomb barrels and chests with potions
act 2 / cavern has these shrines that give either health, cd reduction (theres a green one, don´t remember what it does
act 3 / crypt has these vases, the heart one heal you, one does frost aoe (its not mana) and fire grail; there were more but i did not try them
that are the ones i can remember out of the top of my mind
especially since act 2 starts the same way and that mission isn´t nearly as difficult :D
The upcoming patch reduces a bit the difficulty in this mission, as we tested it out after this (and other) feedback and feel that you're right about it being too hard.