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1) Yes, good point. We were thinking about introducing enemies to this types of levels and giving friendly AI ability to help player with building routine. We will see, if we can do it. But we definitely will seek any possibilities to make this levels fun not only for the first time. Btw, we've made this levels more stable in upcoming update.
2) It was dropped last minutes before launch in EA, because it causes problems with saving and loading information about upgrade levels of allies's balloons. And some main features of allies not ready even now. Plus frustrating UI. But it's on the way. Allies has bigger part in our game, than just helper AI, so it going to take some more time to be implemented.
3) It's on roadmap. Even bigger changes coming in hangar. Stay tuned