The Elder Scrolls V: Skyrim VR

The Elder Scrolls V: Skyrim VR

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REKTs Buttz Apr 10, 2018 @ 10:21am
Running 2x ss in steam vr and 2x in skyrim settings
Im getting nice smooth framerates with a 1080ti and a 6700.......is it possible one of these settings is being ignored.....seems like alot of resolution for the hardware to handle so well.......not a complaint just curious. Ive got fps and mem usage overlay on desktop and it stays pretty rock solid ar 90fps everywhere i go in the game.....have about 5 cosmetic lighting and npc mods running.
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Showing 1-15 of 17 comments
--ranXerox-- Apr 10, 2018 @ 11:17am 
Some people will argue with you. I can run it at 3.2ss which is 320% with 70 to 90fps and at 60% reprojection. Feels very smooth for me.
Panthera Tigris Apr 10, 2018 @ 11:51am 
A good test for lag in Sykrim VR is quickly moving your sword hand up and down or sideways (with a sword equipped of course). You will instantly feel if there is a noticeable lag between your movement and the movement of your hand (sword) in-game.

In case there is a noticeable lag I recommend going down with the SS a little bit. You will feel incredibly disconnected from your character when this lag is in effect. At the same time you could be perfecrtly fine with walking/running around and everything else so this sword movement test really seems to be a good way to find the sweet spot for the SS-value.
hyperion Apr 10, 2018 @ 12:14pm 
This is really difficult to figure out exactly how it works. But it seems to me, at least for me, that Steam VR seems to automatically want to set the resolutions scaling at 2.0. You can override this either in the Steam VR menu on your desktop and in my case, Oculus Rift diagnostic tool. If you do it in both places Steam VR and Oculus, you get a multiplier effect. I set it to 2.0 in Oculus and 2.0 in the Steam resolution scaling slider for Skyrim VR and wound up with like 400% scaling in Skyrim VR. Looked all sort of pretty, but dropped frames and FPS drops galore.

I think if you set it at 2x in Steam VR and 2x in Skyrim settings (in game), you just wind up with 200% scaling. Which I can run fine without many dropped frames and a pretty steady FPS at 90.

The only way that I know to actually start understanding how this works is to play around with it and monitor it in your headset.

There seems to be 4 places to set it for me.

1. Super Sampling slider bar in Steam VR advanced settings menu / Steam VR. As far as I can tell, that thing does nothing at all. I could be wrong, but if it is doing something, I can't prove it.

2. The resolution scaling slider bar in the Steam VR menu on your desktop. That definitely does something and it seems to set it at exactly what you set it at, so if you set it to 200%, you get 200% scaling.

3. The Skyrim VR .ini file. That seems to work exactly like 2.

4. (doesn't apply to VIVE users) In the Oculus diagnostic tool. This one is the strange one. For me, at 1.3 and just 100% in Steam VR, It gives me 209% scaling in Steam VR. This is about as high as I can get it before getting performance problems.

I have a 1080 ti also, but have an older CPU, i7 3820.
Last edited by hyperion; Apr 10, 2018 @ 12:17pm
REKTs Buttz Apr 10, 2018 @ 12:59pm 
Originally posted by hyperion:
This is really difficult to figure out exactly how it works. But it seems to me, at least for me, that Steam VR seems to automatically want to set the resolutions scaling at 2.0. You can override this either in the Steam VR menu on your desktop and in my case, Oculus Rift diagnostic tool. If you do it in both places Steam VR and Oculus, you get a multiplier effect. I set it to 2.0 in Oculus and 2.0 in the Steam resolution scaling slider for Skyrim VR and wound up with like 400% scaling in Skyrim VR. Looked all sort of pretty, but dropped frames and FPS drops galore.

I think if you set it at 2x in Steam VR and 2x in Skyrim settings (in game), you just wind up with 200% scaling. Which I can run fine without many dropped frames and a pretty steady FPS at 90.

