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And, if you ask me, Spell Wheel and Pseudo Physical Blocking.
Thank you very much!
Can you explain how to install them? I find them on Nexus but i don't understand the requirements...
For example i installed SKSEVR on Steam but i don't know how to install SkyUI and VRTools
https://www.nexusmods.com/skyrimspecialedition/mods/91535
https://www.nexusmods.com/skyrimspecialedition/mods/27782
What's the problem?
Thanks, i will try Vortex. The problem was that i thought i had to install manually.
How it work? Is it a mod manager?
Wabbajack is for lists of mods that can be installed all in one go, never used it myself
Did you run the game with the sksevr exe?
I sometimes have to start the game several times before skse actually works, not sure why... Maybe try running as admin or something.
Wabbajack uses your Nexus account to download and install mods automatically with predefined and tested modlists.
https://www.wabbajack.org/gallery?selectedGame=Skyrim+VR
I started to use FUS and it looks great so far.
That is because with basic vortex mods i can't run the game from Steam link but only from the manager program and the experience with basic mods was disappointing; with Wabbajack FUS, without premium nexus i have to download manually almost every mods and they are really a lot...
In conclusion the VR versions of the game sucks and is unacceptable that Bethesda (a very big company) does not care and leave all the works to modders...
+ weapon throw: not really essential, but kinda fun
Another one I can offer is Dragonborn Speaks Naturally, which allows you to speak your responses back to NPCs. I still use the older beta which is based off of the MS voice recognition engine, so I can't tell you how the newest alpha works in comparison. I believe, but have not personally tested, if this can work in tandem with the Mantella project with generative AI.
Last off the top of my head is less a mod and more a skeleton key to Pandora's Box. Skyrim VR ESL Support, which basically eliminates the 255 esp limit that the VR edition was gimped by all these years. I now have 569 mods (granted, half are probably patches and such for other mods), but it's so amazing with the newfound freedom to break even more of the game :P