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Stability wasn't an issue for me, but I would see the framerate go below 10 during combat as particles started appearing. dgVoodoo fixed this, and save for rare crashes it is playable. I own the GOG version, so results may vary.
If you're unfamiliar with dgVoodoo, it's a tool that converts 3DFX Glide or DirectX 7 to DirectX 11 using an interceptor DLL. Unlike nGlide (the older preferred Glide emulator), it supports early DirectX (meaning more late 90s/early 2000s games work with it instead of just mid-90s) and can do a better job of forcing visual improvements.
You're right though, considering how most GOG games have patches to make them work on modern systems, SHOGO has been a mess from the start. Older releases returning without any real QA is a very common problem, and the early Windows 95/98 titles are usually the absolute worst about this.
Anyway, dgVoodoo 2 is here if you want to see it. It's helped me with a lot of old titles, and many of the issues I've previously had with the tool were fixed with 2.54.
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html
Unfortunately, you can't use Chrome to download it anymore as they've inexplicably blocked the download for a false positive. There are many antiviruses that get a bit sensitive around DLL interceptors (dgVoodoo includes six different ones IIRC, 3 for Glide and 3 for DirectX), so in terms of a so-called "virus" you can see some discussion on that here:
https://www.gog.com/forum/blood_series/concerns_about_dgvoodoo_2_for_blood_2