The only way that I know to actually start understanding how this works is to play around with it and monitor it in your headset.

There seems to be 4 places to set it for me.

1. Super Sampling slider bar in Steam VR advanced settings menu / Steam VR. As far as I can tell, that thing does nothing at all. I could be wrong, but if it is doing something, I can't prove it.

2. The resolution scaling slider bar in the Steam VR menu on your desktop. That definitely does something and it seems to set it at exactly what you set it at, so if you set it to 200%, you get 200% scaling.

3. The Skyrim VR .ini file. That seems to work exactly like 2.

4. (doesn't apply to VIVE users) In the Oculus diagnostic tool. This one is the strange one. For me, at 1.3 and just 100% in Steam VR, It gives me 209% scaling in Steam VR. This is about as high as I can get it before getting performance problems.

I have a 1080 ti also, but have an older CPU, i7 3820.

Maybe I should have asked it that way......If they are stacking for a total of 4x.....

To the other question......thats the best way to check is waving your controllers around and look for stuttering....NOPE........very smooth.......Cant say the same in fallout 4vr.....with only 2.2 in steam SS and 1.0 in game settings
profanicus Apr 10, 2018 @ 4:35pm 
Originally posted by hyperion:
In the Oculus diagnostic tool. This one is the strange one. For me, at 1.3 and just 100% in Steam VR, It gives me 209% scaling in Steam VR. This is about as high as I can get it before getting performance problems.

Using '2' as an example Supersampling, SteamVR and Skyrim ini calculate the resolution using 2xWxH
Oculus calculates the resolution using 2(WxH) = 2xWx2xH

So setting 2 in Oculus is around the same as setting 4 in SteamVR/Skyrim.
Last edited by profanicus; Apr 10, 2018 @ 4:36pm
hyperion Apr 10, 2018 @ 4:36pm 
Originally posted by profanicus:
Originally posted by hyperion:
In the Oculus diagnostic tool. This one is the strange one. For me, at 1.3 and just 100% in Steam VR, It gives me 209% scaling in Steam VR. This is about as high as I can get it before getting performance problems.

Using '2' as an example Supersampling, SteamVR and Skyrim ini calculate the scale factor using 2xWxH
Oculus calculates the scale factor by 2(WxH) = 2xWx2xH

So setting 2 in Oculus is around the same as setting 4 in SteamVR/Skyrim.

Yes.
profanicus Apr 10, 2018 @ 4:38pm 
Originally posted by SGT Pinchaloaf:
Im getting nice smooth framerates with a 1080ti and a 6700.......is it possible one of these settings is being ignored.....seems like alot of resolution for the hardware to handle so well.......not a complaint just curious. Ive got fps and mem usage overlay on desktop and it stays pretty rock solid ar 90fps everywhere i go in the game.....have about 5 cosmetic lighting and npc mods running.

Do you have Dynamic Resolution enabled in-game? If so, it's likely rendering at lower resolution to keep framerates smooth.
Last edited by profanicus; Apr 10, 2018 @ 4:40pm
REKTs Buttz Apr 10, 2018 @ 4:47pm 
Originally posted by profanicus:
Originally posted by SGT Pinchaloaf:
Im getting nice smooth framerates with a 1080ti and a 6700.......is it possible one of these settings is being ignored.....seems like alot of resolution for the hardware to handle so well.......not a complaint just curious. Ive got fps and mem usage overlay on desktop and it stays pretty rock solid ar 90fps everywhere i go in the game.....have about 5 cosmetic lighting and npc mods running.

Do you have Dynamic Resolution enabled in-game? If so, it's likely rendering at lower resolution to keep framerates smooth.

No i dont
profanicus Apr 10, 2018 @ 6:08pm 
Originally posted by SGT Pinchaloaf:
Originally posted by profanicus:

Do you have Dynamic Resolution enabled in-game? If so, it's likely rendering at lower resolution to keep framerates smooth.

