Tales of the Lumminai

Tales of the Lumminai

Emmeron Feb 13, 2018 @ 5:20am
Button to reset the game
omg it s currently on F5 and i often press F4 to window the game to switch between desktop and game.

please map the reset button to F12 or so just like in other RPG maker games. F5 is cancer >.<
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Showing 1-4 of 4 comments
Luminia Feb 13, 2018 @ 11:11am 
It's something that is mapped to the game engine itself. I don't think I can map that to something else. I'll take a look around to see if I can somehow change scripts to do it, but I can't guarantee it's possible. By default the game engine uses F5 as it's reset. I'll let ya know if I can do anything about that or not!
Luminia Feb 13, 2018 @ 11:24am 
I did find a way to make it disabled, or have it confirm on pressed whether or not you want it refreshed. I can't seem to find a way to rebind it to something else. In the editor itself, F8-12 are used by plugins so I can create better looking maps than the default engine and playtest/debug it with ease.

Would disabling it suffice for ya, or do you want it to ask if you meant to press it (not sure if the plugin for this one still works)? I'm not really a programmer much so rebinding it would be beyond what I know how to do at this time.
Emmeron Feb 13, 2018 @ 1:11pm 
It s alright when you are asked if you really want it
Luminia Feb 13, 2018 @ 1:40pm 
Originally posted by Atlas:
It s alright when you are asked if you really want it

Well, according to the engine's developers it's there mostly because of the browser port possibility. F5 refreshes the browser, so it makes sense they used the same button. But yeah, I don't have this game as a browser port lol so it's not really needed. I've decided to just disable it. I'll have the patch sent out to the publisher later today, and to get it disabled you just have to visit Weshrain (or start a new game, but existing games won't need that xP)
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Date Posted: Feb 13, 2018 @ 5:20am
Posts: 4