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In case there is a noticeable lag I recommend going down with the SS a little bit. You will feel incredibly disconnected from your character when this lag is in effect. At the same time you could be perfecrtly fine with walking/running around and everything else so this sword movement test really seems to be a good way to find the sweet spot for the SS-value.
I think if you set it at 2x in Steam VR and 2x in Skyrim settings (in game), you just wind up with 200% scaling. Which I can run fine without many dropped frames and a pretty steady FPS at 90.
The only way that I know to actually start understanding how this works is to play around with it and monitor it in your headset.
There seems to be 4 places to set it for me.
1. Super Sampling slider bar in Steam VR advanced settings menu / Steam VR. As far as I can tell, that thing does nothing at all. I could be wrong, but if it is doing something, I can't prove it.
2. The resolution scaling slider bar in the Steam VR menu on your desktop. That definitely does something and it seems to set it at exactly what you set it at, so if you set it to 200%, you get 200% scaling.
3. The Skyrim VR .ini file. That seems to work exactly like 2.
4. (doesn't apply to VIVE users) In the Oculus diagnostic tool. This one is the strange one. For me, at 1.3 and just 100% in Steam VR, It gives me 209% scaling in Steam VR. This is about as high as I can get it before getting performance problems.
I have a 1080 ti also, but have an older CPU, i7 3820.
Maybe I should have asked it that way......If they are stacking for a total of 4x.....
To the other question......thats the best way to check is waving your controllers around and look for stuttering....NOPE........very smooth.......Cant say the same in fallout 4vr.....with only 2.2 in steam SS and 1.0 in game settings
Using '2' as an example Supersampling, SteamVR and Skyrim ini calculate the resolution using 2xWxH
Oculus calculates the resolution using 2(WxH) = 2xWx2xH
So setting 2 in Oculus is around the same as setting 4 in SteamVR/Skyrim.
Yes.
Do you have Dynamic Resolution enabled in-game? If so, it's likely rendering at lower resolution to keep framerates smooth.
No i dont
Ignoring that you only need to set a value in one place, running 2x in SteamVR and 2x in Skyrim is equivalent to running either one of them at 4x.
Which will not be a smooth 90 all the time. You don't have a magic computer, so either your setting is not actually 4x or you're not seeing accurate performance statistics. :)
Try test somewhere heavy, like Whiterun in the rain for example regularly drops me down below the 70s and kicks in the reprojection at 4x. (though I have not tried without heavier mods like SMIM so maybe it's better with that off)
Try enable debug in the HMD to see actual performance and reprojections etc.
Go into in-game console and type DR, and share with us what resolution the game is actually rendering at.
Ok, my apologies at how that comment came off. No offence intended.
I shared what I'm getting with a similar setup, gave some theories as to why there may be differences, and am trying to help see what's actually happening.
Can you please share the results of typing DR into the console?
I’m not sure where you find steam vr scaler never seen it in my menu, listen I got a Gtx1080ti and a i7700k what’s the best I can expect with mods ?.
Also should I leave ASW on or off in debug tool.
Oh dynamic resolution on or off and any other setting in Skyrim I should bother with ?
And why does my screen get smaller when I walk like me eyes are closing what’s that all about?
Cheers guys for any advice.
10 4 ....will do
Comfort while moving setting ......either uncheck it in the menu or turn the scaling all the way down