Welcome to Hanwell

Welcome to Hanwell

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Rainer Oct 29, 2017 @ 5:08am
My thoughts / feedback:
Hey Nathan,

I do like the game concept/design and atmosphere, but here are some “show-stopper” to me:

There are “no weapons allowed houses” – There was a kitchen knife in front of the door, I dropped my fireaxe, as requested. After leaving the house, both were gone (knife and axe). Why? Is this by design?

After leaving such house (“no weapons allowed”) I was immediately attacked by a “teleporting zombie/monster” – no chance to fight back (because of a missing weapon), no chance to escape.
Is this by design?

Once I had the situation that 5 of these “teleporting zombies/monsters” were attacking me at the same time. Even with my baseball bat, I didn’t have a chance to fight back/run away.
Is this by design?

There is a lead pipe floating on air. (minor bug)

Thanks in advance for your response.
Last edited by Rainer; Oct 30, 2017 @ 4:33am
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Showing 1-2 of 2 comments
Natcracker Oct 30, 2017 @ 11:53am 
Hey thanks for the report!

Originally posted by Rainer:
There are “no weapons allowed houses”
Yeah this was a performance decision, there are around 1000 weapons generated each time you move into the Main World, keeping track of all these weapons transform properties and storing them would introduce hitches and load times that just wouldn't be worth it.

However, it's an unpopular feature, so I'm working on a way now to simply store the weapon you were holding when entering a protected building, then when you leave the protected building you'll be holding it as you were when you entered. But it won't be available inside the building.

Originally posted by Rainer:
I was immediately attacked by a “teleporting zombie/monster”
This is just an unlucky encounter caused by our Main World director. It's rare for an enemy to be present immediately after exiting a location, but it happens occasionally.

This minor irritence should be resolved by the same solution as above.

Originally posted by Rainer:
Once I had the situation that 5 of these “teleporting zombies/monsters” were attacking me at the same time
This can happen, again, it's rare but will happen if the Main World director decides you've had it too easy for a while. I'll look into rebalancing this if it continues to cause annoyance.

Thanks again, I hope I could be of some help!

Nathan
Rainer Oct 30, 2017 @ 11:15pm 
Hey Nathan, thank you very much, indeed! I am glad that the game is still being worked on. :104:
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