No i dont

Ignoring that you only need to set a value in one place, running 2x in SteamVR and 2x in Skyrim is equivalent to running either one of them at 4x.

Which will not be a smooth 90 all the time. You don't have a magic computer, so either your setting is not actually 4x or you're not seeing accurate performance statistics. :)

Try test somewhere heavy, like Whiterun in the rain for example regularly drops me down below the 70s and kicks in the reprojection at 4x. (though I have not tried without heavier mods like SMIM so maybe it's better with that off)

Try enable debug in the HMD to see actual performance and reprojections etc.

Go into in-game console and type DR, and share with us what resolution the game is actually rendering at.
Last edited by profanicus; Apr 10, 2018 @ 6:30pm
REKTs Buttz Apr 10, 2018 @ 8:27pm 
Why do people go right to the smart ahzz accusations......i know i dont have a magic fkking computer.......i myself dont think it should be running this smooth with these settings......i also agree there might be something im missing......the whole point of the post was to see what other people were getting with a similar setup.....not say look how awesome my computer is
Last edited by REKTs Buttz; Apr 10, 2018 @ 8:27pm
profanicus Apr 10, 2018 @ 8:42pm 
Originally posted by SGT Pinchaloaf:
Why do people go right to the smart ahzz accusations......i know i dont have a magic fkking computer.......i myself dont think it should be running this smooth with these settings......i also agree there might be something im missing......the whole point of the post was to see what other people were getting with a similar setup.....not say look how awesome my computer is

Ok, my apologies at how that comment came off. No offence intended.

I shared what I'm getting with a similar setup, gave some theories as to why there may be differences, and am trying to help see what's actually happening.

Can you please share the results of typing DR into the console?
Preacher Boy Apr 11, 2018 @ 7:02am 
So what’s the crack.. do I need to set oculus debug to 2.0 and super scaling in game to 2.0?

I’m not sure where you find steam vr scaler never seen it in my menu, listen I got a Gtx1080ti and a i7700k what’s the best I can expect with mods ?.

Also should I leave ASW on or off in debug tool.

Oh dynamic resolution on or off and any other setting in Skyrim I should bother with ?

And why does my screen get smaller when I walk like me eyes are closing what’s that all about?

Cheers guys for any advice.

Last edited by Preacher Boy; Apr 11, 2018 @ 7:05am
REKTs Buttz Apr 11, 2018 @ 11:17am 
Originally posted by profanicus:
Originally posted by SGT Pinchaloaf:
Why do people go right to the smart ahzz accusations......i know i dont have a magic fkking computer.......i myself dont think it should be running this smooth with these settings......i also agree there might be something im missing......the whole point of the post was to see what other people were getting with a similar setup.....not say look how awesome my computer is

Ok, my apologies at how that comment came off. No offence intended.

I shared what I'm getting with a similar setup, gave some theories as to why there may be differences, and am trying to help see what's actually happening.

Can you please share the results of typing DR into the console?


10 4 ....will do
REKTs Buttz Apr 11, 2018 @ 11:18am 
Originally posted by Marc:
So what’s the crack.. do I need to set oculus debug to 2.0 and super scaling in game to 2.0?

I’m not sure where you find steam vr scaler never seen it in my menu, listen I got a Gtx1080ti and a i7700k what’s the best I can expect with mods ?.

Also should I leave ASW on or off in debug tool.

Oh dynamic resolution on or off and any other setting in Skyrim I should bother with ?

And why does my screen get smaller when I walk like me eyes are closing what’s that all about?

Cheers guys for any advice.

Comfort while moving setting ......either uncheck it in the menu or turn the scaling all the way down
MindWarp Mar 15, 2023 @ 9:10am 
1080 300% are you on drugs or what? im have 30 fps with 3080TI with 150% after 30 min of playing lmao
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Date Posted: Apr 10, 2018 @ 10:21am
Posts: 17