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Thanks in advance.
1. S435 applies the production boost of Call to Arms to the coins given from offline time, it doesnt actually cast a spell offline.
2. All spells gain offline spell time based on the formula: t * min(1, m * d / (n * c ^ 1.5)), where t is offline time, m is mana regen per second, d is spell duration in seconds, c is spell mana cost (as tier 1), and n is number of spells set to autocast.
This brings me to another question. Right now my current game is running for 3 days and 10 min. The active spell times however for the different spells is greatly apart. I didn't do the math, but i'd assume it's due to the formula above when being offline? Like take spiritual surge that has only 1,5d cast time, whereas CTA has 3,5d cast time. I started this R with the intention to lvl up spell tiers so i made sure to always have all spells running. But the formula takes into account mana cost for the spell and the runtime. Surge has a way higher cost for the same runtime that CTA has. I assume closing the game window made that difference, right? Staying online wouldn't have caused it?
I did do some of my spell tiers offline. It's possible. But if you're seeing different active time amounts it's almost always because you don't have enough mana regen or spell duration to support that many spells simultaneously.
If you've already got spiritual surge boosted, you can turn it off. Turn off tax collection. Or turn off the spells that are running ahead of the others if you're going offline.
But mostly you'll find that the long-term tasks in this game require you to be online.