Fallout 4 VR

Fallout 4 VR

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Thick8 Dec 12, 2017 @ 5:39pm
Mouse and keyboard?
Is it possible to forgo the wands and just use the mouse and keyboard?
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Showing 1-15 of 22 comments
Not AFAIK.

Id love that though.

User choice is key.
Enorats Dec 12, 2017 @ 6:21pm 
No, you can't use game pads either. To be honest though, if you're using a game pad and/or keyboard/mouse in VR then VR probably isn't the way you should be playing the game. I sort of defeats the entire purpose.

Still, nothing wrong with user choice, and it'd be an easy enough thing to implement I'd think.
jadkai Dec 12, 2017 @ 6:23pm 
I'm pretty sure you can activate things with the E key and fire with the mouse button, but I don't think I figured out any way to move. I didn't really try that long though, I just happened to notice that I could do a few things with the mouse and keyboard.
BareNakedSlayer Dec 12, 2017 @ 6:27pm 
Here it seems no, though I don't know why you would. I imagine it would be insta-vomit, to be honest. I know in Skyrim VR on the PS4 you can use the game pad rather than the move controllers. But a lot of the reviews say the guns are so much fun to shoot with the Vive controllers, I don't know why you would want anything else.
Exigeous Dec 18, 2017 @ 9:18pm 
You would because some of us have seated, cockpit setups that while designed specifically for flight and racing are where our headsets are setup. I suppose I'll be waiting until there's gamepad support as well as while I want to be inside the Fallout world my setup won't allow for a standing/walking experience.
dosburritos Dec 18, 2017 @ 9:39pm 
Originally posted by Exigeous:
You would because some of us have seated, cockpit setups that while designed specifically for flight and racing are where our headsets are setup. I suppose I'll be waiting until there's gamepad support as well as while I want to be inside the Fallout world my setup won't allow for a standing/walking experience.

Just download open VR advanced settings and use the height slider and you can play seated with your motion controllers.
Von Pink Dec 18, 2017 @ 9:54pm 
Originally posted by dosburritos:
Originally posted by Exigeous:
You would because some of us have seated, cockpit setups that while designed specifically for flight and racing are where our headsets are setup. I suppose I'll be waiting until there's gamepad support as well as while I want to be inside the Fallout world my setup won't allow for a standing/walking experience.

Just download open VR advanced settings and use the height slider and you can play seated with your motion controllers.

Not really an option. Cockpit setups are not like simply sitting in a chair, there is structure of the cockpit to contend with as well as things mounted to it. Even if one removes all items they're still sitting in a framework that prevents unobstructed arm movements.
Thick8 Dec 19, 2017 @ 7:19am 
I took apart my cockpit after an hour of DCS in VR. Realized I wouldn’t need it anymore. Then I made a new chair that is more VR friendly.
Joe Rowe Dec 19, 2017 @ 7:31am 
Doing this would allow Oculus users full control, thus not making it a Vive exclusive, all have to suffer currently. Bethesda will keep this locked at Vive wands for the foreseable future.
Last edited by Joe Rowe; Dec 19, 2017 @ 7:32am
El Dr. Gusman Dec 19, 2017 @ 7:36am 
Originally posted by Joe Rowe:
Doing this would allow Oculus users full control, thus not making it a Vive exclusive, all have to suffer currently. Bethesda will keep this locked at Vive wands for the foreseable future.

Well, that's false, Bethesda already confirmed that gamepad support is being developed: https://uploadvr.com/fallout-4-vr-gamepad/
Joe Rowe Dec 19, 2017 @ 7:59am 
Originally posted by El Dr. Gusman:
Originally posted by Joe Rowe:
Doing this would allow Oculus users full control, thus not making it a Vive exclusive, all have to suffer currently. Bethesda will keep this locked at Vive wands for the foreseable future.

Well, that's false, Bethesda already confirmed that gamepad support is being developed: https://uploadvr.com/fallout-4-vr-gamepad/

"but gamepad support is in the works for later down the line" = Bethesda will keep this locked at Vive wands for the foreseable future.

As this release is 2D FO4 with a VR camera gampad support was already there, just disabled along with scopes, hands and all the other bits and pieces. It will be modded to a working state long before Bethesda address the issues.
El Dr. Gusman Dec 19, 2017 @ 8:10am 
Originally posted by Joe Rowe:
Originally posted by El Dr. Gusman:

Well, that's false, Bethesda already confirmed that gamepad support is being developed: https://uploadvr.com/fallout-4-vr-gamepad/

"but gamepad support is in the works for later down the line" = Bethesda will keep this locked at Vive wands for the foreseable future.

As this release is 2D FO4 with a VR camera gampad support was already there, just disabled along with scopes, hands and all the other bits and pieces. It will be modded to a working state long before Bethesda address the issues.

I don't think so, unless you think about "foreseable future" as one month or so then you're wrong, take the example of Doom VFR, they added the stick support for the Oculus after some days, the difference here is the game has so many problems that controller options are down the line, before they need to correct all the flaws the game has right now.
tmaddox Dec 19, 2017 @ 8:33am 
Originally posted by Enorats:
No, you can't use game pads either. To be honest though, if you're using a game pad and/or keyboard/mouse in VR then VR probably isn't the way you should be playing the game. I sort of defeats the entire purpose.

Still, nothing wrong with user choice, and it'd be an easy enough thing to implement I'd think.

It does not defeat the entire purpose. there is so much more to VR than just tracked controllers. They certainly can enhance the experience but not using them does not negate the entire experience. I have been playing Skyrim VR mainly on a gamepad and still love it.

Exigeous Dec 19, 2017 @ 8:49am 
Originally posted by Von Pink:
Originally posted by dosburritos:

Just download open VR advanced settings and use the height slider and you can play seated with your motion controllers.

Not really an option. Cockpit setups are not like simply sitting in a chair, there is structure of the cockpit to contend with as well as things mounted to it. Even if one removes all items they're still sitting in a framework that prevents unobstructed arm movements.

Exactly 100% the issue - with my cockpit setup I have a single camera above my center display of three. It can see my head just fine so tracking for racing and flight is great but if I want to use the controllers there are huge deadzone due to my dash/wheel/HOTAS getting in the way. I would NEVER remove these for 1 VR game as 95% of my gaming is racing/flight sims.

Here's a picture of my setup that will help those understand
http://i.imgur.com/gdtqBzc.jpg

Seems I'll be refunding for now - no desire to wait for Bethesda to follow through, if/when they do I'll purchase then.
Von Pink Dec 19, 2017 @ 2:27pm 
Originally posted by Exigeous:
Originally posted by Von Pink:

Not really an option. Cockpit setups are not like simply sitting in a chair, there is structure of the cockpit to contend with as well as things mounted to it. Even if one removes all items they're still sitting in a framework that prevents unobstructed arm movements.

Exactly 100% the issue - with my cockpit setup I have a single camera above my center display of three. It can see my head just fine so tracking for racing and flight is great but if I want to use the controllers there are huge deadzone due to my dash/wheel/HOTAS getting in the way. I would NEVER remove these for 1 VR game as 95% of my gaming is racing/flight sims.

Here's a picture of my setup that will help those understand
http://i.imgur.com/gdtqBzc.jpg

Seems I'll be refunding for now - no desire to wait for Bethesda to follow through, if/when they do I'll purchase then.
Yeap....

http://steamcommunity.com/sharedfiles/filedetails/?id=1236812393&fileuploadsuccess=1
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Date Posted: Dec 12, 2017 @ 5:39pm
Posts: 22