The Elder Scrolls V: Skyrim VR

The Elder Scrolls V: Skyrim VR

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? Mark May 27, 2024 @ 1:37am
Reviews say that Skyrim VR is only playable with mods! Why? And what mods?
So many reviews sway that Skyrim VR is only playable with mods!

What made people think so and can I ask for a whole list of mods for comfortable gameplay?
Last edited by ? Mark; May 27, 2024 @ 8:58am
Originally posted by Fistandantilus:
Main reason (its NOT graphics):
The lack of propper VR controls and a propper Interface.

The thing is, that only affects people who do NOT play the game with XBOX Controllers.
Its perfect for everyone who plays with XBox Controllers. While its horrible for everyone who plays with Motion Controllers (VR Controllers)

People who play the game with XBOX Controllers can never understand the pain that VR Controller users have with the game.

Especially after people played games like Half Life Alyx or Boneworks, they just can not stand VR games anymore than do not let you touch and grab everything.

Mods make SkyrimVR more like Half Life Alyx or Boneworks.

Some specific things:

- There is zero collision between your hands and items. You can not grab them, your hand can not touch them. You hand just passes through everything you try to touch. Solution: HIGGS. It makes your hands and weapons collide with items. And you can grab them with the hands and loot them into your backpack like with any propper VR game.

- There is zero collision between your weapons and enemies. Your weapons just pass through them and they do not show any reaction that you actually hit them or not.
Solution: PLANK. (Your weapon collides with the enemy and make it flinch under the impact.

Or you punch them your fist into the face and make them fly. (vanilla: your hand passes through the head, nothing happens but a minus in HP for the enemy)

Maybe you want to hold the hands of your SkyrimVR waifu. PLANCK makes it possible.

- you can not see yourself. You are a floating sword and shield without even hands.
Soliution: VRIK (see your whole body if yo look down)

- If you want to change a weapon or a spell, you have to navigate through a slow and horribly complicated menue system.
Solution: Spell Wheel (press a button and grab the weapon or spell that floats as a miniature in front of you)

And and and.....

this, somewhat older video demonstrates the differences:
https://youtu.be/i-GMsWRy19k
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Showing 1-15 of 30 comments
Krypto May 27, 2024 @ 3:33am 
I have to put my two cents in. It's actually perfect without mods. I think the characters are ugly, but when you look at the "models" in the cut screens you can see that it's a design choice for performance and customizability and likely time why they are so ugly. I appreciate the extra time modders put into making people look better however. So texture mods for people are probably the only thing you need to change and add quests when you are ready to play them. Texture mods aren't necessarily better, just different and you probably won't notice any mesh replacement mods since the VR version does something for performance reasons and doesn't seem to use the highest quality meshes.

A bit of warning too, mods can break the core game which oddly isn't glitchy at all. It's rock solid. The NFF follower framework and the unofficial patch seem to break parts of the save system so you'll end up having to go back several saves sometimes otherwise your saves will break and crash the game.

Mods are often hard to uninstall mid-game too. They are for extending the game, not fixing it. I don't care for the whole goofy body thing either. Maybe the gravity gloves mod is something I'll give a try though. I notice some people don't realize how uncomfortable smooth locomotion can be, because they want it to be a regular game. Teleportation was created because it eases the discomfort of VR. I won't be using any mods that don't take comfort in mind because looking at the achievement stats, people aren't even playing these games, just modding them.

Sorry for the rant.
The author of this thread has indicated that this post answers the original topic.
Fistandantilus May 27, 2024 @ 5:18am 
Main reason (its NOT graphics):
The lack of propper VR controls and a propper Interface.

The thing is, that only affects people who do NOT play the game with XBOX Controllers.
Its perfect for everyone who plays with XBox Controllers. While its horrible for everyone who plays with Motion Controllers (VR Controllers)

People who play the game with XBOX Controllers can never understand the pain that VR Controller users have with the game.

Especially after people played games like Half Life Alyx or Boneworks, they just can not stand VR games anymore than do not let you touch and grab everything.

Mods make SkyrimVR more like Half Life Alyx or Boneworks.

Some specific things:

- There is zero collision between your hands and items. You can not grab them, your hand can not touch them. You hand just passes through everything you try to touch. Solution: HIGGS. It makes your hands and weapons collide with items. And you can grab them with the hands and loot them into your backpack like with any propper VR game.

- There is zero collision between your weapons and enemies. Your weapons just pass through them and they do not show any reaction that you actually hit them or not.
Solution: PLANK. (Your weapon collides with the enemy and make it flinch under the impact.

Or you punch them your fist into the face and make them fly. (vanilla: your hand passes through the head, nothing happens but a minus in HP for the enemy)

Maybe you want to hold the hands of your SkyrimVR waifu. PLANCK makes it possible.

- you can not see yourself. You are a floating sword and shield without even hands.
Soliution: VRIK (see your whole body if yo look down)

- If you want to change a weapon or a spell, you have to navigate through a slow and horribly complicated menue system.
Solution: Spell Wheel (press a button and grab the weapon or spell that floats as a miniature in front of you)

And and and.....

this, somewhat older video demonstrates the differences:
https://youtu.be/i-GMsWRy19k
Krypto May 27, 2024 @ 5:24am 
2
As stated. It's fine as-is. Aside from gravity gloves, it's one of the better vr implementations, especially for a massive game. I'm old enough to realize words are cheap and people say things just to fit in sometimes. They're not exactly lies, but bull****.
Fistandantilus May 27, 2024 @ 5:26am 
Originally posted by Krypto:
As stated. It's fine as-is. Aside from gravity gloves, it's one of the better vr implementations, especially for a massive game. I'm old enough to realize words are cheap and people say things just to fit in sometimes. They're not exactly lies, but bull****.

the game is a piece of trash without mods.

