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Higgs
Plank
Those 3 give you a player avatar, holster, gestures, physics weapons (somewhat) etc... Basically make it more like most VR games in how you interact with the environment.
Simple realistic archery VR (self explanatory)
SkyuiVR (better UI)
Thats the basics, some of those have requirements like SKSEVR you'll need just like regular skyrim.
The rest of my mods are content / balance mods same as flatrim although some have specific VR versions or patches. Everything else is graphical mods with a few being VR specific. None of that is required for a good VR experience.
If you've modded skyrimSE before most of those mods will work in VR or have a VR version or patch. Some things might not work but you probably won't miss it.
I add to the above these:
- Spell Wheel (graphical interface for all kind of things)
- Pseudo physical parry (avoid beeing damaged by hitting the enemy weapon with your weapon. Great fun.
- Weapon throw (throw melee weapons. They return Thors hammer style)
- steeds of ultima VR (fixes the "stand on horse" bug if you switch weapons on horseback. Also adds very long lances for horse combat and ragdolls NPC if you ride into them from behind.
- gift by hand VR (give your followers items by holding the item close to their hands. Feed them with food or potions by holding it close to their mouth. Summon your followers or horse by holding both hands to your mouth to whistle.
- crouch to dodge VR (avoid damage by physicaly crouching)
- physical dodge VR (if you quickly move into one direction and then quickly into another you trigger a slow time effect that makes you able to dodge arrows or sword swings.
(the 2 above things will make you move a lot in combat, wich feels amazing, in my opinion. Specialy if you melee several enemies at once.
- make inferno (stuff catches fire and burns very long. NPC walking into it catching fire aswell. Set an entire room on fire.
- more painfull death sounds. (evil grin).
Enough for now. ;-)
Also, check this video to see how important modding is, to make the game any good:
https://youtu.be/i-GMsWRy19k
Even people who play the game since years (like me) sometimes completely forget, how different the game works vanilla.
https://youtu.be/6rYeoy8Bf6A
Another example of how propper VR mechanics change a game.
But it's also worth looking through the whole list and taking a closer look at the mods you find interesting.