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A couple monster changes that don't actually fix the problems people keep explaining over and over. But the changes were easy and didn't offend teen mains or remove any of their undeserved and unwarranted advantages. Which is the important thing...?
I can't understand why the population numbers aren't going up. It's a real mystery.
But really though becoming good at monster takes practice. Some newer monster players don't have the motivation for it or get to stressed easily. I myself don't get to stressed unless I am having a bad day Irl.
IMO at the current moment the game is balanced. I play against good monster players sometimes the same as before with a different outcome. Sometimes we don't wound it. Other times we do. Sometimes no win. Sometimes draw. Sometimes win.
If I am completely honest I am excited to see the new monster. And play as it.
And I always notice a 10% xp boost for monsters due to the low amount. Perhaps increasing it to 50% or 80% will make it more worth it for players who find it difficult so they can level up faster to get perks to help improve their skills at certain things
here on steam under the all tab otherwise steam charts
https://steamcharts.com/app/611360
Are you arguing that Steam numbers that can't crack a thousand concurrent players aren't an issue?
It has now 642 players and max peak was 726.