Dandara: Trials of Fear Edition

Dandara: Trials of Fear Edition

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Tormenta
I loved this game, but Tormenta is not a fun boss.
I've tried different strategies with the subweapons and trying to block, but this battle is just too chaotic. I must have attempted this a good 40 times by now. I can always get past the first few phases no problem. The circular chamber is brutal and kills me most times. The heads take a lot of hits and anxiety shock barely hurts them (seems like it only registers one hit). When I get to the final chamber, I can get the eye a few times, but before long it becomes a crazy fist festival and I just have to block or die. I know I'm supposed to "be patient" but when I'm never granted the time to drink potions it's limited. Also, as soon as I get the eye open to do damage, eight fists start flying through with no safe place to stand. This ♥♥♥♥♥♥ still has like a quarter of it's health bar.

I loved this game up to but not including this final boss, and now I'm just frustrated. I don't see a way forward besides rage quitting, which isn't satisfying. Change my mind, please. Any tips here are welcome.
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Showing 1-6 of 6 comments
Zoracs Dec 14, 2020 @ 6:08am 
I've seen people post the opposite opinion about this game, that the rest of it was too easy and Tormenta was the only fun part. Interesting to see, but, I digress.

Tormenta's brutal, no beating around the bush. Even for me, and I've played this game like 8 times, but I managed to do it after learning its patterns enough times.


-Don't use energy for phases you don't struggle with. Save it for the harder ones.
-Some of the battlefields are kind of cramped, don't let yourself get cornered into a spot where you can't avoid damage.
-I always prioritized killing the heads (with energy), and dodging the fists.
-The circular phase is a ♥♥♥♥♥. Kill the heads as they spawn and keep an eye on the thing in the middle shooting at you.
-Stop using Anxiety Shock on enemies it doesn't insta kill, stick to missiles for those.
-For the giant eye, just aim your cursor straight up / down and SPAM SPAM SPAM. Doesn't matter if you're aimed perfectly, as long as you don't fling yourself away from it. I don't remember getting attacked by fists as I was attacking the eye, so no comment on that part.
-You say you struggle to find time to heal? Maybe you're playing too defensively with the shield?
-If you think you need more salt, head back to the city. You should find someone.
-If you are at your witts end, enable unlimited energy and just go to town on the thing. Don't even give a ♥♥♥♥ about what other people would think, this is YOUR playthrough.


I know a lot of people struggle with Demyx from KH2 because his mechanics demand skill that was otherwise not demanded up until that point in the game, much like Tormenta is. You need to change your play style, and really put to the test everything you've learned on this adventure. But you already knew that, didn't you?
Thank you. This was helpful advice. I took a break, came back with rusty skills, gave it another go today, and finished it.
Zoracs Jan 19, 2021 @ 10:03am 
Originally posted by Life is a Katamari:
Thank you. This was helpful advice. I took a break, came back with rusty skills, gave it another go today, and finished it.
I knew you could do it. Good job! :sans:
DonutSteel Jun 12, 2021 @ 12:45pm 
Originally posted by Zoracs:
I've seen people post the opposite opinion about this game, that the rest of it was too easy and Tormenta was the only fun part.

This is me, but with one correction. It's not "rest of the game" but "rest of the bosses". They are too easy compared to the rest of the game. Clearing some rooms gave me more trouble than every base game boss.
Last edited by DonutSteel; Jun 12, 2021 @ 12:45pm
CrumpsCrumbs Jul 24, 2022 @ 7:41pm 
Originally posted by DonutSteel:
Originally posted by Zoracs:
I've seen people post the opposite opinion about this game, that the rest of it was too easy and Tormenta was the only fun part.

This is me, but with one correction. It's not "rest of the game" but "rest of the bosses". They are too easy compared to the rest of the game. Clearing some rooms gave me more trouble than every base game boss.
You make a good point actually. Basically all of the HUGE rooms in the Golden Fortress give me more trouble to this day than the actual bosses. I'd say that comes down to traversal taking longer than a boss, and therefore, you expend more resources and have a larger ability to run out of healing and die.

I think a boss that takes excellent advantage of this game's unique design is the Warden. It's entire premise was traveling through a large room while avoiding an infinite range laser attack (and all the other enemies along the way). Oddly enough I think Tormenta is harder, but I find myself dying to the Warden much more often. How interesting.
Mozai May 4, 2023 @ 5:34pm 
I can't count how many times I"ve gone at Torementa, but it's more than fourty attempts. Getting cornered often, and monsters that teleport in on top of me, and that misery chain of getting hit once means I get hit 3-5 times because that one stun stops me from moving out of harm's way.
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