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Most of these changes fix and tweak gameplay settings. The only visual changes are the TAA sharpening and the super-sampling level -- 1.2 is the default, so you probably wouldn't see too much of a noticeable visual change.
Now to something completely different: I'm doomed! I will never bee happy with this game again.... After 150h of joyfull gaming I started to look after reprojection and framecounts.... terrible! How do I ever thought it was smooth playing! ;-)
It is weird, but I think I am going to try it too. I like that idea of seeing the orientation. :D -- these settings and such are being figured out by crazy people who spend forever tweaking settings to share with the world. I am just spreading the love.
I've had stuff like that happen before too -- it was usually after playing for a long time, so I don't know if it was just stress or there was a bug from a mod. It eventually went away for me. *shrug*
edit: If you're using texture mods -- uninstall, re-download, and reinstall those texture mods. They are likely missing data.
What's most important is how does it look and play to you? A high reprojection can make you more susceptible to sickness from what I hear, but before I began my own testing I was playing with SS of f 1.4 / s 1.8 (which was *gorgeous*) and almost 80%+ reprojection and had just gotten used to it -- so it's subjective. I aim for better levels vs clarity now. Live and learn.
If you change your settings (lower shadows, for one) and try some mods like the VR Optimization Project and FAR (Faraway Area Reform) you will see some nice improvement to smoothness.
gtx980ti-> FSS=1.2 /SSS=1.2 / AA=8 and 80%+ reprojection just standing on the street in Sanctuary. *sniff* But it plays nice and smooth for me....
I can warmly recommend those mods to everyone.
And I can give the good advice to everyone NOT to look at your performance statistics if you like this game and you are somewhat happy with the performance, exept you've got problems. Just take it as a safe assume in the back of your brain, that you need all extra performance that you can get. ;-)
I did set bDoDepthOfField =0 and bDoRadialBlur=0 like I had it before.. I don't think imho that it's too sharp, and I guess I'll deal with it or disable when I get to the water ;)
Thanks again hamshot
VR Optimization has downtown available for Non-DLC and it works well. The rest will be added in time - I recommend it as its a very non-threatening mod as it is. I agree about the stat-watching. If it ain't broke.... :)
I am no expert --
Always on as I understand it is good for seated VR games because you're not moving so there is less tracking going on --- and it's generally recommended to only use Asynchronous (for Vive) when playing standing room games and ASW for Occulus for everything(?)
When Asynch isn't enough, or you get little jitters because you're pushing your system, you can also try adding Interleaved which helps to smooth it out, but if you can avoid it, it's better.
Woot! Yeah I use Vivid Best Choice as well. If you've got the VRAM, go get some 4K textures for wood, objects and such - it makes a huge difference with minimal performance hit.
With no antialiasing on at all, the game now looks incredibly sharp to me. Unfortunately, it is also a shimmery mess, even at the high Steam SS settings I tried. Previously I'd been playing with no antialiasing, but now with the new beta I feel compelled to turn TAA back on and with the settings above. I also added a recent mod for fixing distance blur, which seems to help a lot in outdoor areas: https://rd.nexusmods.com/fallout4/mods/29410?tab=description
All of that and some other tweaks makes it fairly acceptable for me. Yeah I'd love it to be as sharp as with no TAA, but at this point I think this is probably as good as the Gamebryo engine is gonna get...
Now I stand on the street in Sanctuary in front of "my" house and can almost read the "Concord" writing on the watertower. I don't know what that mods do, but I fear it eats up many performance. But wow...
I have to try both of these things, esp that mod. Thanks for this. :D [/quote]
great.