Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Personal example, I am trying to get SVCM to work in SkyrimVR from regular Skyrim. Not having any luck with registering keyDown events on the numpad so far.
SkyUI is one of the biggies we are waiting for, but it seems the author isn't active currently.
https://www.reddit.com/r/skyrimmods/comments/6zlgxk/skse64_200_alpha/
The guide being the one thesuperbob posted. I had installed some Skyrim VR scripts that got released on Nexus Mods a while ago into the Skyrim SE that I used to run Skyrim Creation Kit with. Not sure how to take screenshots in VR, but that sure is a nice UI... until it breaks that is. Not exactly stable, but if I got it running this fast, I guess there is a chance the creators might get it working soon.
Edit: Uploaded a screenshot here:
http://dionysus.dk/files/skyrimVRSkyUI.PNG
https://www.youtube.com/watch?v=gT0QNBsjViQ
I am pretty sure we should not expect anything but patches that fix only the most critical of updates.
There has been only one patch so far I think, and it did fix some of the more serious issues. It started as beta, and now the game does not have any beta version anymore, so I think that might be what we are going to see when it comes to patches for this game. The rest will probably have to come from mods.