Shogo: Mobile Armor Division

Shogo: Mobile Armor Division

Ocelote.12 Apr 11, 2017 @ 4:00pm
Windows 10 compatibility?
System requirements say about XP, Vista, 7. What about W10?

Also, what about 64-bit OSes? What about modern graphics cards? What about Intel HD compatibility for gaming on non-gaming notebooks?

Is this version is the same as original CD one? Or is it patched for compatibility with newer systems? Also, is the original retail CD version already compatible with modern systems?
Last edited by Ocelote.12; Apr 11, 2017 @ 4:05pm
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Showing 1-15 of 18 comments
J o n e x Apr 11, 2017 @ 11:38pm 
Yeah, I need to know a lot more about this before buying it. That being said, I'm very happy to see it finally coming to Steam.
AtmaVegeta Apr 12, 2017 @ 5:57am 
Yeah I can never get my GoG copy to work (Windows 10). Hopefully they update that version and not just push it as is.
Nikoran Apr 12, 2017 @ 11:47am 
I could get the GOG version to work pretty easily but the main menu/pause screen was very stuttery and it was more of a window that just filled your screen instead of fullscreen. I hope they've fixed these issues for the steam release.
Space Coward Apr 14, 2017 @ 1:11pm 
It "works," but it runs like absolute trash. The particle effects take a sledgehammer to the framerate every time and the sensitivity is everywhere on higher resolutions. 64-bit OS's aren't a problem, but in general Windows 8/8.1/10 will have the framerate frequently drop into the 11-20 range.

The latter can be simply turned down, the former is gamebreaking. You need to use the OTHER Glide interpreter, dgVoodoo; it worked miracles for this game along with Dark Forces II and MDK, which nGlide thoroughly failed at. I like dgVoodoo more anyway because aside from picking resolution/refresh rate, you can choose to override with MSAA and various other improvements (be warned, it might not exactly work out. Expect a few game crashes if you try to experiment with it!).

You need to download dgVoodoo 2 (it might get a false positive from your antivirus, just a heads-up) and drop the DLLs into the SHOGO files, then use the setup EXE to add the SHOGO folder. You also may want to experiment with settings here. After that, in the game launcher you need to go to Display and pick dgVoodoo instead of your GPU/monitor.

I managed to get 1440p VSR going at a stable framerate. Of course, that was the much older GOG version; with hope, the Steam version will already be fixed.

If you need some second opinions (after the false positive I got a little nervous about trusting the program), here are a few places where it was recommended:
http://pcgamingwiki.com/wiki/Shogo:_Mobile_Armor_Division
https://www.youtube.com/watch?v=_LbIJdGNQfA

EDIT: My settings are no longer working, I'll assume it was either the W10 Anniversary Update or Creators' Update (why don't we just call it Service Packs?). The default mouse cursor keeps re-appearing, and a stutter accompanies it. Alt-Tabbing is a guaranteed crash, so I'll look for a way around this.
Last edited by Space Coward; Apr 14, 2017 @ 2:23pm
prop Apr 15, 2017 @ 11:02am 
Doesnt work with w10 x64
Flynn Rider Apr 16, 2017 @ 5:55am 
Works fine for me, using Win10 x64 (10586)
Minmataro Apr 16, 2017 @ 8:36am 
i own the game through gog. it runs in windows 10 fine. however in fullscreen you still see a top bar as if the game is in a window just set to full screen. its annoying at first but i played through the game quite easily once i got over it.
Space Coward Apr 16, 2017 @ 8:37am 
Originally posted by Minmataro:
i own the game through gog. it runs in windows 10 fine. however in fullscreen you still see a top bar as if the game is in a window just set to full screen. its annoying at first but i played through the game quite easily once i got over it.
It actually ran like absolute crap like this, but good to know it worked for you. I have to ask, AMD or Nvidia?
Minmataro Apr 16, 2017 @ 8:38am 
Originally posted by Moss:
Originally posted by Minmataro:
i own the game through gog. it runs in windows 10 fine. however in fullscreen you still see a top bar as if the game is in a window just set to full screen. its annoying at first but i played through the game quite easily once i got over it.
It actually ran like absolute crap like this, but good to know it worked for you. I have to ask, AMD or Nvidia?
i tried it on my budget rig since im too lazy to go itno my den with my real PC lol.
i3 6100, RX460, 8gb ram, win10
Last edited by Minmataro; Apr 16, 2017 @ 8:39am
Minmataro Apr 16, 2017 @ 8:40am 
the game likes to default to onboard graphics if u have a intel cpu so just check to see if you graphics card is selected everytime you start.
Space Coward Apr 16, 2017 @ 8:40am 
Originally posted by Minmataro:
Originally posted by Moss:
It actually ran like absolute crap like this, but good to know it worked for you. I have to ask, AMD or Nvidia?
i tried it on my budget rig since im too lazy to go itno my den with my real PC lol.
i3 6100, RX460, 8gb ram, win10
I played it on an R9 280 and Pentium E6600 setup, then an R7 360 and FX 8300. Both ran like crap until I set up dgVoodoo.

Well, sort of... it ran perfectly, but any particle effects would immediately kill the framerate. dgVoodoo resolved this issue, but it took a long time to get right.
Minmataro Apr 16, 2017 @ 8:42am 
Originally posted by Moss:
Originally posted by Minmataro:
i tried it on my budget rig since im too lazy to go itno my den with my real PC lol.
i3 6100, RX460, 8gb ram, win10
I played it on an R9 280 and Pentium E6600 setup, then an R7 360 and FX 8300. Both ran like crap until I set up dgVoodoo.

Well, sort of... it ran perfectly, but any particle effects would immediately kill the framerate. dgVoodoo resolved this issue, but it took a long time to get right.
in that first small level the game does run choppy once you get to the station and after that it ran fine. its not perfect tbh but its playable imo.
Space Coward Apr 16, 2017 @ 8:48am 
Originally posted by Minmataro:
Originally posted by Moss:
I played it on an R9 280 and Pentium E6600 setup, then an R7 360 and FX 8300. Both ran like crap until I set up dgVoodoo.

Well, sort of... it ran perfectly, but any particle effects would immediately kill the framerate. dgVoodoo resolved this issue, but it took a long time to get right.
in that first small level the game does run choppy once you get to the station and after that it ran fine. its not perfect tbh but its playable imo.
Yeah, I was talking about 10 FPS drops. That said, I do miss the kind of 'hitstop' effect that each framerate drop had, if you get what I'm saying. The explosions looked great and actually had an impact on the game speed, which kind of exaggerated them in a weird way.
Shaqiloheal Jan 6, 2018 @ 9:36am 
Originally posted by Pænda:
Works fine for me, using Win10 x64 (10586)

Give a walkthrough been configing for hours and still wont work for me!
worldorder2000 Jun 29, 2018 @ 4:38pm 
i expected problems after reading this. But i put the 3 ms files in the map from dgvoodoo and started, got the settings screen which videocard etc choose my res and i didnt see the menu's and it crashed.
Then tried agin this time i didnt choose the dx wrapper but choose my 1070 and now i works on 2560x1440. no crashes until now.

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