SkyrimVR without mods: 3/10
SkyrimVR with mods: 10/10 (best VR game in existance. Even better than Half Life Alyx)
Krypto May 27, 2024 @ 5:27am 
Originally posted by Fistandantilus:
Originally posted by Krypto:
As stated. It's fine as-is. Aside from gravity gloves, it's one of the better vr implementations, especially for a massive game. I'm old enough to realize words are cheap and people say things just to fit in sometimes. They're not exactly lies, but bull****.

the game is a piece of trash without mods.

SkyrimVR without mods: 3/10
SkyrimVR with mods: 10/10 (best VR game in existance. Even better than Half Life Alyx)
Nope.
Don't listen to the clown farmer. You need VRIK, HIGGS and PLANCK to get a decent, actually very good, VR interactivity implementation. It's not graphics related. Graphics are fine. I also highly recommend the Spell Wheel VR mod, so you don't have to use menus for equipping stuff all the time. That's basically all you really need and it turns a half-assed VR implementation into an excellent one.
Last edited by Dimwit Donald (very high IQ); May 27, 2024 @ 5:29am
Krypto May 27, 2024 @ 5:29am 
Originally posted by Fistandantilus:
I block anyone who claims that the game is fine without mods. Because thats either a troll or as fool.
Thank you. I'd prefer a little more critical thought.
Krypto May 27, 2024 @ 5:30am 
Originally posted by Ronald Chump:
Don't listen to the clown farmer. You need VRIK, HIGGS and PLANCK to get a decent, actually very good, VR interactivity implementation. It's not graphics related. Graphics are fine. I also highly recommend the Spell Wheel VR mod, so you don't have to use menus for equipping stuff all the time. That's basically all you really need and it turns a half-assed VR implementation into an excellent one.
Nah. There is a reason they didn't give you a goofy body to begin with. I don't mind adding things like a spell wheel or slightly improving interaction, but the game is fine as-is aside from ugly characters. Adding to or customizing a game is great. That's what modding is for, but it doesn't "fix" the game and often times breaks it.
Last edited by Krypto; May 27, 2024 @ 5:36am
Unknownsurfin May 27, 2024 @ 2:17pm 
Originally posted by Krypto:
Originally posted by Fistandantilus:

the game is a piece of trash without mods.

SkyrimVR without mods: 3/10
SkyrimVR with mods: 10/10 (best VR game in existance. Even better than Half Life Alyx)
Nope.
Yep. I am guessing you just cant be bothered and therefore find it easire to say mods are bad.
Unknownsurfin May 27, 2024 @ 2:17pm 
Originally posted by Krypto:
Originally posted by Ronald Chump:
Don't listen to the clown farmer. You need VRIK, HIGGS and PLANCK to get a decent, actually very good, VR interactivity implementation. It's not graphics related. Graphics are fine. I also highly recommend the Spell Wheel VR mod, so you don't have to use menus for equipping stuff all the time. That's basically all you really need and it turns a half-assed VR implementation into an excellent one.
Nah. There is a reason they didn't give you a goofy body to begin with. I don't mind adding things like a spell wheel or slightly improving interaction, but the game is fine as-is aside from ugly characters. Adding to or customizing a game is great. That's what modding is for, but it doesn't "fix" the game and often times breaks it.
Game is more stable with mods. Fact. I think your just terrible at modding.
Krypto May 27, 2024 @ 2:40pm 
Originally posted by Unknownsurfin:
Originally posted by Krypto:
Nah. There is a reason they didn't give you a goofy body to begin with. I don't mind adding things like a spell wheel or slightly improving interaction, but the game is fine as-is aside from ugly characters. Adding to or customizing a game is great. That's what modding is for, but it doesn't "fix" the game and often times breaks it.
Game is more stable with mods. Fact. I think your just terrible at modding.
Not true at all. The mods introduce instability. The game doesn't crash at all without them. I could see if all mods just used safe scripting languages, but anything that uses the script extender or unofficial patch are likely to intruduce alot of bugs.

There is no such thing as "terrible at modding." You're an idiot. Installing something isn't programming. I don't even doubt the actual people building the mods are good folk, they just can't work magic when Bethesda clearly didn't intend or even choose to support the game being extended that way, even after so long.

When you install mods, you might plan on things breaking. That's why people recommend you play it vanilla first.
Last edited by Krypto; May 27, 2024 @ 2:43pm
Krypto May 27, 2024 @ 2:51pm 
I will say, games like New Vegas aren't stable without modding it, but that's not true to Skyrim VR. I can't play New Vegas for twenty minutes without it crashing until you add the crash fixes.
JakXLT May 28, 2024 @ 12:38am 
Originally posted by Krypto:
Originally posted by Unknownsurfin:
Game is more stable with mods. Fact. I think your just terrible at modding.
Not true at all. The mods introduce instability. The game doesn't crash at all without them. I could see if all mods just used safe scripting languages, but anything that uses the script extender or unofficial patch are likely to intruduce alot of bugs.

There is no such thing as "terrible at modding." You're an idiot. Installing something isn't programming. I don't even doubt the actual people building the mods are good folk, they just can't work magic when Bethesda clearly didn't intend or even choose to support the game being extended that way, even after so long.

When you install mods, you might plan on things breaking. That's why people recommend you play it vanilla first.

Mods fix bugs, unless you don't know what you're doing. You very clearly don't.
prusswan May 28, 2024 @ 7:48am 
intro scene is bugged (apparently you "stand" on the cart but don't have an actual body), not fixable by mods so it is usually recommended to skip the intro or use one of the alternate start mods
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