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Naturally, some mods are more obvious than others particularly those that change object meshes or textures.
[Launcher]
bEnableFileSelection=1
Not 100% sure if all works correctly because i only tested a few minutes but it looks a lot better. And get some notifications at the beginning some mods get loaded. But clearly not for every mod i installed.
Not sure if this works but i didnt get the Warning Message anymore.
Then I uninstalled everything due to different reasons and reinstalled everything (plus even more Mods) . This time I used Vortex which already is SkyrimVR compatible and should make things even easier.
At first glance everything looks good. But when I launch the game and try to load my recent save the game tells me that numerous mods aren't available anymore (although they are all installed).
Prior to launching I managed all mod dependencies so everything should be ok. I even used Loot but somehow it seems a lot of mods aren't loaded correctly.
There is one more thing I don't get. When using Vortex, the client warns you about any mod conflict and you are given the opportunity to set the correct loading order. Now when I use Loot on top of Vortex doesn't Loot completely ignore the loading rules I set in Vortex!?
You need to paste it over from the %localappdata%\Skyrim Special Edition
When I checked the tab "Plugins" moments ago I found out that all my mods appeared as "disabled" under this tab. When I enabled them under "Plugins" a similar plugins.txt was created (similar to the one that was created by enabling the mods under the tab "Mods") with seemingly the only difference of an asterisk in front of every plugin.
I remember this asterisk also being part of the plugins.txt when I was using Nexus Mod Manager. And now - it seems - all my mods are loaded correctly!